vcl/headless/svptextrender.cxx | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-)
New commits: commit 77552ecfb6501e856b4a400f19f4e25cfd2b63c4 Author: Caolán McNamara <caol...@redhat.com> Date: Wed Jul 1 16:58:49 2015 +0100 Resolves: tdf#92461 fix font fallback in headless text renderer This suggests that the GF_FONTSHIFT thing is very broken as its level 0 for all the font renderers here, but follow the working pattern for now Change-Id: Ia180a40071157ead9a3b04c05658a6574dd5f864 (cherry picked from commit f4f844952f1213283133fc848b0781bb0ce3bb53) diff --git a/vcl/headless/svptextrender.cxx b/vcl/headless/svptextrender.cxx index f25e534..f143da1 100644 --- a/vcl/headless/svptextrender.cxx +++ b/vcl/headless/svptextrender.cxx @@ -424,17 +424,12 @@ void SvpTextRender::DrawServerFontLayout( const ServerFontLayout& rSalLayout ) SvpGlyphPeer& rGlyphPeer = SvpGlyphCache::GetInstance().GetPeer(); for( int nStart = 0; rSalLayout.GetNextGlyphs( 1, &aGlyphId, aPos, nStart ); ) { - int nLevel = aGlyphId >> GF_FONTSHIFT; - DBG_ASSERT( nLevel < MAX_FALLBACK, "SvpGDI: invalid glyph fallback level" ); - ServerFont* pSF = m_pServerFont[ nLevel ]; - if( !pSF ) - continue; - + ServerFont& rFont = rSalLayout.GetServerFont(); // get the glyph's alpha mask and adjust the drawing position aGlyphId &= GF_IDXMASK; B2IPoint aDstPoint( aPos.X(), aPos.Y() ); BitmapDeviceSharedPtr aAlphaMask - = rGlyphPeer.GetGlyphBmp( *pSF, aGlyphId, m_eTextFmt, aDstPoint ); + = rGlyphPeer.GetGlyphBmp(rFont, aGlyphId, m_eTextFmt, aDstPoint); if( !aAlphaMask ) // ignore empty glyphs continue;
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