vcl/source/gdi/animate.cxx | 6 - vcl/source/gdi/bitmap3.cxx | 196 +++++++++++++++++++------------------- vcl/source/gdi/bitmapex.cxx | 16 +-- vcl/source/gdi/bmpacc.cxx | 8 - vcl/source/gdi/bmpacc2.cxx | 4 vcl/source/gdi/dibtools.cxx | 68 ++++++------- vcl/source/gdi/gdimtf.cxx | 28 ++--- vcl/source/gdi/impanmvw.cxx | 32 +++--- vcl/source/gdi/impgraph.cxx | 4 vcl/source/gdi/impvect.cxx | 106 ++++++++++---------- vcl/source/gdi/octree.cxx | 26 ++--- vcl/source/gdi/pdfwriter_impl.cxx | 10 - vcl/source/gdi/print.cxx | 12 +- vcl/source/gdi/print2.cxx | 32 +++--- vcl/source/gdi/region.cxx | 4 vcl/source/gdi/regionband.cxx | 8 - vcl/source/gdi/salmisc.cxx | 42 ++++---- vcl/source/gdi/svgdata.cxx | 2 vcl/source/gdi/svmconverter.cxx | 10 - 19 files changed, 307 insertions(+), 307 deletions(-)
New commits: commit 171201c574b325653794bcd851d0aa7a80dc3249 Author: e12346 <e12...@ce.pdn.ac.lk> Date: Mon Aug 1 23:08:30 2016 +0530 tdf#96505 - Remove "long" integer literals in vcl/source/gdi/ Removed the "long" integer literals in "vcl/source/gdi/". Some literals are left to match external methods Change-Id: I55aa9bd2935bfd82c9c1cc5cd1efcc4b7c3d9346 Reviewed-on: https://gerrit.libreoffice.org/27784 Tested-by: Jenkins <c...@libreoffice.org> Reviewed-by: Michael Stahl <mst...@redhat.com> diff --git a/vcl/source/gdi/animate.cxx b/vcl/source/gdi/animate.cxx index 225d1f7..c585e0a 100644 --- a/vcl/source/gdi/animate.cxx +++ b/vcl/source/gdi/animate.cxx @@ -27,8 +27,8 @@ #include "impanmvw.hxx" -#define MIN_TIMEOUT 2L -#define INC_TIMEOUT 0L +#define MIN_TIMEOUT 2 +#define INC_TIMEOUT 0 sal_uLong Animation::mnAnimCount = 0UL; @@ -336,7 +336,7 @@ void Animation::Draw( OutputDevice* pOut, const Point& rDestPt, const Size& rDes void Animation::ImplRestartTimer( sal_uLong nTimeout ) { - maTimer.SetTimeout( std::max( nTimeout, (sal_uLong)(MIN_TIMEOUT + ( mnAnimCount - 1 ) * INC_TIMEOUT) ) * 10L ); + maTimer.SetTimeout( std::max( nTimeout, (sal_uLong)(MIN_TIMEOUT + ( mnAnimCount - 1 ) * INC_TIMEOUT) ) * 10 ); maTimer.Start(); } diff --git a/vcl/source/gdi/bitmap3.cxx b/vcl/source/gdi/bitmap3.cxx index 32dd2cc..f4223fe 100644 --- a/vcl/source/gdi/bitmap3.cxx +++ b/vcl/source/gdi/bitmap3.cxx @@ -38,7 +38,7 @@ #include "BitmapScaleConvolution.hxx" #define RGB15( _def_cR, _def_cG, _def_cB ) (((sal_uLong)(_def_cR)<<10UL)|((sal_uLong)(_def_cG)<<5UL)|(sal_uLong)(_def_cB)) -#define GAMMA( _def_cVal, _def_InvGamma ) ((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0L,255L)) +#define GAMMA( _def_cVal, _def_InvGamma ) ((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0,255)) #define CALC_ERRORS \ nTemp = p1T[nX++] >> 12; \ @@ -363,9 +363,9 @@ bool Bitmap::ImplMakeMono( sal_uInt8 cThreshold ) if( pReadAcc->HasPalette() ) { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const sal_uInt8 cIndex = pReadAcc->GetPixelIndex( nY, nX ); if( pReadAcc->GetPaletteColor( cIndex ).GetLuminance() >= @@ -380,9 +380,9 @@ bool Bitmap::ImplMakeMono( sal_uInt8 cThreshold ) } else { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { if( pReadAcc->GetPixel( nY, nX ).GetLuminance() >= cThreshold ) @@ -438,9 +438,9 @@ bool Bitmap::ImplMakeMonoDither() if( pReadAcc->HasPalette() ) { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ ) + for( long nX = 0, nModY = nY % 16; nX < nWidth; nX++ ) { const sal_uInt8 cIndex = pReadAcc->GetPixelIndex( nY, nX ); if( pReadAcc->GetPaletteColor( cIndex ).GetLuminance() > @@ -455,9 +455,9 @@ bool Bitmap::ImplMakeMonoDither() } else { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ ) + for( long nX = 0, nModY = nY % 16; nX < nWidth; nX++ ) { if( pReadAcc->GetPixel( nY, nX ).GetLuminance() > pDitherMatrix[ nModY ][ nX % 16 ] ) @@ -519,9 +519,9 @@ bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys ) if( pReadAcc->HasPalette() ) { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const sal_uInt8 cIndex = pReadAcc->GetPixelIndex( nY, nX ); pWriteAcc->SetPixelIndex( nY, nX, @@ -534,12 +534,12 @@ bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys ) { nShift += 8; - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { Scanline pReadScan = pReadAcc->GetScanline( nY ); Scanline pWriteScan = pWriteAcc->GetScanline( nY ); - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const sal_uLong nB = *pReadScan++; const sal_uLong nG = *pReadScan++; @@ -554,12 +554,12 @@ bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys ) { nShift += 8; - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { Scanline pReadScan = pReadAcc->GetScanline( nY ); Scanline pWriteScan = pWriteAcc->GetScanline( nY ); - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const sal_uLong nR = *pReadScan++; const sal_uLong nG = *pReadScan++; @@ -571,8 +571,8 @@ bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys ) } else { - for( long nY = 0L; nY < nHeight; nY++ ) - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nY = 0; nY < nHeight; nY++ ) + for( long nX = 0; nX < nWidth; nX++ ) pWriteAcc->SetPixelIndex( nY, nX, (pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >> nShift ); } @@ -637,9 +637,9 @@ bool Bitmap::ImplConvertUp(sal_uInt16 nBitCount, Color* pExtColor) pWriteAcc->SetPalette(aPalette); - for (long nY = 0L; nY < nHeight; nY++) + for (long nY = 0; nY < nHeight; nY++) { - for (long nX = 0L; nX < nWidth; nX++) + for (long nX = 0; nX < nWidth; nX++) { pWriteAcc->SetPixel(nY, nX, pReadAcc->GetPixel(nY, nX)); } @@ -649,9 +649,9 @@ bool Bitmap::ImplConvertUp(sal_uInt16 nBitCount, Color* pExtColor) { if (pReadAcc->HasPalette()) { - for (long nY = 0L; nY < nHeight; nY++) + for (long nY = 0; nY < nHeight; nY++) { - for (long nX = 0L; nX < nWidth; nX++) + for (long nX = 0; nX < nWidth; nX++) { pWriteAcc->SetPixel(nY, nX, pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(nY, nX))); } @@ -659,9 +659,9 @@ bool Bitmap::ImplConvertUp(sal_uInt16 nBitCount, Color* pExtColor) } else { - for (long nY = 0L; nY < nHeight; nY++) + for (long nY = 0; nY < nHeight; nY++) { - for (long nX = 0L; nX < nWidth; nX++) + for (long nX = 0; nX < nWidth; nX++) { pWriteAcc->SetPixel(nY, nX, pReadAcc->GetPixel(nY, nX)); } @@ -703,7 +703,7 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor) { const sal_uInt16 nCount = 1 << nBitCount; const long nWidth = pWriteAcc->Width(); - const long nWidth1 = nWidth - 1L; + const long nWidth1 = nWidth - 1; const long nHeight = pWriteAcc->Height(); Octree aOctree(*pReadAcc, pExtColor ? (nCount - 1) : nCount); aPalette = aOctree.GetPalette(); @@ -714,7 +714,7 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor) std::vector<ImpErrorQuad> aErrQuad2(nWidth); ImpErrorQuad* pQLine1 = aErrQuad1.data(); ImpErrorQuad* pQLine2 = nullptr; - long nYTmp = 0L; + long nYTmp = 0; sal_uInt8 cIndex; bool bQ1 = true; @@ -734,10 +734,10 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor) pWriteAcc->SetPalette(aPalette); - for (long nY = 0L; nY < std::min(nHeight, 2L); nY++, nYTmp++) + for (long nY = 0; nY < std::min(nHeight, 2L); nY++, nYTmp++) { pQLine2 = !nY ? aErrQuad1.data() : aErrQuad2.data(); - for (long nX = 0L; nX < nWidth; nX++) + for (long nX = 0; nX < nWidth; nX++) { if (pReadAcc->HasPalette()) pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(nYTmp, nX)); @@ -746,14 +746,14 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor) } } - for (long nY = 0L; nY < nHeight; nY++, nYTmp++) + for (long nY = 0; nY < nHeight; nY++, nYTmp++) { // first pixel in the line cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex(pQLine1[0].ImplGetColor()); pWriteAcc->SetPixelIndex(nY, 0, cIndex); long nX; - for (nX = 1L; nX < nWidth1; nX++) + for (nX = 1; nX < nWidth1; nX++) { aColor = pQLine1[nX].ImplGetColor(); cIndex = static_cast<sal_uInt8>(aColorMap.GetBestPaletteIndex(aColor)); @@ -778,7 +778,7 @@ bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color* pExtColor) if (nYTmp < nHeight) { - for (nX = 0L; nX < nWidth; nX++) + for (nX = 0; nX < nWidth; nX++) { if (pReadAcc->HasPalette()) pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetPixelIndex(nYTmp, nX)); @@ -1091,8 +1091,8 @@ bool Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY ) if( pWriteAcc ) { const long nScanlineSize = pWriteAcc->GetScanlineSize(); - const long nNewWidth1 = nNewWidth - 1L; - const long nNewHeight1 = nNewHeight - 1L; + const long nNewWidth1 = nNewWidth - 1; + const long nNewHeight1 = nNewHeight - 1; if( nNewWidth1 && nNewHeight1 ) { @@ -1101,23 +1101,23 @@ bool Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY ) std::unique_ptr<long[]> pLutX(new long[ nNewWidth ]); std::unique_ptr<long[]> pLutY(new long[ nNewHeight ]); - for( long nX = 0L; nX < nNewWidth; nX++ ) + for( long nX = 0; nX < nNewWidth; nX++ ) pLutX[ nX ] = long(nX * nWidth / nNewWidth); - for( long nY = 0L; nY < nNewHeight; nY++ ) + for( long nY = 0; nY < nNewHeight; nY++ ) pLutY[ nY ] = long(nY * nHeight / nNewHeight); - long nActY = 0L; + long nActY = 0; while( nActY < nNewHeight ) { long nMapY = pLutY[ nActY ]; - for( long nX = 0L; nX < nNewWidth; nX++ ) + for( long nX = 0; nX < nNewWidth; nX++ ) pWriteAcc->SetPixel( nActY, nX, pReadAcc->GetPixel( nMapY , pLutX[ nX ] ) ); while( ( nActY < nNewHeight1 ) && ( pLutY[ nActY + 1 ] == nMapY ) ) { - memcpy( pWriteAcc->GetScanline( nActY + 1L ), + memcpy( pWriteAcc->GetScanline( nActY + 1 ), pWriteAcc->GetScanline( nActY ), nScanlineSize ); nActY++; } @@ -1146,7 +1146,7 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY const long nNewHeight = FRound( aSizePix.Height() * rScaleY ); bool bRet = false; - if( ( nNewWidth > 1L ) && ( nNewHeight > 1L ) ) + if( ( nNewWidth > 1 ) && ( nNewHeight > 1 ) ) { BitmapReadAccess* pReadAcc = AcquireReadAccess(); if( pReadAcc ) @@ -1158,14 +1158,14 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY if( pWriteAcc ) { - const long nNewWidth1 = nNewWidth - 1L; - const long nWidth1 = pReadAcc->Width() - 1L; + const long nNewWidth1 = nNewWidth - 1; + const long nWidth1 = pReadAcc->Width() - 1; const double fRevScaleX = (double) nWidth1 / nNewWidth1; std::unique_ptr<long[]> pLutInt(new long[ nNewWidth ]); std::unique_ptr<long[]> pLutFrac(new long[ nNewWidth ]); - for( long nX = 0L, nTemp = nWidth - 2L; nX < nNewWidth; nX++ ) + for( long nX = 0, nTemp = nWidth - 2; nX < nNewWidth; nX++ ) { double fTemp = nX * fRevScaleX; pLutInt[ nX ] = MinMax( (long) fTemp, 0, nTemp ); @@ -1173,7 +1173,7 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY pLutFrac[ nX ] = (long) ( fTemp * 1024. ); } - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { if( 1 == nWidth ) { @@ -1187,14 +1187,14 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY aCol0 = pReadAcc->GetPixel( nY, 0 ); } - for( long nX = 0L; nX < nNewWidth; nX++ ) + for( long nX = 0; nX < nNewWidth; nX++ ) { pWriteAcc->SetPixel( nY, nX, aCol0 ); } } else { - for( long nX = 0L; nX < nNewWidth; nX++ ) + for( long nX = 0; nX < nNewWidth; nX++ ) { long nTemp = pLutInt[ nX ]; @@ -1245,14 +1245,14 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY if( pReadAcc && pWriteAcc ) { - const long nNewHeight1 = nNewHeight - 1L; - const long nHeight1 = pReadAcc->Height() - 1L; + const long nNewHeight1 = nNewHeight - 1; + const long nHeight1 = pReadAcc->Height() - 1; const double fRevScaleY = (double) nHeight1 / nNewHeight1; std::unique_ptr<long[]> pLutInt(new long[ nNewHeight ]); std::unique_ptr<long[]> pLutFrac(new long[ nNewHeight ]); - for( long nY = 0L, nTemp = nHeight - 2L; nY < nNewHeight; nY++ ) + for( long nY = 0, nTemp = nHeight - 2; nY < nNewHeight; nY++ ) { double fTemp = nY * fRevScaleY; pLutInt[ nY ] = MinMax( (long) fTemp, 0, nTemp ); @@ -1263,20 +1263,20 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY // after 1st step, bitmap *is* 24bit format (see above) OSL_ENSURE(!pReadAcc->HasPalette(), "OOps, somehow ImplScaleInterpolate in-between format has palette, should not happen (!)"); - for( long nX = 0L; nX < nNewWidth; nX++ ) + for( long nX = 0; nX < nNewWidth; nX++ ) { if( 1 == nHeight ) { BitmapColor aCol0 = pReadAcc->GetPixel( 0, nX ); - for( long nY = 0L; nY < nNewHeight; nY++ ) + for( long nY = 0; nY < nNewHeight; nY++ ) { pWriteAcc->SetPixel( nY, nX, aCol0 ); } } else { - for( long nY = 0L; nY < nNewHeight; nY++ ) + for( long nY = 0; nY < nNewHeight; nY++ ) { long nTemp = pLutInt[ nY ]; @@ -1425,11 +1425,11 @@ bool Bitmap::ImplDitherFloyd() { BitmapColor aColor; long nWidth = pReadAcc->Width(); - long nWidth1 = nWidth - 1L; + long nWidth1 = nWidth - 1; long nHeight = pReadAcc->Height(); long nX; - long nW = nWidth * 3L; - long nW2 = nW - 3L; + long nW = nWidth * 3; + long nW2 = nW - 3; long nRErr, nGErr, nBErr; long nRC, nGC, nBC; std::unique_ptr<long[]> p1(new long[ nW ]); @@ -1464,7 +1464,7 @@ bool Bitmap::ImplDitherFloyd() } } - for( long nY = 1, nYAcc = 0L; nY <= nHeight; nY++, nYAcc++ ) + for( long nY = 1, nYAcc = 0; nY <= nHeight; nY++, nYAcc++ ) { pTmp = p1T; p1T = p2T; @@ -1507,7 +1507,7 @@ bool Bitmap::ImplDitherFloyd() // Get middle Pixels using a loop long nXAcc; - for ( nX = 3L, nXAcc = 1L; nX < nW2; nXAcc++ ) + for ( nX = 3, nXAcc = 1; nX < nW2; nXAcc++ ) { CALC_ERRORS; CALC_TABLES7; @@ -1556,7 +1556,7 @@ bool Bitmap::ImplDitherFloyd16() if( pReadAcc && pWriteAcc ) { const long nWidth = pWriteAcc->Width(); - const long nWidth1 = nWidth - 1L; + const long nWidth1 = nWidth - 1; const long nHeight = pWriteAcc->Height(); BitmapColor aColor; BitmapColor aBestCol; @@ -1565,17 +1565,17 @@ bool Bitmap::ImplDitherFloyd16() std::unique_ptr<ImpErrorQuad[]> pErrQuad2(new ImpErrorQuad[ nWidth ]); ImpErrorQuad* pQLine1 = pErrQuad1.get(); ImpErrorQuad* pQLine2 = nullptr; - long nYTmp = 0L; + long nYTmp = 0; bool bQ1 = true; - for( long nY = 0L; nY < std::min( nHeight, 2L ); nY++, nYTmp++ ) + for( long nY = 0; nY < std::min( nHeight, 2L ); nY++, nYTmp++ ) { pQLine2 = !nY ? pErrQuad1.get() : pErrQuad2.get(); - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX ); } - for( long nY = 0L; nY < nHeight; nY++, nYTmp++ ) + for( long nY = 0; nY < nHeight; nY++, nYTmp++ ) { // First RowPixel aBestCol = pQLine1[ 0 ].ImplGetColor(); @@ -1585,7 +1585,7 @@ bool Bitmap::ImplDitherFloyd16() pWriteAcc->SetPixel( nY, 0, aBestCol ); long nX; - for( nX = 1L; nX < nWidth1; nX++ ) + for( nX = 1; nX < nWidth1; nX++ ) { aColor = pQLine1[ nX ].ImplGetColor(); aBestCol.SetRed( ( aColor.GetRed() & 248 ) | 7 ); @@ -1611,7 +1611,7 @@ bool Bitmap::ImplDitherFloyd16() pQLine2 = ( bQ1 = !bQ1 ) ? pErrQuad2.get() : pErrQuad1.get(); if( nYTmp < nHeight ) - for( nX = 0L; nX < nWidth; nX++ ) + for( nX = 0; nX < nWidth; nX++ ) pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX ); } @@ -1687,14 +1687,14 @@ bool Bitmap::ImplReduceSimple( sal_uInt16 nColorCount ) if( pRAcc->HasPalette() ) { - for( long nY = 0L; nY < nHeight; nY++ ) - for( long nX =0L; nX < nWidth; nX++ ) + for( long nY = 0; nY < nHeight; nY++ ) + for( long nX =0; nX < nWidth; nX++ ) pWAcc->SetPixelIndex( nY, nX, static_cast<sal_uInt8>(aOct.GetBestPaletteIndex( pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) ))) ); } else { - for( long nY = 0L; nY < nHeight; nY++ ) - for( long nX =0L; nX < nWidth; nX++ ) + for( long nY = 0; nY < nHeight; nY++ ) + for( long nX =0; nX < nWidth; nX++ ) pWAcc->SetPixelIndex( nY, nX, static_cast<sal_uInt8>(aOct.GetBestPaletteIndex( pRAcc->GetPixel( nY, nX ) )) ); } @@ -1781,9 +1781,9 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount ) if( pRAcc->HasPalette() ) { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) ); pCountTable[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) | @@ -1794,9 +1794,9 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount ) } else { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) ); pCountTable[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) | @@ -1833,9 +1833,9 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount ) if( pRAcc->HasPalette() ) { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) ); aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) | @@ -1847,9 +1847,9 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount ) } else { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) ); aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) | @@ -1909,16 +1909,16 @@ bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount ) sal_uLong* pColBuf = static_cast<sal_uLong*>(rtl_allocateMemory( nSize )); const long nWidth = pWAcc->Width(); const long nHeight = pWAcc->Height(); - long nIndex = 0L; + long nIndex = 0; memset( pColBuf, 0, nSize ); // create Buffer if( pRAcc->HasPalette() ) { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixelIndex( nY, nX ) ); pColBuf[ RGB15( rCol.GetRed() >> 3, rCol.GetGreen() >> 3, rCol.GetBlue() >> 3 ) ]++; @@ -1927,9 +1927,9 @@ bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount ) } else { - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) ); pColBuf[ RGB15( aCol.GetRed() >> 3, aCol.GetGreen() >> 3, aCol.GetBlue() >> 3 ) ]++; @@ -1945,8 +1945,8 @@ bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount ) // do mapping of colors to palette InverseColorMap aMap( aPal ); pWAcc->SetPalette( aPal ); - for( long nY = 0L; nY < nHeight; nY++ ) - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nY = 0; nY < nHeight; nY++ ) + for( long nX = 0; nX < nWidth; nX++ ) pWAcc->SetPixelIndex( nY, nX, static_cast<sal_uInt8>( aMap.GetBestPaletteIndex( pRAcc->GetColor( nY, nX ) )) ); rtl_freeMemory( pColBuf ); @@ -2143,15 +2143,15 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent, // calculate slope if( nContrastPercent >= 0 ) - fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0L, 100L ) ); + fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0, 100 ) ); else - fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100L, 0L ) ) / 128.0; + fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100, 0 ) ) / 128.0; if(!msoBrightness) // total offset = luminance offset + contrast offset - fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55 + 128.0 - fM * 128.0; + fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55 + 128.0 - fM * 128.0; else - fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55; + fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55; // channel offset = channel offset + total offset fROff = nChannelRPercent * 2.55 + fOff; @@ -2163,22 +2163,22 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent, const bool bGamma = ( fGamma != 1.0 ); // create mapping table - for( long nX = 0L; nX < 256L; nX++ ) + for( long nX = 0; nX < 256; nX++ ) { if(!msoBrightness) { - cMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0L, 255L ); - cMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0L, 255L ); - cMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0L, 255L ); + cMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0, 255 ); + cMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0, 255 ); + cMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0, 255 ); } else { // LO simply uses (in a somewhat optimized form) "newcolor = (oldcolor-128)*contrast+brightness+128" // as the formula, i.e. contrast first, brightness afterwards. MSOffice, for whatever weird reason, // use neither first, but apparently it applies half of brightness before contrast and half afterwards. - cMapR[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0L, 255L ); - cMapG[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0L, 255L ); - cMapB[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0L, 255L ); + cMapR[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0, 255 ); + cMapG[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0, 255 ); + cMapB[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0, 255 ); } if( bGamma ) { @@ -2211,11 +2211,11 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent, } else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr ) { - for( long nY = 0L; nY < nH; nY++ ) + for( long nY = 0; nY < nH; nY++ ) { Scanline pScan = pAcc->GetScanline( nY ); - for( long nX = 0L; nX < nW; nX++ ) + for( long nX = 0; nX < nW; nX++ ) { *pScan = cMapB[ *pScan ]; pScan++; *pScan = cMapG[ *pScan ]; pScan++; @@ -2225,11 +2225,11 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent, } else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb ) { - for( long nY = 0L; nY < nH; nY++ ) + for( long nY = 0; nY < nH; nY++ ) { Scanline pScan = pAcc->GetScanline( nY ); - for( long nX = 0L; nX < nW; nX++ ) + for( long nX = 0; nX < nW; nX++ ) { *pScan = cMapR[ *pScan ]; pScan++; *pScan = cMapG[ *pScan ]; pScan++; @@ -2239,9 +2239,9 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent, } else { - for( long nY = 0L; nY < nH; nY++ ) + for( long nY = 0; nY < nH; nY++ ) { - for( long nX = 0L; nX < nW; nX++ ) + for( long nX = 0; nX < nW; nX++ ) { aCol = pAcc->GetPixel( nY, nX ); aCol.SetRed( cMapR[ aCol.GetRed() ] ); diff --git a/vcl/source/gdi/bitmapex.cxx b/vcl/source/gdi/bitmapex.cxx index 4547cd3..7bde2ff 100644 --- a/vcl/source/gdi/bitmapex.cxx +++ b/vcl/source/gdi/bitmapex.cxx @@ -843,9 +843,9 @@ namespace const Size aDestinationSizePixel(aDestination.GetSizePixel()); const BitmapColor aOutside(BitmapColor(0xff, 0xff, 0xff)); - for(long y(0L); y < aDestinationSizePixel.getHeight(); y++) + for(long y(0); y < aDestinationSizePixel.getHeight(); y++) { - for(long x(0L); x < aDestinationSizePixel.getWidth(); x++) + for(long x(0); x < aDestinationSizePixel.getWidth(); x++) { const basegfx::B2DPoint aSourceCoor(rTransform * basegfx::B2DPoint(x, y)); @@ -1067,11 +1067,11 @@ BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorMod } else if(ScanlineFormat::N24BitTcBgr == xContent->GetScanlineFormat()) { - for(sal_uInt32 y(0L); y < (sal_uInt32)xContent->Height(); y++) + for(sal_uInt32 y(0); y < (sal_uInt32)xContent->Height(); y++) { Scanline pScan = xContent->GetScanline(y); - for(sal_uInt32 x(0L); x < (sal_uInt32)xContent->Width(); x++) + for(sal_uInt32 x(0); x < (sal_uInt32)xContent->Width(); x++) { const basegfx::BColor aBSource( *(pScan + 2)* fConvertColor, @@ -1086,11 +1086,11 @@ BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorMod } else if(ScanlineFormat::N24BitTcRgb == xContent->GetScanlineFormat()) { - for(sal_uInt32 y(0L); y < (sal_uInt32)xContent->Height(); y++) + for(sal_uInt32 y(0); y < (sal_uInt32)xContent->Height(); y++) { Scanline pScan = xContent->GetScanline(y); - for(sal_uInt32 x(0L); x < (sal_uInt32)xContent->Width(); x++) + for(sal_uInt32 x(0); x < (sal_uInt32)xContent->Width(); x++) { const basegfx::BColor aBSource( *pScan * fConvertColor, @@ -1105,9 +1105,9 @@ BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorMod } else { - for(sal_uInt32 y(0L); y < (sal_uInt32)xContent->Height(); y++) + for(sal_uInt32 y(0); y < (sal_uInt32)xContent->Height(); y++) { - for(sal_uInt32 x(0L); x < (sal_uInt32)xContent->Width(); x++) + for(sal_uInt32 x(0); x < (sal_uInt32)xContent->Width(); x++) { const BitmapColor aBMCol(xContent->GetColor(y, x)); const basegfx::BColor aBSource( diff --git a/vcl/source/gdi/bmpacc.cxx b/vcl/source/gdi/bmpacc.cxx index 8357784..c55b864 100644 --- a/vcl/source/gdi/bmpacc.cxx +++ b/vcl/source/gdi/bmpacc.cxx @@ -141,7 +141,7 @@ void BitmapReadAccess::ImplInitScanBuffer( Bitmap& rBitmap ) mpScanBuf = new Scanline[ nHeight ]; if( mpBuffer->mnFormat & ScanlineFormat::TopDown ) { - for( long nY = 0L; nY < nHeight; nY++, pTmpLine += mpBuffer->mnScanlineSize ) + for( long nY = 0; nY < nHeight; nY++, pTmpLine += mpBuffer->mnScanlineSize ) mpScanBuf[ nY ] = pTmpLine; } else @@ -414,7 +414,7 @@ void BitmapWriteAccess::CopyScanline( long nY, const BitmapReadAccess& rReadAcc } else // TODO: use fastbmp infrastructure - for( long nX = 0L, nWidth = std::min( mpBuffer->mnWidth, rReadAcc.Width() ); nX < nWidth; nX++ ) + for( long nX = 0, nWidth = std::min( mpBuffer->mnWidth, rReadAcc.Width() ); nX < nWidth; nX++ ) SetPixel( nY, nX, rReadAcc.GetPixel( nY, nX ) ); } @@ -472,7 +472,7 @@ void BitmapWriteAccess::CopyScanline( long nY, ConstScanline aSrcScanline, { const ColorMask aDummyMask; - for( long nX = 0L, nWidth = mpBuffer->mnWidth; nX < nWidth; nX++ ) + for( long nX = 0, nWidth = mpBuffer->mnWidth; nX < nWidth; nX++ ) SetPixel( nY, nX, pFncGetPixel( aSrcScanline, nX, aDummyMask ) ); } } @@ -492,7 +492,7 @@ void BitmapWriteAccess::CopyBuffer( const BitmapReadAccess& rReadAcc ) memcpy( mpBuffer->mpBits, rReadAcc.GetBuffer(), nCount ); } else - for( long nY = 0L, nHeight = std::min( mpBuffer->mnHeight, rReadAcc.Height() ); nY < nHeight; nY++ ) + for( long nY = 0, nHeight = std::min( mpBuffer->mnHeight, rReadAcc.Height() ); nY < nHeight; nY++ ) CopyScanline( nY, rReadAcc ); } diff --git a/vcl/source/gdi/bmpacc2.cxx b/vcl/source/gdi/bmpacc2.cxx index 089a246..8501f00 100644 --- a/vcl/source/gdi/bmpacc2.cxx +++ b/vcl/source/gdi/bmpacc2.cxx @@ -162,13 +162,13 @@ void BitmapReadAccess::SetPixelForN24BitTcRgb(Scanline pScanline, long nX, const BitmapColor