include/drawinglayer/primitive2d/textprimitive2d.hxx |    7 ++-----
 1 file changed, 2 insertions(+), 5 deletions(-)

New commits:
commit 5bbccdb3e7de8b9ebf0abb9c3628880e7288f513
Author:     Tomaž Vajngerl <tomaz.vajng...@collabora.co.uk>
AuthorDate: Fri May 8 21:49:50 2020 +0200
Commit:     Tomaž Vajngerl <tomaz.vajng...@collabora.co.uk>
CommitDate: Fri May 8 21:49:50 2020 +0200

    drawinglayer: clean-up namespaces in textprimitive2d.hxx
    
    Change-Id: I2610cfeb7e1104440b19f53987bee542eefcf989

diff --git a/include/drawinglayer/primitive2d/textprimitive2d.hxx 
b/include/drawinglayer/primitive2d/textprimitive2d.hxx
index ad14cb075496..22ff79a69d6e 100644
--- a/include/drawinglayer/primitive2d/textprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/textprimitive2d.hxx
@@ -32,10 +32,8 @@
 #include <basegfx/polygon/b2dpolypolygon.hxx>
 
 
-namespace drawinglayer
+namespace drawinglayer::primitive2d
 {
-    namespace primitive2d
-    {
         /** TextSimplePortionPrimitive2D class
 
             This is the basic primitive for representing a text portion. It 
contains
@@ -181,8 +179,7 @@ namespace drawinglayer
         /// small helper to have a compare operator for Locale
         bool DRAWINGLAYER_DLLPUBLIC LocalesAreEqual(const css::lang::Locale& 
rA, const css::lang::Locale& rB);
 
-    } // end of namespace primitive2d
-} // end of namespace drawinglayer
+} // end of namespace drawinglayer::primitive2d
 
 
 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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