vcl/Package_opengl.mk | 50 ++--- vcl/opengl/areaHashCRC64TFragmentShader.glsl | 87 --------- vcl/opengl/areaScaleFastFragmentShader.glsl | 59 ------ vcl/opengl/areaScaleFragmentShader.glsl | 151 ----------------- vcl/opengl/blendedTextureFragmentShader.glsl | 33 --- vcl/opengl/blendedTextureVertexShader.glsl | 28 --- vcl/opengl/combinedFragmentShader.glsl | 44 ---- vcl/opengl/combinedTextureFragmentShader.glsl | 73 -------- vcl/opengl/combinedTextureVertexShader.glsl | 43 ---- vcl/opengl/combinedVertexShader.glsl | 76 -------- vcl/opengl/convolutionFragmentShader.glsl | 30 --- vcl/opengl/diffTextureFragmentShader.glsl | 30 --- vcl/opengl/dumbVertexShader.glsl | 20 -- vcl/opengl/greyscaleFragmentShader.glsl | 20 -- vcl/opengl/invert50FragmentShader.glsl | 25 -- vcl/opengl/lineFragmentShader.glsl | 38 ---- vcl/opengl/lineVertexShader.glsl | 37 ---- vcl/opengl/linearGradientFragmentShader.glsl | 23 -- vcl/opengl/maskFragmentShader.glsl | 23 -- vcl/opengl/maskedTextureFragmentShader.glsl | 27 --- vcl/opengl/maskedTextureVertexShader.glsl | 26 -- vcl/opengl/radialGradientFragmentShader.glsl | 23 -- vcl/opengl/replaceColorFragmentShader.glsl | 25 -- vcl/opengl/shaders/areaHashCRC64TFragmentShader.glsl | 87 +++++++++ vcl/opengl/shaders/areaScaleFastFragmentShader.glsl | 59 ++++++ vcl/opengl/shaders/areaScaleFragmentShader.glsl | 151 +++++++++++++++++ vcl/opengl/shaders/blendedTextureFragmentShader.glsl | 33 +++ vcl/opengl/shaders/blendedTextureVertexShader.glsl | 28 +++ vcl/opengl/shaders/combinedFragmentShader.glsl | 44 ++++ vcl/opengl/shaders/combinedTextureFragmentShader.glsl | 73 ++++++++ vcl/opengl/shaders/combinedTextureVertexShader.glsl | 43 ++++ vcl/opengl/shaders/combinedVertexShader.glsl | 76 ++++++++ vcl/opengl/shaders/convolutionFragmentShader.glsl | 30 +++ vcl/opengl/shaders/diffTextureFragmentShader.glsl | 30 +++ vcl/opengl/shaders/dumbVertexShader.glsl | 20 ++ vcl/opengl/shaders/greyscaleFragmentShader.glsl | 20 ++ vcl/opengl/shaders/invert50FragmentShader.glsl | 25 ++ vcl/opengl/shaders/lineFragmentShader.glsl | 38 ++++ vcl/opengl/shaders/lineVertexShader.glsl | 37 ++++ vcl/opengl/shaders/linearGradientFragmentShader.glsl | 23 ++ vcl/opengl/shaders/maskFragmentShader.glsl | 23 ++ vcl/opengl/shaders/maskedTextureFragmentShader.glsl | 27 +++ vcl/opengl/shaders/maskedTextureVertexShader.glsl | 26 ++ vcl/opengl/shaders/radialGradientFragmentShader.glsl | 23 ++ vcl/opengl/shaders/replaceColorFragmentShader.glsl | 25 ++ vcl/opengl/shaders/solidFragmentShader.glsl | 19 ++ vcl/opengl/shaders/textureFragmentShader.glsl | 20 ++ vcl/opengl/shaders/textureVertexShader.glsl | 22 ++ vcl/opengl/shaders/transformedTextureVertexShader.glsl | 28 +++ vcl/opengl/solidFragmentShader.glsl | 19 -- vcl/opengl/textureFragmentShader.glsl | 20 -- vcl/opengl/textureVertexShader.glsl | 22 -- vcl/opengl/transformedTextureVertexShader.glsl | 28 --- 53 files changed, 1055 insertions(+), 1055 deletions(-)