BitmapReadAccess::GetPixelForN24BitTcMask(ConstScanline pScanline, long nX, const ColorMask& rMask) { BitmapColor aColor; - rMask.GetColorFor24Bit( aColor, pScanline + nX * 3L ); + rMask.GetColorFor24Bit( aColor, pScanline + nX * 3 ); return aColor; } void BitmapReadAccess::SetPixelForN24BitTcMask(Scanline pScanline, long nX, const BitmapColor& rBitmapColor, const ColorMask& rMask) { - rMask.SetColorFor24Bit( rBitmapColor, pScanline + nX * 3L ); + rMask.SetColorFor24Bit( rBitmapColor, pScanline + nX * 3 ); } BitmapColor BitmapReadAccess::GetPixelForN32BitTcAbgr(ConstScanline pScanline, long nX, const ColorMask&) diff --git a/vcl/source/gdi/dibtools.cxx b/vcl/source/gdi/dibtools.cxx index d12559b..a3e6a07 100644 --- a/vcl/source/gdi/dibtools.cxx +++ b/vcl/source/gdi/dibtools.cxx @@ -50,9 +50,9 @@ struct CIEXYZ FXPT2DOT30 aXyzZ; CIEXYZ() - : aXyzX(0L), - aXyzY(0L), - aXyzZ(0L) + : aXyzX(0), + aXyzY(0), + aXyzZ(0) {} ~CIEXYZ() @@ -348,7 +348,7 @@ bool ImplDecodeRLE( sal_uInt8* pBuffer, DIBV5Header& rHeader, BitmapWriteAccess& { Scanline pRLE = pBuffer; Scanline pEndRLE = pBuffer + rHeader.nSizeImage; - long nY = rHeader.nHeight - 1L; + long nY = rHeader.nHeight - 1; const sal_uLong nWidth = rAcc.Width(); sal_uLong nCountByte; sal_uLong nRunByte; @@ -478,7 +478,7 @@ bool ImplDecodeRLE( sal_uInt8* pBuffer, DIBV5Header& rHeader, BitmapWriteAccess& } } } - while (!bEndDecoding && (nY >= 0L)); + while (!bEndDecoding && (nY >= 0)); return true; } @@ -529,7 +529,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r // Read color mask if(bTCMask && BITFIELDS == rHeader.nCompression) { - rIStm.SeekRel( -12L ); + rIStm.SeekRel( -12 ); rIStm.ReadUInt32( nRMask ); rIStm.ReadUInt32( nGMask ); rIStm.ReadUInt32( nBMask ); @@ -575,11 +575,11 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r } sal_uInt8 cTmp = *pTmp++; - for( long nX = 0L, nShift = 8L; nX < nWidth; nX++ ) + for( long nX = 0, nShift = 8; nX < nWidth; nX++ ) { if( !nShift ) { - nShift = 8L; + nShift = 8; cTmp = *pTmp++; } @@ -604,7 +604,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r } sal_uInt8 cTmp = *pTmp++; - for( long nX = 0L, nShift = 2L; nX < nWidth; nX++ ) + for( long nX = 0, nShift = 2; nX < nWidth; nX++ ) { if( !nShift ) { @@ -633,7 +633,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r return false; } - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { auto nIndex = *pTmp++; rAcc.SetPixelIndex(nY, nX, SanitizePaletteIndex(nIndex, bHasPalette, nPaletteEntryCount)); @@ -666,7 +666,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r return false; } - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { aMask.GetColorFor16BitLSB( aColor, reinterpret_cast<sal_uInt8*>(pTmp16++) ); rAcc.SetPixel( nY, nX, aColor ); @@ -688,7 +688,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r return false; } - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { aPixelColor.SetBlue( *pTmp++ ); aPixelColor.SetGreen( *pTmp++ ); @@ -728,7 +728,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r return false; } - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { aMask.GetColorAndAlphaFor32Bit( aColor, aAlpha, reinterpret_cast<sal_uInt8*>(pTmp32++) ); rAcc.SetPixel( nY, nX, aColor ); @@ -748,7 +748,7 @@ bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& r return false; } - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { aMask.GetColorFor32Bit( aColor, reinterpret_cast<sal_uInt8*>(pTmp32++) ); rAcc.SetPixel( nY, nX, aColor ); @@ -995,16 +995,16 @@ bool ImplReadDIBFileHeader( SvStream& rIStm, sal_uLong& rOffset ) sal_uInt32 nTmp32(0); if ( 0x4142 == nTmp16 ) { - rIStm.SeekRel( 12L ); + rIStm.SeekRel( 12 ); rIStm.ReadUInt16( nTmp16 ); - rIStm.SeekRel( 8L ); + rIStm.SeekRel( 8 ); rIStm.ReadUInt32( nTmp32 ); rOffset = nTmp32 - 28UL; bRet = ( 0x4D42 == nTmp16 ); } else // 0x4D42 == nTmp16, 'MB' from BITMAPFILEHEADER { - rIStm.SeekRel( 8L ); // we are on bfSize member of BITMAPFILEHEADER, forward to bfOffBits + rIStm.SeekRel( 8 ); // we are on bfSize member of BITMAPFILEHEADER, forward to bfOffBits rIStm.ReadUInt32( nTmp32 ); // read bfOffBits rOffset = nTmp32 - 14UL; // adapt offset by sizeof(BITMAPFILEHEADER) bRet = ( rIStm.GetError() == 0UL ); @@ -1060,17 +1060,17 @@ bool ImplWriteRLE( SvStream& rOStm, BitmapReadAccess& rAcc, bool bRLE4 ) sal_uInt8 cLast; bool bFound; - for ( long nY = nHeight - 1L; nY >= 0L; nY-- ) + for ( long nY = nHeight - 1; nY >= 0; nY-- ) { sal_uInt8* pTmp = pBuf.get(); nX = nBufCount = 0UL; while( nX < nWidth ) { - nCount = 1L; + nCount = 1; cPix = rAcc.GetPixelIndex( nY, nX++ ); - while( ( nX < nWidth ) && ( nCount < 255L ) + while( ( nX < nWidth ) && ( nCount < 255 ) && ( cPix == rAcc.GetPixelIndex( nY, nX ) ) ) { nX++; @@ -1089,7 +1089,7 @@ bool ImplWriteRLE( SvStream& rOStm, BitmapReadAccess& rAcc, bool bRLE4 ) nSaveIndex = nX - 1UL; bFound = false; - while( ( nX < nWidth ) && ( nCount < 256L ) + while( ( nX < nWidth ) && ( nCount < 256 ) && ( cPix = rAcc.GetPixelIndex( nY, nX ) ) != cLast ) { nX++; nCount++; @@ -1182,7 +1182,7 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess* rOStm.WriteBytes(rAcc.GetBuffer(), rAcc.Height() * rAcc.GetScanlineSize()); else { - for( long nY = rAcc.Height() - 1, nScanlineSize = rAcc.GetScanlineSize(); nY >= 0L; nY-- ) + for( long nY = rAcc.Height() - 1, nScanlineSize = rAcc.GetScanlineSize(); nY >= 0; nY-- ) rOStm.WriteBytes( rAcc.GetScanline(nY), nScanlineSize ); } } @@ -1245,16 +1245,16 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess* size_t nUnusedBytes = nAlignedWidth - ((nWidth+7) / 8); memset(pBuf.get() + nAlignedWidth - nUnusedBytes, 0, nUnusedBytes); - for( long nY = nHeight - 1; nY >= 0L; nY-- ) + for( long nY = nHeight - 1; nY >= 0; nY-- ) { sal_uInt8* pTmp = pBuf.get(); sal_uInt8 cTmp = 0; - for( long nX = 0L, nShift = 8L; nX < nWidth; nX++ ) + for( long nX = 0, nShift = 8; nX < nWidth; nX++ ) { if( !nShift ) { - nShift = 8L; + nShift = 8; *pTmp++ = cTmp; cTmp = 0; } @@ -1274,21 +1274,21 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess* size_t nUnusedBytes = nAlignedWidth - ((nWidth+1) / 2); memset(pBuf.get() + nAlignedWidth - nUnusedBytes, 0, nUnusedBytes); - for( long nY = nHeight - 1; nY >= 0L; nY-- ) + for( long nY = nHeight - 1; nY >= 0; nY-- ) { sal_uInt8* pTmp = pBuf.get(); sal_uInt8 cTmp = 0; - for( long nX = 0L, nShift = 2L; nX < nWidth; nX++ ) + for( long nX = 0, nShift = 2; nX < nWidth; nX++ ) { if( !nShift ) { - nShift = 2L; + nShift = 2; *pTmp++ = cTmp; cTmp = 0; } - cTmp |= rAcc.GetPixelIndex( nY, nX ) << ( --nShift << 2L ); + cTmp |= rAcc.GetPixelIndex( nY, nX ) << ( --nShift << 2 ); } *pTmp = cTmp; rOStm.WriteBytes( pBuf.get(), nAlignedWidth ); @@ -1298,11 +1298,11 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess* case 8: { - for( long nY = nHeight - 1; nY >= 0L; nY-- ) + for( long nY = nHeight - 1; nY >= 0; nY-- ) { sal_uInt8* pTmp = pBuf.get(); - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) *pTmp++ = rAcc.GetPixelIndex( nY, nX ); rOStm.WriteBytes( pBuf.get(), nAlignedWidth ); @@ -1323,11 +1323,11 @@ bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess* BitmapColor aPixelColor; const bool bWriteAlpha(32 == nBitCount && pAccAlpha); - for( long nY = nHeight - 1; nY >= 0L; nY-- ) + for( long nY = nHeight - 1; nY >= 0; nY-- ) { sal_uInt8* pTmp = pBuf.get(); - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nX = 0; nX < nWidth; nX++ ) { // when alpha is used, this may be non-24bit main bitmap, so use GetColor // instead of GetPixel to ensure RGB value @@ -1421,7 +1421,7 @@ bool ImplWriteDIBBody(const Bitmap& rBitmap, SvStream& rOStm, BitmapReadAccess& // MapMode is integer-based, and suffers from roundoffs, // especially if maPrefSize is small. Trying to circumvent // that by performing part of the math in floating point. - const Size aScale100000(OutputDevice::LogicToLogic(Size(100000L, 100000L), MAP_100TH_MM, rBitmap.GetPrefMapMode())); + const Size aScale100000(OutputDevice::LogicToLogic(Size(100000, 100000), MAP_100TH_MM, rBitmap.GetPrefMapMode())); const double fBmpWidthM((double)rBitmap.GetPrefSize().Width() / aScale100000.Width()); const double fBmpHeightM((double)rBitmap.GetPrefSize().Height() / aScale100000.Height()); diff --git a/vcl/source/gdi/gdimtf.cxx b/vcl/source/gdi/gdimtf.cxx