vcl/opengl/texture.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
New commits: commit 7aadf84225350df2e6814f57b7a27c5d39b0f7ef Author: Tomaž Vajngerl <tomaz.vajng...@collabora.co.uk> Date: Wed Apr 6 18:41:27 2016 +0900 opengl: really use GL_BGRA as default backend format on WNT Change-Id: I9e82f8aa1224ed85c054a1bc8482ebf1b9adb81f diff --git a/vcl/opengl/texture.cxx b/vcl/opengl/texture.cxx index 0a83661..68d10a9 100644 --- a/vcl/opengl/texture.cxx +++ b/vcl/opengl/texture.cxx @@ -33,9 +33,9 @@ namespace { #ifdef WNT -const GLenum constDefaultBackendFormat = GL_RGBA; -#else const GLenum constDefaultBackendFormat = GL_BGRA; +#else +const GLenum constDefaultBackendFormat = GL_RGBA; #endif } // end anonymous namespace
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