svx/source/dialog/framelinkarray.cxx       |    4 ++--
 svx/source/table/viewcontactoftableobj.cxx |    2 +-
 2 files changed, 3 insertions(+), 3 deletions(-)

New commits:
commit 8f9941d5edcc834d53df0e2bf36231a1bae67ddc
Author: Andrea Gelmini <andrea.gelm...@gelma.net>
Date:   Mon Jan 29 12:20:52 2018 +0100

    Fix typos
    
    Change-Id: I67ea0d54a06f1280ccdbc1ce65b940d78df701b3
    Reviewed-on: https://gerrit.libreoffice.org/48827
    Reviewed-by: Julien Nabet <serval2...@yahoo.fr>
    Tested-by: Julien Nabet <serval2...@yahoo.fr>

diff --git a/svx/source/dialog/framelinkarray.cxx 
b/svx/source/dialog/framelinkarray.cxx
index 7cd4b26027dc..3367fd9dac54 100644
--- a/svx/source/dialog/framelinkarray.cxx
+++ b/svx/source/dialog/framelinkarray.cxx
@@ -1069,7 +1069,7 @@ drawinglayer::primitive2d::Primitive2DContainer 
Array::CreateB2DPrimitiveRange(
     // lower of the upper CellBorder and thus have graphical parts that are
     // displayed one cell below and right/left of the target cell - analog to
     // other examples in all other directions.
-    // It would be possible to explicitely test this (if possible by indices 
at all)
+    // It would be possible to explicitly test this (if possible by indices at 
all)
     // looping and testing the styles in the outer cells to detect this, but 
since
     // for other usages (e.g. UI) usually nFirstRow==0 and 
nLastRow==GetRowCount()-1
     // (and analog for Col) it is okay to just expand the range when available.
@@ -1119,7 +1119,7 @@ drawinglayer::primitive2d::Primitive2DContainer 
Array::CreateB2DPrimitiveRange(
                 // the needed transformations.
                 const bool bRotated(rCell.IsRotated());
 
-                // Additionally avoid double-handling by supressing handling 
when self not roated,
+                // Additionally avoid double-handling by suppressing handling 
when self not rotated,
                 // but above/left is rotated and thus already handled. Two 
directly connected
                 // rotated will paint/create both edges, they might be rotated 
differently.
                 const bool bSuppressAbove(!bRotated && nRow > nFirstRow && 
CELL(nCol, nRow - 1).IsRotated());
diff --git a/svx/source/table/viewcontactoftableobj.cxx 
b/svx/source/table/viewcontactoftableobj.cxx
index 91b55bb5e8b4..63ea0085a690 100644
--- a/svx/source/table/viewcontactoftableobj.cxx
+++ b/svx/source/table/viewcontactoftableobj.cxx
@@ -343,7 +343,7 @@ namespace sdr
 
                         // If RTL, mirror the whole unified table in X and 
move right.
                         // This is much easier than taking this into account 
for the whole
-                        // index calcualtions
+                        // index calculations
                         if(bIsRTL)
                         {
                             aTransform.scale(-1.0, 1.0);
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