index b2bdcd1..7954574 100644 --- a/vcl/source/gdi/gdimtf.cxx +++ b/vcl/source/gdi/gdimtf.cxx @@ -52,7 +52,7 @@ using namespace com::sun::star; -#define GAMMA( _def_cVal, _def_InvGamma ) ((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0L,255L)) +#define GAMMA( _def_cVal, _def_InvGamma ) ((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0,255)) struct ImplColAdjustParam { @@ -836,8 +836,8 @@ void GDIMetaFile::ImplAddGradientEx( GDIMetaFile& rMtf, void GDIMetaFile::Rotate( long nAngle10 ) { - nAngle10 %= 3600L; - nAngle10 = ( nAngle10 < 0L ) ? ( 3599L + nAngle10 ) : nAngle10; + nAngle10 %= 3600; + nAngle10 = ( nAngle10 < 0 ) ? ( 3599 + nAngle10 ) : nAngle10; if( nAngle10 ) { @@ -2121,15 +2121,15 @@ void GDIMetaFile::Adjust( short nLuminancePercent, short nContrastPercent, // calculate slope if( nContrastPercent >= 0 ) - fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0L, 100L ) ); + fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0, 100 ) ); else - fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100L, 0L ) ) / 128.0; + fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100, 0 ) ) / 128.0; if(!msoBrightness) // total offset = luminance offset + contrast offset - fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55 + 128.0 - fM * 128.0; + fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55 + 128.0 - fM * 128.0; else - fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55; + fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55; // channel offset = channel offset + total offset fROff = nChannelRPercent * 2.55 + fOff; @@ -2141,19 +2141,19 @@ void GDIMetaFile::Adjust( short nLuminancePercent, short nContrastPercent, const bool bGamma = ( fGamma != 1.0 ); // create mapping table - for( long nX = 0L; nX < 256L; nX++ ) + for( long nX = 0; nX < 256; nX++ ) { if(!msoBrightness) { - aColParam.pMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0L, 255L ); - aColParam.pMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0L, 255L ); - aColParam.pMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0L, 255L ); + aColParam.pMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0, 255 ); + aColParam.pMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0, 255 ); + aColParam.pMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0, 255 ); } else { - aColParam.pMapR[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0L, 255L ); - aColParam.pMapG[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0L, 255L ); - aColParam.pMapB[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0L, 255L ); + aColParam.pMapR[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0, 255 ); + aColParam.pMapG[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0, 255 ); + aColParam.pMapB[ nX ] = (sal_uInt8) MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0, 255 ); } if( bGamma ) { diff --git a/vcl/source/gdi/impanmvw.cxx b/vcl/source/gdi/impanmvw.cxx index 2606283..c8616ef 100644 --- a/vcl/source/gdi/impanmvw.cxx +++ b/vcl/source/gdi/impanmvw.cxx @@ -40,15 +40,15 @@ ImplAnimView::ImplAnimView( Animation* pParent, OutputDevice* pOut, meLastDisposal ( Disposal::Back ), mbPause ( false ), mbMarked ( false ), - mbHMirr ( maSz.Width() < 0L ), - mbVMirr ( maSz.Height() < 0L ) + mbHMirr ( maSz.Width() < 0 ), + mbVMirr ( maSz.Height() < 0 ) { Animation::ImplIncAnimCount(); // Mirrored horizontally? if( mbHMirr ) { - maDispPt.X() = maPt.X() + maSz.Width() + 1L; + maDispPt.X() = maPt.X() + maSz.Width() + 1; maDispSz.Width() = -maSz.Width(); maSzPix.Width() = -maSzPix.Width(); } @@ -61,7 +61,7 @@ ImplAnimView::ImplAnimView( Animation* pParent, OutputDevice* pOut, // Mirrored vertically? if( mbVMirr ) { - maDispPt.Y() = maPt.Y() + maSz.Height() + 1L; + maDispPt.Y() = maPt.Y() + maSz.Height() + 1; maDispSz.Height() = -maSz.Height(); maSzPix.Height() = -maSzPix.Height(); } @@ -119,19 +119,19 @@ bool ImplAnimView::matches( OutputDevice* pOut, long nExtraData ) const void ImplAnimView::getPosSize( const AnimationBitmap& rAnm, Point& rPosPix, Size& rSizePix ) { const Size& rAnmSize = mpParent->GetDisplaySizePixel(); - Point aPt2( rAnm.aPosPix.X() + rAnm.aSizePix.Width() - 1L, - rAnm.aPosPix.Y() + rAnm.aSizePix.Height() - 1L ); + Point aPt2( rAnm.aPosPix.X() + rAnm.aSizePix.Width() - 1, + rAnm.aPosPix.Y() + rAnm.aSizePix.Height() - 1 ); double fFactX, fFactY; // calculate x scaling - if( rAnmSize.Width() > 1L ) - fFactX = (double) ( maSzPix.Width() - 1L ) / ( rAnmSize.Width() - 1L ); + if( rAnmSize.Width() > 1 ) + fFactX = (double) ( maSzPix.Width() - 1 ) / ( rAnmSize.Width() - 1 ); else fFactX = 1.0; // calculate y scaling - if( rAnmSize.Height() > 1L ) - fFactY = (double) ( maSzPix.Height() - 1L ) / ( rAnmSize.Height() - 1L ); + if( rAnmSize.Height() > 1 ) + fFactY = (double) ( maSzPix.Height() - 1 ) / ( rAnmSize.Height() - 1 ); else fFactY = 1.0; @@ -141,16 +141,16 @@ void ImplAnimView::getPosSize( const AnimationBitmap& rAnm, Point& rPosPix, Size aPt2.X() = FRound( aPt2.X() * fFactX ); aPt2.Y() = FRound( aPt2.Y() * fFactY ); - rSizePix.Width() = aPt2.X() - rPosPix.X() + 1L; - rSizePix.Height() = aPt2.Y() - rPosPix.Y() + 1L; + rSizePix.Width() = aPt2.X() - rPosPix.X() + 1; + rSizePix.Height() = aPt2.Y() - rPosPix.Y() + 1; // Mirrored horizontally? if( mbHMirr ) - rPosPix.X() = maSzPix.Width() - 1L - aPt2.X(); + rPosPix.X() = maSzPix.Width() - 1 - aPt2.X(); // Mirrored vertically? if( mbVMirr ) - rPosPix.Y() = maSzPix.Height() - 1L - aPt2.Y(); + rPosPix.Y() = maSzPix.Height() - 1 - aPt2.Y(); } void ImplAnimView::drawToPos( sal_uLong nPos ) @@ -217,7 +217,7 @@ void ImplAnimView::draw( sal_uLong nPos, VirtualDevice* pVDev ) // Mirrored horizontally? if( mbHMirr ) { - aBmpPosPix.X() = aPosPix.X() + aSizePix.Width() - 1L; + aBmpPosPix.X() = aPosPix.X() + aSizePix.Width() - 1; aBmpSizePix.Width() = -aSizePix.Width(); } else @@ -229,7 +229,7 @@ void ImplAnimView::draw( sal_uLong nPos, VirtualDevice* pVDev ) // Mirrored vertically? if( mbVMirr ) { - aBmpPosPix.Y() = aPosPix.Y() + aSizePix.Height() - 1L; + aBmpPosPix.Y() = aPosPix.Y() + aSizePix.Height() - 1; aBmpSizePix.Height() = -aSizePix.Height(); } else diff --git a/vcl/source/gdi/impgraph.cxx b/vcl/source/gdi/impgraph.cxx index bea44dc..907fbd6 100644 --- a/vcl/source/gdi/impgraph.cxx +++ b/vcl/source/gdi/impgraph.cxx @@ -939,7 +939,7 @@ bool ImpGraphic::ImplReadEmbedded( SvStream& rIStm ) sal_Int32 nMapMode, nScaleNumX, nScaleDenomX; sal_Int32 nScaleNumY, nScaleDenomY, nOffsX, nOffsY; - rIStm.SeekRel( -4L ); + rIStm.SeekRel( -4 ); sal_Int32 nLen; rIStm.ReadInt32( nType ).ReadInt32( nLen ).ReadInt32( nWidth ).ReadInt32( nHeight ); @@ -947,7 +947,7 @@ bool ImpGraphic::ImplReadEmbedded( SvStream& rIStm ) rIStm.ReadInt32( nScaleDenomY ).ReadInt32( nOffsX ).ReadInt32( nOffsY ); // swapped - if( nType > 100L ) + if( nType > 100 ) { nType = OSL_SWAPDWORD( nType ); nWidth = OSL_SWAPDWORD( nWidth ); diff --git a/vcl/source/gdi/impvect.cxx b/vcl/source/gdi/impvect.cxx index 7f0559a..26a4c6d 100644 --- a/vcl/source/gdi/impvect.cxx +++ b/vcl/source/gdi/impvect.cxx @@ -39,7 +39,7 @@ #define VECT_POLY_OUTLINE_INNER 4UL #define VECT_POLY_OUTLINE_OUTER 8UL -#define VECT_MAP( _def_pIn, _def_pOut, _def_nVal ) _def_pOut[_def_nVal]=(_def_pIn[_def_nVal]=((_def_nVal)*4L)+1L)+5L; +#define VECT_MAP( _def_pIn, _def_pOut, _def_nVal ) _def_pOut[_def_nVal]=(_def_pIn[_def_nVal]=((_def_nVal)*4)+1)+5; #define BACK_MAP( _def_nVal ) ((((_def_nVal)+2)>>2)-1) #define VECT_PROGRESS( _def_pProgress, _def_nVal ) \ if(_def_pProgress) \ @@ -60,36 +60,36 @@ namespace ImplVectorizer struct ChainMove { long nDX; long nDY; }; static const ChainMove aImplMove[ 8 ] = { - { 1L, 0L }, - { 0L, -1L }, - { -1L, 0L }, - { 0L, 1L }, - { 1L, -1L }, - { -1, -1L }, - { -1L, 1L }, - { 1L, 1L } + { 1, 0 }, + { 0, -1 }, + { -1, 0 }, + { 0, 1 }, + { 1, -1 }, + { -1, -1 }, + { -1, 1 }, + { 1, 1 } }; static const ChainMove aImplMoveInner[ 8 ] = { - { 0L, 1L }, - { 1L, 0L }, - { 0L, -1L }, - { -1L, 0L }, - { 0L, 1L }, - { 1L, 0L }, - { 0L, -1L }, - { -1L, 0L } + { 0, 1 }, + { 1, 0 }, + { 0, -1 }, + { -1, 0 }, + { 0, 1 }, + { 1, 0 }, + { 0, -1 }, + { -1, 0 } }; static const ChainMove aImplMoveOuter[ 8 ] = { - { 0L, -1L }, - { -1L, 0L }, - { 0L, 1L }, - { 1L, 0L }, - { -1L, 0L }, - { 0L, 1L }, - { 1L, 0L }, - { 0L, -1L } + { 0, -1 }, + { -1, 0 }, + { 0, 1 }, + { 1, 0 }, + { -1, 0 }, + { 0, 1 }, + { 1, 0 }, + { 0, -1 } }; struct ImplColorSet @@ -217,14 +217,14 @@ ImplVectMap::ImplVectMap( long nWidth, long nHeight ) : mnWidth ( nWidth ), mnHeight( nHeight ) { - const long nWidthAl = ( nWidth >> 2L ) + 1L; + const long nWidthAl = ( nWidth >> 2 ) + 1; const long nSize = nWidthAl * nHeight; Scanline pTmp = mpBuf = static_cast<Scanline>(rtl_allocateMemory( nSize )); memset( mpBuf, 0, nSize ); mpScan = static_cast<Scanline*>(rtl_allocateMemory( nHeight * sizeof( Scanline ) )); - for( long nY = 0L; nY < nHeight; pTmp += nWidthAl ) + for( long nY = 0; nY < nHeight; pTmp += nWidthAl ) mpScan[ nY++ ] = pTmp; } @@ -437,8 +437,8 @@ void ImplChain::ImplEndAdd( sal_uLong nFlag ) } } - aArr[ nPolyPos ].X() = nFirstX + 1L; - aArr[ nPolyPos++ ].Y() = nFirstY + 1L; + aArr[ nPolyPos ].X() = nFirstX + 1; + aArr[ nPolyPos++ ].Y() = nFirstY + 1; aArr.ImplSetRealSize( nPolyPos ); } else if( nFlag & VECT_POLY_INLINE_OUTER ) @@ -544,8 +544,8 @@ void ImplChain::ImplEndAdd( sal_uLong nFlag ) } } - aArr[ nPolyPos ].X() = nFirstX - 1L; - aArr[ nPolyPos++ ].Y() = nFirstY - 1L; + aArr[ nPolyPos ].X() = nFirstX - 1; + aArr[ nPolyPos++ ].Y() = nFirstY - 1; aArr.ImplSetRealSize( nPolyPos ); } else @@ -662,8 +662,8 @@ bool ImplVectorize( const Bitmap& rColorBmp, GDIMetaFile& rMtf, pColorSet[ n ].maColor = pRAcc->GetPaletteColor( n ); } - for( long nY = 0L; nY < nHeight; nY++ ) - for( long nX = 0L; nX < nWidth; nX++ ) + for( long nY = 0; nY < nHeight; nY++ ) + for( long nX = 0; nX < nWidth; nX++ ) pColorSet[ pRAcc->GetPixel( nY, nX ).GetIndex() ].mbSet = true; qsort( pColorSet, 256, sizeof( ImplColorSet ), ImplColorSetCmpFnc ); @@ -856,8 +856,8 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor ) { const long nOldWidth = pRAcc->Width(); const long nOldHeight = pRAcc->Height(); - const long nNewWidth = ( nOldWidth << 2L ) + 4L; - const long nNewHeight = ( nOldHeight << 2L ) + 4L; + const long nNewWidth = ( nOldWidth << 2 ) + 4; + const long nNewHeight = ( nOldHeight << 2 ) + 4; const BitmapColor aTest( pRAcc->GetBestMatchingColor( rColor ) ); std::unique_ptr<long[]> pMapIn(new long[ std::max( nOldWidth, nOldHeight ) ]); std::unique_ptr<long[]> pMapOut(new long[ std::max( nOldWidth, nOldHeight ) ]); @@ -865,17 +865,17 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor ) pMap = new ImplVectMap( nNewWidth, nNewHeight ); - for( nX = 0L; nX < nOldWidth; nX++ ) + for( nX = 0; nX < nOldWidth; nX++ ) VECT_MAP( pMapIn, pMapOut, nX ); - for( nY = 0L, nTmpY = 5L; nY < nOldHeight; nY++, nTmpY += 4L ) + for( nY = 0, nTmpY = 5; nY < nOldHeight; nY++, nTmpY += 4 ) { - for( nX = 0L; nX < nOldWidth; ) + for( nX = 0; nX < nOldWidth; ) { if( pRAcc->GetPixel( nY, nX ) == aTest ) { nTmpX = pMapIn[ nX++ ]; - nTmpY -= 3L; + nTmpY -= 3; pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX ); pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX ); @@ -885,8 +885,8 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor ) while( nX < nOldWidth && pRAcc->GetPixel( nY, nX ) == aTest ) nX++; - nTmpX = pMapOut[ nX - 1L ]; - nTmpY -= 3L; + nTmpX = pMapOut[ nX - 1 ]; + nTmpY -= 3; pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX ); pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX ); @@ -898,16 +898,16 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor ) } } - for( nY = 0L; nY < nOldHeight; nY++ ) + for( nY = 0; nY < nOldHeight; nY++ ) VECT_MAP( pMapIn, pMapOut, nY ); - for( nX = 0L, nTmpX = 5L; nX < nOldWidth; nX++, nTmpX += 4L ) + for( nX = 0, nTmpX = 5; nX < nOldWidth; nX++, nTmpX += 4 ) { - for( nY = 0L; nY < nOldHeight; ) + for( nY = 0; nY < nOldHeight; ) { if( pRAcc->GetPixel( nY, nX ) == aTest ) { - nTmpX -= 3L; + nTmpX -= 3; nTmpY = pMapIn[ nY++ ]; pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX ); @@ -918,8 +918,8 @@ ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor ) while( nY < nOldHeight && pRAcc->GetPixel( nY, nX ) == aTest ) nY++; - nTmpX -= 3L; - nTmpY = pMapOut[ nY - 1L ]; + nTmpX -= 3; + nTmpY = pMapOut[ nY - 1 ]; pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX ); pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX ); @@ -939,9 +939,9 @@ void ImplCalculate( ImplVectMap* pMap, tools::PolyPolygon& rPolyPoly, sal_uInt8 { const long nWidth = pMap->Width(), nHeight= pMap->Height(); - for( long nY = 0L; nY < nHeight; nY++ ) + for( long nY = 0; nY < nHeight; nY++ ) { - long nX = 0L; + long nX = 0; bool bInner = true; while( nX < nWidth ) @@ -992,7 +992,7 @@ void ImplCalculate( ImplVectMap* pMap, tools::PolyPolygon& rPolyPoly, sal_uInt8 while( pMap->IsDone( nY, nX ) ) nX++; - if( ( ( nX - nStartSegX ) == 1L ) || ( ImplIsUp( pMap, nY, nStartSegX ) != ImplIsUp( pMap, nY, nX - 1L ) ) ) + if( ( ( nX - nStartSegX ) == 1 ) || ( ImplIsUp( pMap, nY, nStartSegX ) != ImplIsUp( pMap, nY, nX - 1 ) ) ) bInner = !bInner; } } @@ -1051,11 +1051,11 @@ bool ImplGetChain( ImplVectMap* pMap, const Point& rStartPt, ImplChain& rChain bool ImplIsUp( ImplVectMap* pMap, long nY, long nX ) { - if( pMap->IsDone( nY - 1L, nX ) ) + if( pMap->IsDone( nY - 1, nX ) ) return true; - else if( pMap->IsDone( nY + 1L, nX ) ) + else if( pMap->IsDone( nY + 1, nX ) ) return false; - else if( pMap->IsDone( nY - 1L, nX - 1L ) || pMap->IsDone( nY - 1L, nX + 1L ) ) + else if( pMap->IsDone( nY - 1, nX - 1 ) || pMap->IsDone( nY - 1, nX + 1 ) ) return true; else return false; diff --git a/vcl/source/gdi/octree.cxx b/vcl/source/gdi/octree.cxx index e67f115..cfd079b 100644 --- a/vcl/source/gdi/octree.cxx +++ b/vcl/source/gdi/octree.cxx @@ -54,7 +54,7 @@ ImpNodeCache::~ImpNodeCache() Octree::Octree( const BitmapReadAccess& rReadAcc, sal_uLong nColors ) : nMax ( nColors ), - nLeafCount ( 0L ), + nLeafCount ( 0 ), pTree ( nullptr ), pAcc ( &rReadAcc ) { @@ -83,7 +83,7 @@ void Octree::ImplCreateOctree() for( long nX = 0; nX < nWidth; nX++ ) { pColor = &(BitmapColor&) pAcc->GetPaletteColor( pAcc->GetPixelIndex( nY, nX ) ); - nLevel = 0L; + nLevel = 0; ImplAdd( &pTree ); while( nLeafCount > nMax ) @@ -102,7 +102,7 @@ void Octree::ImplCreateOctree() for( long nX = 0; nX < nWidth; nX++ ) { aColor = pAcc->GetPixel( nY, nX ); - nLevel = 0L; + nLevel = 0; ImplAdd( &pTree ); while( nLeafCount > nMax ) @@ -166,10 +166,10 @@ void Octree::ImplReduce() { sal_uLong i; NODE* pNode; - sal_uLong nRedSum = 0L; - sal_uLong nGreenSum = 0L; - sal_uLong nBlueSum = 0L; - sal_uLong nChildren = 0L; + sal_uLong nRedSum = 0; + sal_uLong nGreenSum = 0; + sal_uLong nBlueSum = 0; + sal_uLong nChildren = 0; for ( i = OCTREE_BITS - 1; i && !pReduce[i]; i-- ) {} @@ -235,11 +235,11 @@ InverseColorMap::InverseColorMap( const BitmapPalette& rPal ) : nBits( 8 - OCTREE_BITS ) { const int nColorMax = 1 << OCTREE_BITS; - const unsigned long xsqr = 1L << ( nBits << 1 ); + const unsigned long xsqr = 1 << ( nBits << 1 ); const unsigned long xsqr2 = xsqr << 1; const int nColors = rPal.GetEntryCount(); - const long x = 1L << nBits; - const long x2 = x >> 1L; + const long x = 1 << nBits; + const long x2 = x >> 1; sal_uLong r, g, b; long rxx, gxx, bxx; @@ -257,9 +257,9 @@ InverseColorMap::InverseColorMap( const BitmapPalette& rPal ) : long bdist = cBlue - x2; rdist = rdist*rdist + gdist*gdist + bdist*bdist; - const long crinc = ( xsqr - ( cRed << nBits ) ) << 1L; - const long cginc = ( xsqr - ( cGreen << nBits ) ) << 1L; - const long cbinc = ( xsqr - ( cBlue << nBits ) ) << 1L; + const long crinc = ( xsqr - ( cRed << nBits ) ) << 1; + const long cginc = ( xsqr - ( cGreen << nBits ) ) << 1; + const long cbinc = ( xsqr - ( cBlue << nBits ) ) << 1; sal_uLong* cdp = reinterpret_cast<sal_uLong*>(pBuffer); sal_uInt8* crgbp = pMap; diff --git a/vcl/source/gdi/pdfwriter_impl.cxx b/vcl/source/gdi/pdfwriter_impl.cxx index 251672c..66b79c07 100644 --- a/vcl/source/gdi/pdfwriter_impl.cxx +++ b/vcl/source/gdi/pdfwriter_impl.cxx @@ -1713,7 +1713,7 @@ void PDFWriterImpl::PDFPage::appendWaveLine( sal_Int32 nWidth, sal_Int32 nY, sal PDFWriter& i_rOuterFace) : m_pReferenceDevice( nullptr ), - m_aMapMode( MAP_POINT, Point(), Fraction( 1L, pointToPixel(1) ), Fraction( 1L, pointToPixel(1) ) ), + m_aMapMode( MAP_POINT, Point(), Fraction( 1, pointToPixel(1) ), Fraction( 1, pointToPixel(1) ) ), m_nCurrentStructElement( 0 ), m_bEmitStructure( true ), m_nNextFID( 1 ), @@ -6889,7 +6889,7 @@ bool PDFWriterImpl::finalizeSignature() return false; } - SAL_INFO("vcl.pdfwriter", "Setting curl to verbose: " << (curl_easy_setopt(curl, CURLOPT_VERBOSE, 1L) == CURLE_OK ? "OK" : "FAIL")); + SAL_INFO("vcl.pdfwriter", "Setting curl to verbose: " << (curl_easy_setopt(curl, CURLOPT_VERBOSE, 1) == CURLE_OK ? "OK" : "FAIL")); if ((rc = curl_easy_setopt(curl, CURLOPT_URL, OUStringToOString(m_aContext.SignTSA, RTL_TEXTENCODING_UTF8).getStr())) != CURLE_OK) { @@ -6933,7 +6933,7 @@ bool PDFWriterImpl::finalizeSignature() return false; } - if ((rc = curl_easy_setopt(curl, CURLOPT_POST, 1l)) != CURLE_OK) + if ((rc = curl_easy_setopt(curl, CURLOPT_POST, 1)) != CURLE_OK) { SAL_WARN("vcl.pdfwriter", "curl_easy_setopt(CURLOPT_POST) failed: " << curl_easy_strerror(rc)); free(pass); @@ -6953,8 +6953,8 @@ bool PDFWriterImpl::finalizeSignature() } // Use a ten second timeout - if ((rc = curl_easy_setopt(curl, CURLOPT_TIMEOUT, 10l)) != CURLE_OK || - (rc = curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10l)) != CURLE_OK) + if ((rc = curl_easy_setopt(curl, CURLOPT_TIMEOUT, 10)) != CURLE_OK || + (rc = curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10)) != CURLE_OK) { SAL_WARN("vcl.pdfwriter", "curl_easy_setopt(CURLOPT_TIMEOUT or CURLOPT_CONNECTTIMEOUT) failed: " << curl_easy_strerror(rc)); free(pass); diff --git a/vcl/source/gdi/print.cxx b/vcl/source/gdi/print.cxx index 8b0aa60..3574c51 100644 --- a/vcl/source/gdi/print.cxx +++ b/vcl/source/gdi/print.cxx @@ -764,18 +764,18 @@ void Printer::DrawDeviceMask( const Bitmap& rMask, const Color& rMaskColor, aMask.Convert( BMP_CONVERSION_1BIT_THRESHOLD ); // mirrored horizontically - if( aDestSz.Width() < 0L ) + if( aDestSz.Width() < 0 ) { aDestSz.Width() = -aDestSz.Width(); - aDestPt.X() -= ( aDestSz.Width() - 1L ); + aDestPt.X() -= ( aDestSz.Width() - 1 ); nMirrFlags |= BmpMirrorFlags::Horizontal; } // mirrored vertically - if( aDestSz.Height() < 0L ) + if( aDestSz.Height() < 0 ) { aDestSz.Height() = -aDestSz.Height(); - aDestPt.Y() -= ( aDestSz.Height() - 1L ); + aDestPt.Y() -= ( aDestSz.Height() - 1 ); nMirrFlags |= BmpMirrorFlags::Vertical; } @@ -804,10 +804,10 @@ void Printer::DrawDeviceMask( const Bitmap& rMask, const Color& rMaskColor, InitFillColor(); // create forward mapping tables - for( nX = 0L; nX <= nSrcWidth; nX++ ) + for( nX = 0; nX <= nSrcWidth; nX++ ) pMapX[ nX ] = aDestPt.X() + FRound( (double) aDestSz.Width() * nX / nSrcWidth ); - for( nY = 0L; nY <= nSrcHeight; nY++ ) + for( nY = 0; nY <= nSrcHeight; nY++ ) pMapY[ nY ] = aDestPt.Y() + FRound( (double) aDestSz.Height() * nY / nSrcHeight ); // walk through all rectangles of mask diff --git a/vcl/source/gdi/print2.cxx b/vcl/source/gdi/print2.cxx index b2e6bac..22cf699 100644 --- a/vcl/source/gdi/print2.cxx +++ b/vcl/source/gdi/print2.cxx @@ -169,15 +169,15 @@ void ImplConvertTransparentAction( GDIMetaFile& o_rMtf, // assume white background for alpha blending Color aLineColor( rStateOutDev.GetLineColor() ); - aLineColor.SetRed( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aLineColor.GetRed()) / 100L ) ); - aLineColor.SetGreen( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aLineColor.GetGreen()) / 100L ) ); - aLineColor.SetBlue( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aLineColor.GetBlue()) / 100L ) ); + aLineColor.SetRed( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aLineColor.GetRed()) / 100 ) ); + aLineColor.SetGreen( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aLineColor.GetGreen()) / 100 ) ); + aLineColor.SetBlue( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aLineColor.GetBlue()) / 100 ) ); o_rMtf.AddAction( new MetaLineColorAction(aLineColor, true) ); Color aFillColor( rStateOutDev.GetFillColor() ); - aFillColor.SetRed( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aFillColor.GetRed()) / 100L ) ); - aFillColor.SetGreen( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aFillColor.GetGreen()) / 100L ) ); - aFillColor.SetBlue( static_cast<sal_uInt8>( (255L*nTransparency + (100L - nTransparency)*aFillColor.GetBlue()) / 100L ) ); + aFillColor.SetRed( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aFillColor.GetRed()) / 100 ) ); + aFillColor.SetGreen( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aFillColor.GetGreen()) / 100 ) ); + aFillColor.SetBlue( static_cast<sal_uInt8>( (255*nTransparency + (100 - nTransparency)*aFillColor.GetBlue()) / 100 ) ); o_rMtf.AddAction( new MetaFillColorAction(aFillColor, true) ); } @@ -1169,13 +1169,13 @@ bool OutputDevice::RemoveTransparenciesFromMetaFile( const GDIMetaFile& rInMtf, aDstPtPix.X() = aBoundRect.Left(); aDstSzPix = bTiling ? Size( MAX_TILE_WIDTH, MAX_TILE_HEIGHT ) : aBoundRect.GetSize(); - if( ( aDstPtPix.Y() + aDstSzPix.Height() - 1L ) > aBoundRect.Bottom() ) - aDstSzPix.Height() = aBoundRect.Bottom() - aDstPtPix.Y() + 1L; + if( ( aDstPtPix.Y() + aDstSzPix.Height() - 1 ) > aBoundRect.Bottom() ) + aDstSzPix.Height() = aBoundRect.Bottom() - aDstPtPix.Y() + 1; while( aDstPtPix.X() <= aBoundRect.Right() ) { - if( ( aDstPtPix.X() + aDstSzPix.Width() - 1L ) > aBoundRect.Right() ) - aDstSzPix.Width() = aBoundRect.Right() - aDstPtPix.X() + 1L; + if( ( aDstPtPix.X() + aDstSzPix.Width() - 1 ) > aBoundRect.Right() ) + aDstSzPix.Width() = aBoundRect.Right() - aDstPtPix.X() + 1; if( !Rectangle( aDstPtPix, aDstSzPix ).Intersection( aBoundRect ).IsEmpty() && aPaintVDev->SetOutputSizePixel( aDstSzPix ) ) @@ -1362,12 +1362,12 @@ void Printer::DrawGradientEx( OutputDevice* pOut, const Rectangle& rRect, const { const Color& rStartColor = rGradient.GetStartColor(); const Color& rEndColor = rGradient.GetEndColor(); - const long nR = ( ( (long) rStartColor.GetRed() * rGradient.GetStartIntensity() ) / 100L + - ( (long) rEndColor.GetRed() * rGradient.GetEndIntensity() ) / 100L ) >> 1; - const long nG = ( ( (long) rStartColor.GetGreen() * rGradient.GetStartIntensity() ) / 100L + - ( (long) rEndColor.GetGreen() * rGradient.GetEndIntensity() ) / 100L ) >> 1; - const long nB = ( ( (long) rStartColor.GetBlue() * rGradient.GetStartIntensity() ) / 100L + - ( (long) rEndColor.GetBlue() * rGradient.GetEndIntensity() ) / 100L ) >> 1; + const long nR = ( ( (long) rStartColor.GetRed() * rGradient.GetStartIntensity() ) / 100 + + ( (long) rEndColor.GetRed() * rGradient.GetEndIntensity() ) / 100 ) >> 1; + const long nG = ( ( (long) rStartColor.GetGreen() * rGradient.GetStartIntensity() ) / 100 + + ( (long) rEndColor.GetGreen() * rGradient.GetEndIntensity() ) / 100 ) >> 1; + const long nB = ( ( (long) rStartColor.GetBlue() * rGradient.GetStartIntensity() ) / 100 + + ( (long) rEndColor.GetBlue() * rGradient.GetEndIntensity() ) / 100 ) >> 1; const Color aColor( (sal_uInt8) nR, (sal_uInt8) nG, (sal_uInt8) nB ); pOut->Push( PushFlags::LINECOLOR | PushFlags::FILLCOLOR ); diff --git a/vcl/source/gdi/region.cxx b/vcl/source/gdi/region.cxx index 48a5cc0..0046743 100644 --- a/vcl/source/gdi/region.cxx +++ b/vcl/source/gdi/region.cxx @@ -90,7 +90,7 @@ namespace // Create a new RegionBand object as container of the bands. RegionBand* pRegionBand = new RegionBand(); - long nLineId = 0L; + long nLineId = 0; // Iterate over all polygons. const sal_uInt16 nPolyCount = rPolyPoly.Count(); @@ -184,7 +184,7 @@ namespace */ RegionBand* ImplGeneralPolygonToBands(const tools::PolyPolygon& rPolyPoly, const Rectangle& rPolygonBoundingBox) { - long nLineID = 0L; + long nLineID = 0; // initialisation and creation of Bands RegionBand* pRegionBand = new RegionBand(); diff --git a/vcl/source/gdi/regionband.cxx b/vcl/source/gdi/regionband.cxx index 73e7d4a..911c1dd 100644 --- a/vcl/source/gdi/regionband.cxx +++ b/vcl/source/gdi/regionband.cxx @@ -474,8 +474,8 @@ void RegionBand::InsertLine(const Point& rStartPt, const Point& rEndPt, long nLi const long nStartY = rStartPt.Y(); const long nEndX = rEndPt.X(); const long nEndY = rEndPt.Y(); - const long nXInc = ( nStartX < nEndX ) ? 1L : -1L; - const long nYInc = ( nStartY < nEndY ) ? 1L : -1L; + const long nXInc = ( nStartX < nEndX ) ? 1 : -1; + const long nYInc = ( nStartY < nEndY ) ? 