New commits: commit dec5931ede57e1910d3f0ec62f575b027208320f Author: Tomaž Vajngerl <tomaz.vajng...@collabora.co.uk> Date: Thu Oct 20 13:05:18 2016 +0200 opengl: move shaders to its own directory Change-Id: I9ca5a97ae3ed2472257f468f6751903b458529a7 Reviewed-on: https://gerrit.libreoffice.org/30502 Reviewed-by: Tomaž Vajngerl <qui...@gmail.com> Tested-by: Tomaž Vajngerl <qui...@gmail.com> diff --git a/vcl/Package_opengl.mk b/vcl/Package_opengl.mk index 2fa917e..15e3bee 100644 --- a/vcl/Package_opengl.mk +++ b/vcl/Package_opengl.mk @@ -7,35 +7,35 @@ # file, You can obtain one at http://mozilla.org/MPL/2.0/. # -$(eval $(call gb_Package_Package,vcl_opengl_shader,$(SRCDIR)/vcl/opengl)) +$(eval $(call gb_Package_Package,vcl_opengl_shader,$(SRCDIR)/vcl/opengl/shaders)) $(eval $(call gb_Package_add_files,vcl_opengl_shader,$(LIBO_ETC_FOLDER)/opengl,\ areaHashCRC64TFragmentShader.glsl \ - areaScaleFastFragmentShader.glsl \ - areaScaleFragmentShader.glsl \ - blendedTextureFragmentShader.glsl \ - blendedTextureVertexShader.glsl \ - dumbVertexShader.glsl \ - diffTextureFragmentShader.glsl \ - greyscaleFragmentShader.glsl \ + areaScaleFastFragmentShader.glsl \ + areaScaleFragmentShader.glsl \ + blendedTextureFragmentShader.glsl \ + blendedTextureVertexShader.glsl \ + dumbVertexShader.glsl \ + diffTextureFragmentShader.glsl \ + greyscaleFragmentShader.glsl \ invert50FragmentShader.glsl \ - convolutionFragmentShader.glsl \ - linearGradientFragmentShader.glsl \ - combinedTextureFragmentShader.glsl \ - combinedTextureVertexShader.glsl \ - combinedFragmentShader.glsl \ - combinedVertexShader.glsl \ - lineFragmentShader.glsl \ - lineVertexShader.glsl \ - maskFragmentShader.glsl \ - maskedTextureVertexShader.glsl \ - maskedTextureFragmentShader.glsl \ - radialGradientFragmentShader.glsl \ - replaceColorFragmentShader.glsl \ - solidFragmentShader.glsl \ - textureFragmentShader.glsl \ - textureVertexShader.glsl \ - transformedTextureVertexShader.glsl \ + convolutionFragmentShader.glsl \ + linearGradientFragmentShader.glsl \ + combinedTextureFragmentShader.glsl \ + combinedTextureVertexShader.glsl \ + combinedFragmentShader.glsl \ + combinedVertexShader.glsl \ + lineFragmentShader.glsl \ + lineVertexShader.glsl \ + maskFragmentShader.glsl \ + maskedTextureVertexShader.glsl \ + maskedTextureFragmentShader.glsl \ + radialGradientFragmentShader.glsl \ + replaceColorFragmentShader.glsl \ + solidFragmentShader.glsl \ + textureFragmentShader.glsl \ + textureVertexShader.glsl \ + transformedTextureVertexShader.glsl \ )) # vim: set noet sw=4 ts=4: diff --git a/vcl/opengl/areaHashCRC64TFragmentShader.glsl b/vcl/opengl/shaders/areaHashCRC64TFragmentShader.glsl similarity index 100% rename from vcl/opengl/areaHashCRC64TFragmentShader.glsl rename to vcl/opengl/shaders/areaHashCRC64TFragmentShader.glsl diff --git a/vcl/opengl/areaScaleFastFragmentShader.glsl b/vcl/opengl/shaders/areaScaleFastFragmentShader.glsl similarity index 100% rename from vcl/opengl/areaScaleFastFragmentShader.glsl