[ Premise: If you think adding something to LO code is easy, you are still an 
inexperienced LO developer. ]

#include <tools/time.hxx>
...
printf( "%d\n", Time( 25, 0, 0 ).GetHour());
printf( "%d\n", ( Time( 1, 0, 10 ) - Time( 1, 0, 20 )).GetSec());

25
10

 As much as I don't like it, I can possibly see at least some reason for time 
having 25 hours, but 10 seconds without 20 seconds being 10 seconds (and 
there is actually explicit code to ensure that)?

 Does somebody know why the Time class does either of these and how much would 
break if I fixed these two to be sane?

-- 
 Lubos Lunak
 l.lu...@suse.cz
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