avmedia/source/framework/soundhandler.cxx |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

New commits:
commit 0be48023938b74e1bde3b675bbc5481df7550470
Author:     xuenhua <xuenhua2...@sina.com>
AuthorDate: Tue Apr 12 22:20:09 2022 +0800
Commit:     Ilmari Lauhakangas <ilmari.lauhakan...@libreoffice.org>
CommitDate: Wed Apr 13 15:07:01 2022 +0200

    Fix typo
    
    Change-Id: I77ee60e6e7c5482f49cb671d793687f831856628
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/132918
    Reviewed-by: Ilmari Lauhakangas <ilmari.lauhakan...@libreoffice.org>
    Tested-by: Ilmari Lauhakangas <ilmari.lauhakan...@libreoffice.org>

diff --git a/avmedia/source/framework/soundhandler.cxx 
b/avmedia/source/framework/soundhandler.cxx
index 7d26c252201b..2392c3dd1ae1 100644
--- a/avmedia/source/framework/soundhandler.cxx
+++ b/avmedia/source/framework/soundhandler.cxx
@@ -144,7 +144,7 @@ SoundHandler::~SoundHandler()
 
     @short      try to load audio file
     @descr      This method try to load given audio file by URL and play it. 
We use vcl/Sound class to do that.
-                Playing of sound is asynchron every time.
+                Playing of sound is asynchronous every time.
 
     @attention  We must hold us alive by ourself ... because we use async. vcl 
sound player ... but playing is started
                 in async interface call "dispatch()" too. And caller forget us 
immediately. But then our uno ref count

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