helpers/help_hid.lst               |   67 -------------------------------------
 source/text/shared/01/05350000.xhp |    2 -
 source/text/shared/01/05350200.xhp |   52 ++++++++++++++--------------
 source/text/shared/01/05350300.xhp |   24 ++++++-------
 source/text/shared/01/05350400.xhp |   34 +++++++++---------
 source/text/shared/01/05350500.xhp |   48 +++++++++++++-------------
 source/text/shared/01/05350600.xhp |   30 ++++++++--------
 7 files changed, 95 insertions(+), 162 deletions(-)

New commits:
commit 45bd6c6e23810a5778b23b3bf1c2f30e37d0021c
Author: Caolán McNamara <caol...@redhat.com>
Date:   Tue Dec 30 11:46:34 2014 +0000

    update help ids for docking 3d effects .ui conversion
    
    Change-Id: I1c65497e38a0fae848127ae022a7121bf2613708

diff --git a/helpers/help_hid.lst b/helpers/help_hid.lst
index dbdeae4..02b6dc2 100644
--- a/helpers/help_hid.lst
+++ b/helpers/help_hid.lst
@@ -3116,7 +3116,6 @@ SID_3D_SPHERE,27297,.uno:Sphere
 SID_3D_STATE,10645,.uno:State3D
 SID_3D_TORUS,27312,.uno:Torus
 SID_3D_VIEW,30527,
-SID_3D_WIN,10644,.uno:Window3D
 SID_ABOUT,5301,.uno:About
 SID_ACTIVATE,5525,.uno:Activate
 SID_ACTIVATE_STYLE_APPLY,6715,
@@ -5194,48 +5193,6 @@ 
svx_FloatingWindow_RID_SVXFLOAT_EXTRUSION_LIGHTING,1790656512,
 svx_FloatingWindow_RID_SVXFLOAT_EXTRUSION_SURFACE,1790672896,
 svx_FloatingWindow_RID_SVXFLOAT_FONTWORK_ALIGNMENT,1790869504,
 svx_FloatingWindow_RID_SVXFLOAT_FONTWORK_CHARSPACING,1790885888,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_AMBIENT_COLOR,3388501583,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_ASSIGN,3388501512,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_CHANGE_TO_3D,3388501514,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_DOUBLE_SIDED,3388501548,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_EMISSION_COLOR,3388501621,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_GEO,3388501506,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LATHE_OBJ,3388501515,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT,3388501508,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT_1,3388501564,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT_2,3388501565,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT_3,3388501566,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT_4,3388501567,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT_5,3388501568,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT_6,3388501569,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT_7,3388501570,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT_8,3388501571,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_LIGHT_COLOR,3388501580,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_MATERIAL,3388501510,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_MAT_COLOR,3388501618,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_NORMALS_FLAT,3388501543,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_NORMALS_INVERT,3388501546,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_NORMALS_OBJ,3388501542,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_NORMALS_SPHERE,3388501544,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_PERSPECTIVE,3388501513,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_REPRESENTATION,3388501507,