rename to vcl/opengl/shaders/areaScaleFastFragmentShader.glsl diff --git a/vcl/opengl/areaScaleFragmentShader.glsl b/vcl/opengl/shaders/areaScaleFragmentShader.glsl similarity index 100% rename from vcl/opengl/areaScaleFragmentShader.glsl rename to vcl/opengl/shaders/areaScaleFragmentShader.glsl diff --git a/vcl/opengl/blendedTextureFragmentShader.glsl b/vcl/opengl/shaders/blendedTextureFragmentShader.glsl similarity index 100% rename from vcl/opengl/blendedTextureFragmentShader.glsl rename to vcl/opengl/shaders/blendedTextureFragmentShader.glsl diff --git a/vcl/opengl/blendedTextureVertexShader.glsl b/vcl/opengl/shaders/blendedTextureVertexShader.glsl similarity index 100% rename from vcl/opengl/blendedTextureVertexShader.glsl rename to vcl/opengl/shaders/blendedTextureVertexShader.glsl diff --git a/vcl/opengl/combinedFragmentShader.glsl b/vcl/opengl/shaders/combinedFragmentShader.glsl similarity index 100% rename from vcl/opengl/combinedFragmentShader.glsl rename to vcl/opengl/shaders/combinedFragmentShader.glsl diff --git a/vcl/opengl/combinedTextureFragmentShader.glsl b/vcl/opengl/shaders/combinedTextureFragmentShader.glsl similarity index 100% rename from vcl/opengl/combinedTextureFragmentShader.glsl rename to vcl/opengl/shaders/combinedTextureFragmentShader.glsl diff --git a/vcl/opengl/combinedTextureVertexShader.glsl b/vcl/opengl/shaders/combinedTextureVertexShader.glsl similarity index 100% rename from vcl/opengl/combinedTextureVertexShader.glsl rename to vcl/opengl/shaders/combinedTextureVertexShader.glsl diff --git a/vcl/opengl/combinedVertexShader.glsl b/vcl/opengl/shaders/combinedVertexShader.glsl similarity index 100% rename from vcl/opengl/combinedVertexShader.glsl rename to vcl/opengl/shaders/combinedVertexShader.glsl diff --git a/vcl/opengl/convolutionFragmentShader.glsl b/vcl/opengl/shaders/convolutionFragmentShader.glsl similarity index 100% rename from vcl/opengl/convolutionFragmentShader.glsl rename to vcl/opengl/shaders/convolutionFragmentShader.glsl diff --git a/vcl/opengl/diffTextureFragmentShader.glsl b/vcl/opengl/shaders/diffTextureFragmentShader.glsl similarity index 100% rename from vcl/opengl/diffTextureFragmentShader.glsl rename to vcl/opengl/shaders/diffTextureFragmentShader.glsl diff --git a/vcl/opengl/dumbVertexShader.glsl b/vcl/opengl/shaders/dumbVertexShader.glsl similarity index 100% rename from vcl/opengl/dumbVertexShader.glsl rename to vcl/opengl/shaders/dumbVertexShader.glsl diff --git a/vcl/opengl/greyscaleFragmentShader.glsl b/vcl/opengl/shaders/greyscaleFragmentShader.glsl similarity index 100% rename from vcl/opengl/greyscaleFragmentShader.glsl rename to vcl/opengl/shaders/greyscaleFragmentShader.glsl diff --git a/vcl/opengl/invert50FragmentShader.glsl b/vcl/opengl/shaders/invert50FragmentShader.glsl similarity index 100% rename from vcl/opengl/invert50FragmentShader.glsl rename to vcl/opengl/shaders/invert50FragmentShader.glsl diff --git