include/svx/Palette.hxx | 19 ++++ svx/source/tbxctrls/Palette.cxx | 140 +++++++++++++++++++++++++++++++++ svx/source/tbxctrls/PaletteManager.cxx | 2 3 files changed, 161 insertions(+)
New commits: commit 797c48f0f74501def9f47444538c0e110fcfcca1 Author: Chris Laplante <mostthings...@gmail.com> Date: Thu Feb 26 00:27:02 2015 -0500 tdf#84002 Add support for .ase color palettes CMYK, RGB, and gray color models are supported. LAB colors are replaced by just black since the conversion to RGB is very complicated. Change-Id: I689e6ce972cd7b7f03725f99be4761dea4a81743 Reviewed-on: https://gerrit.libreoffice.org/14661 Tested-by: Jenkins <c...@libreoffice.org> Reviewed-by: Tomaž Vajngerl <qui...@gmail.com> Tested-by: Tomaž Vajngerl <qui...@gmail.com> diff --git a/include/svx/Palette.hxx b/include/svx/Palette.hxx index 32088a8..32e00f1 100644 --- a/include/svx/Palette.hxx +++ b/include/svx/Palette.hxx @@ -40,6 +40,25 @@ public: virtual bool IsValid() = 0; }; +class PaletteASE : public Palette +{ + bool mbValidPalette; + OUString maFName; + OUString maFPath; + OUString maName; + ColorList maColors; + + void LoadPalette(); +public: + PaletteASE( const OUString &rFPath, const OUString &rFName ); + virtual ~PaletteASE(); + + virtual const OUString& GetName() SAL_OVERRIDE; + virtual void LoadColorSet( SvxColorValueSet& rColorSet ) SAL_OVERRIDE; + + virtual bool IsValid() SAL_OVERRIDE; +}; + class PaletteGPL : public Palette { bool mbLoadedPalette; diff --git a/svx/source/tbxctrls/Palette.cxx b/svx/source/tbxctrls/Palette.cxx index e03bed2..e960fbd 100644 --- a/svx/source/tbxctrls/Palette.cxx +++ b/svx/source/tbxctrls/Palette.cxx @@ -24,6 +24,146 @@ Palette::~Palette() { } +PaletteASE::~PaletteASE() +{ +} + +PaletteASE::PaletteASE( const OUString &rFPath, const OUString &rFName ) : + mbValidPalette( false ), + maFName ( rFName ), + maFPath ( rFPath ), + maName ( rFName ) +{ + LoadPalette(); +} + +void PaletteASE::LoadColorSet( SvxColorValueSet& rColorSet ) +{ + rColorSet.Clear(); + int nIx = 1; + for (ColorList::const_iterator it = maColors.begin(); it != maColors.end(); ++it) + { + rColorSet.InsertItem(nIx, it->first, it->second); + ++nIx; + } +} + +const OUString& PaletteASE::GetName() +{ + return maName; +} + +bool PaletteASE::IsValid() +{ + return mbValidPalette; +} + +// CMYK values from 0 to 1 +// TODO: Deduplicate me (taken from core/cui/source/dialogs/colorpicker.cxx) +static void lcl_CMYKtoRGB( float fCyan, float fMagenta, float fYellow, float fKey, float& dR, float& dG, float& dB ) +{ + fCyan = (fCyan * ( 1.0 - fKey )) + fKey; + fMagenta = (fMagenta * ( 1.0 - fKey )) + fKey; + fYellow = (fYellow * ( 1.0 - fKey )) + fKey; + + dR = std::max( std::min( ( 1.0 - fCyan ), 1.0), 0.0 ); + dG = std::max( std::min( ( 1.0 - fMagenta ), 1.0), 0.0 ); + dB = std::max( std::min( ( 1.0 - fYellow ), 1.0), 0.0 ); +} + +void PaletteASE::LoadPalette() +{ + SvFileStream aFile(maFPath, StreamMode::READ); + aFile.SetEndian(SvStreamEndian::BIG); + + // Verify magic first 4 characters + sal_Char cMagic[5] = {0}; + if ((aFile.Read(cMagic, 4) != 4) || (strncmp(cMagic, "ASEF", 4) != 0)) + { + mbValidPalette = false; + return; + } + + // Ignore the version number + aFile.SeekRel(4); + + sal_uInt32 nBlocks = 0; + aFile.ReadUInt32(nBlocks); + for (sal_uInt32 nI = 0; nI < nBlocks; nI++) { + sal_uInt32 nChunkType = 0; + aFile.ReadUInt32(nChunkType); + // End chunk + if (nChunkType == 0) + break; + + // Grab chunk size, name length + sal_uInt16 nChunkSize = 0; + sal_uInt16 nChars = 0; + aFile.ReadUInt16(nChunkSize); + aFile.ReadUInt16(nChars); + + OUString aName(""); + if (nChars > 1) + aName = read_uInt16s_ToOUString(aFile, nChars); + else + aFile.SeekRel(2); + + if (nChunkType == 0xC0010000) + { + // Got a start chunk, so set palette name + maName = aName; + // Is there color data? (shouldn't happen in a start block, but check anyway) + if (nChunkSize > ((nChars * 2) + 2)) + aName = ""; + else + continue; + } + + sal_Char cColorModel[5] = {0}; + aFile.Read(cColorModel, 4); + OString aColorModel(cColorModel); + // r, g, and b are floats ranging from 0 to 1 + float r = 0, g = 0, b = 0; + + if (aColorModel.equalsIgnoreAsciiCase("cmyk")) + { + float c = 0, m = 0, y = 0, k = 0; + aFile.ReadFloat(c); + aFile.ReadFloat(m); + aFile.ReadFloat(y); + aFile.ReadFloat(k); + lcl_CMYKtoRGB(c, m, y, k, r, g, b); + } + else if (aColorModel.equalsIgnoreAsciiCase("rgb ")) + { + aFile.ReadFloat(r); + aFile.ReadFloat(g); + aFile.ReadFloat(b); + } + else if (aColorModel.equalsIgnoreAsciiCase("gray")) + { + float nVal = 0; + aFile.ReadFloat(nVal); + r = g = b = nVal; + } + else + { + float nL = 0, nA = 0, nB = 0; + aFile.ReadFloat(nL); + aFile.ReadFloat(nA); + aFile.ReadFloat(nB); + // TODO: How to convert LAB to RGB? + r = g = b = 0; + } + + // Ignore color type + aFile.SeekRel(2); + maColors.push_back(std::make_pair(Color(r * 255, g * 255, b * 255), aName)); + } + + mbValidPalette = true; +} + // PaletteGPL ------------------------------------------------------------------ OString lcl_getToken(const OString& rStr, sal_Int32& index); diff --git a/svx/source/tbxctrls/PaletteManager.cxx b/svx/source/tbxctrls/PaletteManager.cxx index 8d0a211..ac8e03d 100644 --- a/svx/source/tbxctrls/PaletteManager.cxx +++ b/svx/source/tbxctrls/PaletteManager.cxx @@ -67,6 +67,8 @@ void PaletteManager::LoadPalettes() pPalette = new PaletteGPL( aFileStat.getFileURL(), aFName ); else if( aFName.endsWithIgnoreAsciiCase(".soc") ) pPalette = new PaletteSOC( aFileStat.getFileURL(), aFName ); + else if ( aFName.endsWithIgnoreAsciiCase(".ase") ) + pPalette = new PaletteASE( aFileStat.getFileURL(), aFName ); if( pPalette && pPalette->IsValid() ) maPalettes.push_back( pPalette );
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