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_SHADOW_3D,3388501551,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_SPECULAR_COLOR,3388501624,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEXTURE,3388501509,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_BLEND,3388501600,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_CIRCLE_X,3388501603,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_CIRCLE_Y,3388501607,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_COLOR,3388501596,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_FILTER,3388501610,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_LUMINANCE,3388501595,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_MODULATE,3388501599,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_OBJECT_X,3388501604,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_OBJECT_Y,3388501608,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_PARALLEL_X,3388501602,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_PARALLEL_Y,3388501606,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TEX_REPLACE,3388501598,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_TWO_SIDED_LIGHTING,3388501545,
-svx_ImageButton_RID_SVXFLOAT_3D_BTN_UPDATE,3388501511,
 svx_ImageButton_RID_SVXPAGE_BITMAP_BTN_LOAD,701672965,
 svx_ImageButton_RID_SVXPAGE_BITMAP_BTN_SAVE,701672966,
 svx_ImageButton_RID_SVXPAGE_HYPERLINK_DOCUMENT_BTN_BROWSE,704491020,
@@ -5259,20 +5216,6 @@ 
svx_ListBox_RID_SVXDLG_FONTWORK_CLB_SHADOW_COLOR,3386592769,
 svx_ListBox_RID_SVXDLG_RUBY_LB_ADJUST,2315374103,
 svx_ListBox_RID_SVXDLG_RUBY_LB_CHAR_STYLE,2315374083,
 svx_ListBox_RID_SVXDLG_RUBY_LB_POSITION,2315374105,
-svx_ListBox_RID_SVXFLOAT_3D_LB_AMBIENTLIGHT,3388493390,
-svx_ListBox_RID_SVXFLOAT_3D_LB_LIGHT_1,3388493380,
-svx_ListBox_RID_SVXFLOAT_3D_LB_LIGHT_2,3388493381,
-svx_ListBox_RID_SVXFLOAT_3D_LB_LIGHT_3,3388493382,
-svx_ListBox_RID_SVXFLOAT_3D_LB_LIGHT_4,3388493383,
-svx_ListBox_RID_SVXFLOAT_3D_LB_LIGHT_5,3388493384,
-svx_ListBox_RID_SVXFLOAT_3D_LB_LIGHT_6,3388493385,
-svx_ListBox_RID_SVXFLOAT_3D_LB_LIGHT_7,3388493386,
-svx_ListBox_RID_SVXFLOAT_3D_LB_LIGHT_8,3388493387,
-svx_ListBox_RID_SVXFLOAT_3D_LB_MAT_COLOR,3388493425,
-svx_ListBox_RID_SVXFLOAT_3D_LB_MAT_EMISSION,3388493428,
-svx_ListBox_RID_SVXFLOAT_3D_LB_MAT_FAVORITES,3388493437,
-svx_ListBox_RID_SVXFLOAT_3D_LB_MAT_SPECULAR,3388493431,
-svx_ListBox_RID_SVXFLOAT_3D_LB_SHADEMODE,3388493358,
 svx_ListBox_RID_SVXPAGE_ALIGN_PARAGRAPH_LB_LASTLINE,703778354,
 svx_ListBox_RID_SVXPAGE_ALIGN_PARAGRAPH_LB_TEXTDIRECTION,703778396,
 svx_ListBox_RID_SVXPAGE_ALIGN_PARAGRAPH_LB_VERTALIGN,703778340,
@@ -5304,14 +5247,6 @@ 
svx_MetricField_RID_SVXDLG_FONTWORK_MTR_FLD_DISTANCE,3386595841,
 svx_MetricField_RID_SVXDLG_FONTWORK_MTR_FLD_SHADOW_X,3386595843,
 svx_MetricField_RID_SVXDLG_FONTWORK_MTR_FLD_SHADOW_Y,3386595844,
 svx_MetricField_RID_SVXDLG_FONTWORK_MTR_FLD_TEXTSTART,3386595842,
-svx_MetricField_RID_SVXFLOAT_3D_MTR_BACKSCALE,3388496416,
-svx_MetricField_RID_SVXFLOAT_3D_MTR_DEPTH,3388496420,
-svx_MetricField_RID_SVXFLOAT_3D_MTR_DISTANCE,3388496436,
-svx_MetricField_RID_SVXFLOAT_3D_MTR_END_ANGLE,3388496418,
-svx_MetricField_RID_SVXFLOAT_3D_MTR_FOCAL_LENGTH,3388496438,
-svx_MetricField_RID_SVXFLOAT_3D_MTR_MAT_SPECULAR_INTENSITY,3388496506,
