Can a developer explain how the Memory tweaking for the Graphics Cache is working.

I found that LO 3.4 can crash after deleting a Graphic in a document who contains many or a few Big pictures. We replace LowResolution Graphics with HighResolutions just before final printing . When the document is Loaded with HighResolution graphics, then LO "can" crash when deleting a Graphic.
This do not happens with OO 3.3 !
I supose it happens when i delete a graphic on a page where the size of the graphic if bigger than the setting of the "Memory per Object" in the UI Graphic Cache settings. PLaying with the Cache size and the size per Object can avoid the crash, but there is no clear line why and when it happens.

so:
whats the meaning of "Use for LO" (who is max 256 MB)
whats the meaning of "Memory per Object" (who is also max 256 MB)

There are already many Issues posted for related Graphic deleting-disapearing problems

Greetz
Fernand
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