1 : -1; if ( nDX >= nDY ) { @@ -487,7 +487,7 @@ void RegionBand::InsertLine(const Point& rStartPt, const Point& rEndPt, long nLi { InsertPoint( Point( nX, nY ), nLineId, nStartX == nX, eLineType ); - if ( nD < 0L ) + if ( nD < 0 ) nD += nDY2; else { @@ -506,7 +506,7 @@ void RegionBand::InsertLine(const Point& rStartPt, const Point& rEndPt, long nLi { InsertPoint( Point( nX, nY ), nLineId, nStartY == nY, eLineType ); - if ( nD < 0L ) + if ( nD < 0 ) nD += nDY2; else { diff --git a/vcl/source/gdi/salmisc.cxx b/vcl/source/gdi/salmisc.cxx index bcc75e0..84c7bec 100644 --- a/vcl/source/gdi/salmisc.cxx +++ b/vcl/source/gdi/salmisc.cxx @@ -39,7 +39,7 @@ break #define DOUBLE_SCANLINES() \ while( ( nActY < nHeight1 ) && ( pMapY[ nActY + 1 ] == nMapY ) ) \ { \ - memcpy( pDstScanMap[ nActY + 1L ], pDstScan, rDstBuffer.mnScanlineSize ); \ + memcpy( pDstScanMap[ nActY + 1 ], pDstScan, rDstBuffer.mnScanlineSize ); \ nActY++; \ } @@ -49,15 +49,15 @@ static long ImplIndexFromColor( const BitmapColor& rCol ) { #if TC_TO_PAL_COLORS == 4096 - return( ( ( (long) rCol.GetBlue() >> 4L) << 8L ) | - ( ( (long) rCol.GetGreen() >> 4L ) << 4L ) | - ( (long) rCol.GetRed() >> 4L ) ); + return( ( ( (long) rCol.GetBlue() >> 4) << 8 ) | + ( ( (long) rCol.GetGreen() >> 4 ) << 4 ) | + ( (long) rCol.GetRed() >> 4 ) ); #elif TC_TO_PAL_COLORS == 32768 - return( ( ( (long) rCol.GetBlue() >> 3L) << 10L ) | - ( ( (long) rCol.GetGreen() >> 3L ) << 5L ) | - ( (long) rCol.GetRed() >> 3L ) ); + return( ( ( (long) rCol.GetBlue() >> 3) << 10 ) | + ( ( (long) rCol.GetGreen() >> 3 ) << 5 ) | + ( (long) rCol.GetRed() >> 3 ) ); #endif } @@ -88,7 +88,7 @@ static void ImplPALToPAL( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuff long nMapY = pMapY[nActY]; Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]); - for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX) + for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX) pFncSetPixel( pDstScan, nX, pColMapBuf[ pFncGetPixel( pSrcScan, pMapX[ nX ], rSrcMask ).GetIndex() ], rDstMask ); DOUBLE_SCANLINES(); @@ -115,7 +115,7 @@ static void ImplPALToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe long nMapY = pMapY[nActY]; Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]); - for (long nX = 0L; nX < rDstBuffer.mnWidth;) + for (long nX = 0; nX < rDstBuffer.mnWidth;) { nMapX = pMapX[ nX ]; pFncSetPixel( pDstScan, nX++, @@ -135,7 +135,7 @@ static void ImplPALToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe long nMapY = pMapY[nActY]; Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]); - for (long nX = 0L; nX < rDstBuffer.mnWidth;) + for (long nX = 0; nX < rDstBuffer.mnWidth;) { nMapX = pMapX[ nX ]; pFncSetPixel( pDstScan, nX++, @@ -153,7 +153,7 @@ static void ImplPALToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe long nMapY = pMapY[nActY]; Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]); - for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX) + for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX) pFncSetPixel( pDstScan, nX, pColBuf[ pSrcScan[ pMapX[ nX ] ] ], rDstMask ); DOUBLE_SCANLINES(); @@ -166,7 +166,7 @@ static void ImplPALToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe long nMapY = pMapY[nActY]; Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]); - for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX) + for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX) pFncSetPixel( pDstScan, nX, pColBuf[ pFncGetPixel( pSrcScan, pMapX[ nX ], rSrcMask ).GetIndex() ], rDstMask ); DOUBLE_SCANLINES(); @@ -192,7 +192,7 @@ static void ImplTCToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffer long nMapY = pMapY[nActY]; Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]); - for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX) + for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX) { aCol.SetBlue( *( pPixel = ( pSrcScan + pMapX[ nX ] * 3 ) )++ ); aCol.SetGreen( *pPixel++ ); @@ -210,7 +210,7 @@ static void ImplTCToTC( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffer long nMapY = pMapY[nActY]; Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]); - for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX) + for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX) pFncSetPixel( pDstScan, nX, pFncGetPixel( pSrcScan, pMapX[ nX ], rSrcMask ), rDstMask ); DOUBLE_SCANLINES(); @@ -248,7 +248,7 @@ static void ImplTCToPAL( const BitmapBuffer& rSrcBuffer, BitmapBuffer& rDstBuffe long nMapY = pMapY[nActY]; Scanline pSrcScan(pSrcScanMap[nMapY]), pDstScan(pDstScanMap[nActY]); - for (long nX = 0L; nX < rDstBuffer.mnWidth; ++nX) + for (long nX = 0; nX < rDstBuffer.mnWidth; ++nX) { aIndex.SetIndex( pColToPalMap[ ImplIndexFromColor( pFncGetPixel( pSrcScan, pMapX[ nX ], rSrcMask ) ) ] ); pFncSetPixel( pDstScan, nX, aIndex, rDstMask ); @@ -404,12 +404,12 @@ BitmapBuffer* StretchAndConvert( { const double fFactorX = (double)rTwoRect.mnSrcWidth / pDstBuffer->mnWidth; - for (long i = 0L; i < pDstBuffer->mnWidth; ++i) + for (long i = 0; i < pDstBuffer->mnWidth; ++i) pMapX[ i ] = rTwoRect.mnSrcX + static_cast<int>( i * fFactorX ); } else { - for (long i = 0L, nTmp = rTwoRect.mnSrcX ; i < pDstBuffer->mnWidth; ++i) + for (long i = 0, nTmp = rTwoRect.mnSrcX ; i < pDstBuffer->mnWidth; ++i) pMapX[ i ] = nTmp++; } @@ -418,12 +418,12 @@ BitmapBuffer* StretchAndConvert( { const double fFactorY = (double)rTwoRect.mnSrcHeight / pDstBuffer->mnHeight; - for (long i = 0L; i < pDstBuffer->mnHeight; ++i) + for (long i = 0; i < pDstBuffer->mnHeight; ++i) pMapY[ i ] = rTwoRect.mnSrcY + static_cast<int>( i * fFactorY ); } else { - for (long i = 0L, nTmp = rTwoRect.mnSrcY; i < pDstBuffer->mnHeight; ++i) + for (long i = 0, nTmp = rTwoRect.mnSrcY; i < pDstBuffer->mnHeight; ++i) pMapY[ i ] = nTmp++; } @@ -441,7 +441,7 @@ BitmapBuffer* StretchAndConvert( nOffset = -rSrcBuffer.mnScanlineSize; } - for (long i = 0L; i < rSrcBuffer.mnHeight; i++, pTmpScan += nOffset) + for (long i = 0; i < rSrcBuffer.mnHeight; i++, pTmpScan += nOffset) pSrcScan[ i ] = pTmpScan; // destination scanline buffer @@ -456,7 +456,7 @@ BitmapBuffer* StretchAndConvert( nOffset = -pDstBuffer->mnScanlineSize; } - for (long i = 0L; i < pDstBuffer->mnHeight; i++, pTmpScan += nOffset) + for (long i = 0; i < pDstBuffer->mnHeight; i++, pTmpScan += nOffset) pDstScan[ i ] = pTmpScan; // do buffer scaling and conversion diff --git a/vcl/source/gdi/svgdata.cxx b/vcl/source/gdi/svgdata.cxx index 76badae..1e08433 100644 --- a/vcl/source/gdi/svgdata.cxx +++ b/vcl/source/gdi/svgdata.cxx @@ -131,7 +131,7 @@ void SvgData::ensureSequenceAndRange() geometry::RealRectangle2D aRealRect; uno::Sequence< beans::PropertyValue > aViewParameters; - for(sal_Int32 a(0L); a < nCount; a++) + for(sal_Int32 a(0); a < nCount; a++) { // get reference const css::uno::Reference< css::graphic::XPrimitive2D > xReference(maSequence[a]); diff --git a/vcl/source/gdi/svmconverter.cxx b/vcl/source/gdi/svmconverter.cxx index 2ae6dfd..37bcd08 100644 --- a/vcl/source/gdi/svmconverter.cxx +++ b/vcl/source/gdi/svmconverter.cxx @@ -309,7 +309,7 @@ void ImplSkipActions( SvStream& rIStm, sal_uLong nSkipCount ) for( sal_uLong i = 0UL; i < nSkipCount; i++ ) { rIStm.ReadInt16( nType ).ReadInt32( nActionSize ); - rIStm.SeekRel( nActionSize - 4L ); + rIStm.SeekRel( nActionSize - 4 ); } } @@ -1010,10 +1010,10 @@ void SVMConverter::ImplConvertFromSVM1( SvStream& rIStm, GDIMetaFile& rMtf ) sal_Int16 nBrushStyle; ImplReadColor( rIStm, aActionColor ); - rIStm.SeekRel( 6L ); + rIStm.SeekRel( 6 ); rIStm.ReadInt16( nBrushStyle ); rMtf.AddAction( new MetaFillColorAction( aActionColor, nBrushStyle != 0 ) ); - rIStm.SeekRel( 2L ); + rIStm.SeekRel( 2 ); } break; @@ -1352,7 +1352,7 @@ void SVMConverter::ImplConvertFromSVM1( SvStream& rIStm, GDIMetaFile& rMtf ) break; default: - rIStm.SeekRel( nActionSize - 4L ); + rIStm.SeekRel( nActionSize - 4 ); break; } } @@ -1391,7 +1391,7 @@ void SVMConverter::ImplConvertToSVM1( SvStream& rOStm, GDIMetaFile& rMtf ) // ActionCount will be written later nCountPos = rOStm.Tell(); - rOStm.SeekRel( 4L ); + rOStm.SeekRel( 4 ); const sal_Int32 nActCount = ImplWriteActions( rOStm, rMtf, *aSaveVDev.get(), bRop_0_1, aLineCol, aLineColStack, eActualCharSet ); const sal_uLong nActPos = rOStm.Tell(); _______________________________________________ Libreoffice-commits mailing list libreoffice-comm...@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/libreoffice-commits