-svx_MetricField_RID_SVXFLOAT_3D_MTR_PERCENT_DIAGONAL,3388496414,
-svx_MetricField_RID_SVXFLOAT_3D_MTR_SLANT,3388496433,
 svx_MetricField_RID_SVXPAGE_BACKGROUND_MF_COL_TRANS,700733988,
 svx_MetricField_RID_SVXPAGE_BACKGROUND_MF_GRAPH_TRANS,700733990,
 svx_MetricField_RID_SVXPAGE_BORDER_ED_SHADOWSIZE,700799522,
@@ -5353,8 +5288,6 @@ 
svx_MultiLineEdit_RID_SVX_MDLG_ERR_REP_PREVIEW_ML_ERRPREVIEW_CONTENT,1237813761,
 svx_NumericField_DLG_INS_ROW_COL_ED_COUNT,1240143874,
 svx_NumericField_MD_INSERT_OBJECT_IFRAME_NM_MARGINHEIGHT,1598216200,
 svx_NumericField_MD_INSERT_OBJECT_IFRAME_NM_MARGINWIDTH,1598216202,
-svx_NumericField_RID_SVXFLOAT_3D_NUM_HORIZONTAL,3388495897,
-svx_NumericField_RID_SVXFLOAT_3D_NUM_VERTICAL,3388495899,
 svx_NumericField_RID_SVXPAGE_LINE_DEF_NUM_FLD_1,701569025,
 svx_NumericField_RID_SVXPAGE_LINE_DEF_NUM_FLD_2,701569026,
 svx_NumericField_RID_SVX_SPLITCELLDLG_ED_COUNT,1238292482,
diff --git a/source/text/shared/01/05350000.xhp 
b/source/text/shared/01/05350000.xhp
index 73be949..e43a718 100644
--- a/source/text/shared/01/05350000.xhp
+++ b/source/text/shared/01/05350000.xhp
@@ -32,7 +32,7 @@
 </meta>
 <body>
 <section id="3deffekte">
-<bookmark xml-lang="en-US" branch="hid/.uno:Window3D" id="bm_id5991850" 
localize="false"/><!-- HID added by script -->
+<bookmark xml-lang="en-US" 
branch="hid/svx/ui/docking3deffects/Docking3DEffects" id="bm_id5991850" 
localize="false"/>
 <bookmark xml-lang="en-US" branch="hid/.uno:Window3D" id="bm_id3147069" 
localize="false"/>
 <paragraph role="heading" id="hd_id3153136" xml-lang="en-US" level="1" 
l10n="U" oldref="1"><link href="text/shared/01/05350000.xhp" name="3D 
Effects">3D Effects</link></paragraph>
 <paragraph role="paragraph" id="par_id3156324" xml-lang="en-US" l10n="U" 
oldref="2"><ahelp hid=".uno:Window3D">Specifies the properties of 3D object(s) 
in the current document.</ahelp></paragraph>
diff --git a/source/text/shared/01/05350200.xhp 
b/source/text/shared/01/05350200.xhp
index 714d78a..91ee188 100644
--- a/source/text/shared/01/05350200.xhp
+++ b/source/text/shared/01/05350200.xhp
@@ -30,32 +30,32 @@
 </meta>
 <body>
 <section id="geometrie">
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_GEO" id="bm_id3149783" 
localize="false"/><paragraph role="heading" id="hd_id3149551" xml-lang="en-US" 
level="1" l10n="U" oldref="1"><link href="text/shared/01/05350200.xhp" 
name="Geometry">Geometry</link></paragraph>
-<paragraph role="paragraph" id="par_id3150008" xml-lang="en-US" l10n="CHG" 
oldref="2"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_GEO">Adjusts the 
shape of the selected 3D object. You can only modify the shape of a 3D object 
that was created by converting a 2D object. To convert a 2D object to 3D, 
select the object, right-click, and then choose <emph>Convert - To 3D</emph>, 
or <emph>Convert - To 3D Rotation Object</emph>.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/geometry" 
id="bm_id3149783" localize="false"/><paragraph role="heading" id="hd_id3149551" 
xml-lang="en-US" level="1" l10n="U" oldref="1"><link 
href="text/shared/01/05350200.xhp" name="Geometry">Geometry</link></paragraph>
+<paragraph role="paragraph" id="par_id3150008" xml-lang="en-US" l10n="CHG" 
oldref="2"><ahelp hid="svx/ui/docking3deffects/geometry">Adjusts the shape of 