a/vcl/opengl/lineFragmentShader.glsl b/vcl/opengl/shaders/lineFragmentShader.glsl similarity index 100% rename from vcl/opengl/lineFragmentShader.glsl rename to vcl/opengl/shaders/lineFragmentShader.glsl diff --git a/vcl/opengl/lineVertexShader.glsl b/vcl/opengl/shaders/lineVertexShader.glsl similarity index 100% rename from vcl/opengl/lineVertexShader.glsl rename to vcl/opengl/shaders/lineVertexShader.glsl diff --git a/vcl/opengl/linearGradientFragmentShader.glsl b/vcl/opengl/shaders/linearGradientFragmentShader.glsl similarity index 100% rename from vcl/opengl/linearGradientFragmentShader.glsl rename to vcl/opengl/shaders/linearGradientFragmentShader.glsl diff --git a/vcl/opengl/maskFragmentShader.glsl b/vcl/opengl/shaders/maskFragmentShader.glsl similarity index 100% rename from vcl/opengl/maskFragmentShader.glsl rename to vcl/opengl/shaders/maskFragmentShader.glsl diff --git a/vcl/opengl/maskedTextureFragmentShader.glsl b/vcl/opengl/shaders/maskedTextureFragmentShader.glsl similarity index 100% rename from vcl/opengl/maskedTextureFragmentShader.glsl rename to vcl/opengl/shaders/maskedTextureFragmentShader.glsl diff --git a/vcl/opengl/maskedTextureVertexShader.glsl b/vcl/opengl/shaders/maskedTextureVertexShader.glsl similarity index 100% rename from vcl/opengl/maskedTextureVertexShader.glsl rename to vcl/opengl/shaders/maskedTextureVertexShader.glsl diff --git a/vcl/opengl/radialGradientFragmentShader.glsl b/vcl/opengl/shaders/radialGradientFragmentShader.glsl similarity index 100% rename from vcl/opengl/radialGradientFragmentShader.glsl rename to vcl/opengl/shaders/radialGradientFragmentShader.glsl diff --git a/vcl/opengl/replaceColorFragmentShader.glsl b/vcl/opengl/shaders/replaceColorFragmentShader.glsl similarity index 100% rename from vcl/opengl/replaceColorFragmentShader.glsl rename to vcl/opengl/shaders/replaceColorFragmentShader.glsl diff --git a/vcl/opengl/solidFragmentShader.glsl b/vcl/opengl/shaders/solidFragmentShader.glsl similarity index 100% rename from vcl/opengl/solidFragmentShader.glsl rename to vcl/opengl/shaders/solidFragmentShader.glsl diff --git a/vcl/opengl/textureFragmentShader.glsl b/vcl/opengl/shaders/textureFragmentShader.glsl similarity index 100% rename from vcl/opengl/textureFragmentShader.glsl rename to vcl/opengl/shaders/textureFragmentShader.glsl diff --git a/vcl/opengl/textureVertexShader.glsl b/vcl/opengl/shaders/textureVertexShader.glsl similarity index 100% rename from vcl/opengl/textureVertexShader.glsl rename to vcl/opengl/shaders/textureVertexShader.glsl diff --git a/vcl/opengl/transformedTextureVertexShader.glsl b/vcl/opengl/shaders/transformedTextureVertexShader.glsl similarity index 100% rename from vcl/opengl/transformedTextureVertexShader.glsl rename to vcl/opengl/shaders/transformedTextureVertexShader.glsl
_______________________________________________ Libreoffice-commits mailing list libreoffice-comm...@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/libreoffice-commits