vcl/win/app/salinst.cxx |    2 +-
 vcl/win/gdi/salbmp.cxx  |    6 +++---
 2 files changed, 4 insertions(+), 4 deletions(-)

New commits:
commit cd1d5f35cb0f9c455787819de56e24cd51e6c5cc
Author: Jan-Marek Glogowski <glo...@fbihome.de>
Date:   Mon Jul 17 14:10:16 2017 +0200

    WIN revert to Sleep(1) for yield
    
    There are multiple ways on Windows to yield a thread:
    
    * SwitchToThread: yields to any thread on same processor
    * Sleep(0): yields to any thread of same or higher priority
                on any processor
    * Sleep(1): yields to any thread on any processor
    
    So we stay with Sleep(1), as it also seems the only call, which
    actually does some sleep and is not a busy wait.
    
    Change-Id: I85c69b2f32dba9869bbddc1a572b3a63c366c5d1

diff --git a/vcl/win/app/salinst.cxx b/vcl/win/app/salinst.cxx
index 3a1522f7e836..3b29cf820b01 100644
--- a/vcl/win/app/salinst.cxx
+++ b/vcl/win/app/salinst.cxx
@@ -618,7 +618,7 @@ bool WinSalInstance::DoYield(bool bWait, bool 
bHandleAllCurrentEvents, sal_uLong
 
         // #i18883# only sleep if potential deadlock scenario, ie, when a 
dialog is open
         if( ImplGetSVData()->maAppData.mnModalMode )
-            SwitchToThread();
+            Sleep(1);
         else
             bDidWork = SendMessageW( mhComWnd, SAL_MSG_THREADYIELD, 
(WPARAM)bWait, (LPARAM)bHandleAllCurrentEvents );
 
commit f0dae5fb2b0628659a121ca3f9ee9bf9039a49dd
Author: Jan-Marek Glogowski <glo...@fbihome.de>
Date:   Mon Jul 17 13:58:44 2017 +0200

    WIN annotate GdiPlusBuffer Timer
    
    Change-Id: Ia7aa081848647314e14b5ccd3063d51700f2b6c6

diff --git a/vcl/win/gdi/salbmp.cxx b/vcl/win/gdi/salbmp.cxx
index 8b95249da6d8..98b59e771c74 100644
--- a/vcl/win/gdi/salbmp.cxx
+++ b/vcl/win/gdi/salbmp.cxx
@@ -71,8 +71,8 @@ private:
     EntryMap        maEntries;
 
 public:
-    GdiPlusBuffer()
-    :   Timer(),
+    GdiPlusBuffer( const sal_Char *pDebugName )
+    :   Timer( pDebugName ),
         maEntries()
     {
         SetTimeout(1000);
@@ -172,7 +172,7 @@ public:
 // Global instance of GdiPlusBuffer which manages Gdiplus::Bitmap
 // instances
 
-static GdiPlusBuffer aGdiPlusBuffer;
+static GdiPlusBuffer aGdiPlusBuffer( "vcl::win GdiPlusBuffer aGdiPlusBuffer" );
 
 
 WinSalBitmap::WinSalBitmap()
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