sc/source/ui/view/gridwin.cxx |   13 ++++++++-----
 1 file changed, 8 insertions(+), 5 deletions(-)

New commits:
commit 3b288c71d6dcb09c083c7d4b0b32b2d1d78f9190
Author:     Henry Castro <hcas...@collabora.com>
AuthorDate: Wed Dec 14 11:40:16 2022 -0400
Commit:     Michael Meeks <michael.me...@collabora.com>
CommitDate: Mon Dec 19 20:16:11 2022 +0000

    lok:sc: do not generate extra mouseup events
    
    In tiled rendering case, the client side always will
    send the pair mousedown/mouseup events to server side,
    it is not necessary to generate extra mouseup events
    when the mouse tracking has ended, otherwise the selection
    engine will receive two mouseup events and wrong selection
    states.
    
    Signed-off-by: Henry Castro <hcas...@collabora.com>
    Change-Id: I99983de9591e26f6e5327fff63c45e682cbf1999
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/144168
    Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoff...@gmail.com>
    Reviewed-by: Michael Meeks <michael.me...@collabora.com>

diff --git a/sc/source/ui/view/gridwin.cxx b/sc/source/ui/view/gridwin.cxx
index 93522adc4bdb..540dce9ba6cf 100644
--- a/sc/source/ui/view/gridwin.cxx
+++ b/sc/source/ui/view/gridwin.cxx
@@ -2912,11 +2912,14 @@ void ScGridWindow::Tracking( const TrackingEvent& rTEvt 
)
     }
     else if ( rTEvt.IsTrackingEnded() )
     {
-        // MouseButtonUp always with matching buttons (eg for test tool, # 
63148 #)
-        // The tracking event will indicate if it was completed and not 
canceled.
-        MouseEvent aUpEvt( rMEvt.GetPosPixel(), rMEvt.GetClicks(),
-                            rMEvt.GetMode(), nButtonDown, rMEvt.GetModifier() 
);
-        MouseButtonUp( aUpEvt );
+        if (!comphelper::LibreOfficeKit::isActive())
+        {
+            // MouseButtonUp always with matching buttons (eg for test tool, # 
63148 #)
+            // The tracking event will indicate if it was completed and not 
canceled.
+            MouseEvent aUpEvt( rMEvt.GetPosPixel(), rMEvt.GetClicks(),
+                               rMEvt.GetMode(), nButtonDown, 
rMEvt.GetModifier() );
+            MouseButtonUp( aUpEvt );
+        }
     }
     else
         MouseMove( rMEvt );

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