vcl/source/opengl/OpenGLHelper.cxx | 4 ++++ 1 file changed, 4 insertions(+)
New commits: commit daaef8cbe4d3a67996c6410c24eca19ecf0a810e Author: Luboš Luňák <l.lu...@collabora.com> AuthorDate: Sun Apr 14 18:01:59 2019 +0200 Commit: Luboš Luňák <l.lu...@collabora.com> CommitDate: Tue Apr 16 17:09:02 2019 +0200 abort() in dbgutil mode if OpenGL shader compilation fails Otherwise it's quite annoying to miss e.g. a typo in the shader code if the code falls back to another way of handling the operation. Change-Id: I585be85f739929f0f422dc031a36dc83077f6820 Reviewed-on: https://gerrit.libreoffice.org/70771 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lu...@collabora.com> diff --git a/vcl/source/opengl/OpenGLHelper.cxx b/vcl/source/opengl/OpenGLHelper.cxx index 2b2e8ea4d783..0a5d58142978 100644 --- a/vcl/source/opengl/OpenGLHelper.cxx +++ b/vcl/source/opengl/OpenGLHelper.cxx @@ -135,6 +135,10 @@ namespace { } else SAL_WARN("vcl.opengl", rDetail << " shader: " << rName << " compile " << nId << " failed without error log"); + +#ifdef DBG_UTIL + abort(); +#endif return 0; } } _______________________________________________ Libreoffice-commits mailing list libreoffice-comm...@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/libreoffice-commits