New branch 'feature/drawinglayercore' available with the following commits:
commit 4e13fed41cb9a0c9c561f6f592b65d07b4c6e5ed
Author: Tomaž Vajngerl <tomaz.vajng...@collabora.co.uk>
Date:   Mon Apr 6 23:42:02 2020 +0200

    split up polypolygonprimitive2d.cxx into separate files
    
    Change-Id: I39d1682f9d3781272590015f59ccafb33c0fd617

commit f7db723f3abf55c32a43019357d116a926987261
Author: Tomaž Vajngerl <tomaz.vajng...@collabora.co.uk>
Date:   Wed Apr 1 13:00:25 2020 +0200

    Add OutputDevice::drawPrimitive2D to OutputDevice
    
    Change-Id: Ifc22eca62df72bddd247ba097054f34756520614

commit f17af641e78890f3e2623e5f060faa0011ea514a
Author: Tomaž Vajngerl <tomaz.vajng...@collabora.co.uk>
Date:   Sat Mar 7 14:33:43 2020 +0100

    Separate core drawinglayer func. into drawinglayercore library
    
    This separates the drawinglayer core functionallity into a
    separate library, to keep a strict separation what is backend
    dependent and what is not. More strict separation can be done
    at a later date.
    
    This will make it possible to push part of drawinglayer
    (part of processor2d) directly into VCL.
    
    Change-Id: Ibc26580067e50bf20d7cdd37fa0e44eb10200878

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