the selected 3D object. You can only modify the shape of a 3D object that was 
created by converting a 2D object. To convert a 2D object to 3D, select the 
object, right-click, and then choose <emph>Convert - To 3D</emph>, or 
<emph>Convert - To 3D Rotation Object</emph>.</ahelp></paragraph>
 </section>
 <section id="howtoget">
   <embed href="text/shared/00/00040500.xhp#3dgeometrie"/>
 </section>
 <paragraph role="heading" id="hd_id3148538" xml-lang="en-US" level="2" 
l10n="U" oldref="4">Geometry</paragraph>
 <paragraph role="paragraph" id="par_id3153662" xml-lang="en-US" l10n="U" 
oldref="5">Define the shape properties for the selected 3D object.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL" 
id="bm_id3151111" localize="false"/><paragraph role="heading" id="hd_id3149812" 
xml-lang="en-US" level="3" l10n="U" oldref="12">Rounded edges</paragraph>
-<paragraph role="paragraph" id="par_id3154142" xml-lang="en-US" l10n="U" 
oldref="13"><ahelp 
hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL">Enter the amount by 
which you want to round the corners of the selected 3D 
object.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_BACKSCALE" id="bm_id3154381" 
localize="false"/><paragraph role="heading" id="hd_id3155585" xml-lang="en-US" 
level="3" l10n="U" oldref="14">Scaled depth</paragraph>
-<paragraph role="paragraph" id="par_id3146137" xml-lang="en-US" l10n="U" 
oldref="15"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_BACKSCALE">Enter 
the amount by which to increase or decrease the area of the front side of the 
selected 3D object.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_END_ANGLE" id="bm_id3153127" 
localize="false"/><paragraph role="heading" id="hd_id3150466" xml-lang="en-US" 
level="3" l10n="U" oldref="16">Rotation angle</paragraph>
-<paragraph role="paragraph" id="par_id3153320" xml-lang="en-US" l10n="CHG" 
oldref="17"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_END_ANGLE">Enter 
the angle in degrees to rotate the selected 3D rotation 
object.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_DEPTH" id="bm_id3145120" 
localize="false"/><paragraph role="heading" id="hd_id3149276" xml-lang="en-US" 
level="3" l10n="U" oldref="18">Depth</paragraph>
-<paragraph role="paragraph" id="par_id3153252" xml-lang="en-US" l10n="U" 
oldref="19"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DEPTH">Enter the 
extrusion depth for the selected 3D object. This option is not valid for 3D 
rotation objects.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/diagonal" 
id="bm_id3151111" localize="false"/><paragraph role="heading" id="hd_id3149812" 
xml-lang="en-US" level="3" l10n="U" oldref="12">Rounded edges</paragraph>
+<paragraph role="paragraph" id="par_id3154142" xml-lang="en-US" l10n="U" 
oldref="13"><ahelp hid="svx/ui/docking3deffects/diagonal">Enter the amount by 
which you want to round the corners of the selected 3D 
object.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/scaleddepth" 
id="bm_id3154381" localize="false"/><paragraph role="heading" id="hd_id3155585" 
xml-lang="en-US" level="3" l10n="U" oldref="14">Scaled depth</paragraph>
+<paragraph role="paragraph" id="par_id3146137" xml-lang="en-US" l10n="U" 
oldref="15"><ahelp hid="svx/ui/docking3deffects/scaleddepth">Enter the amount 
by which to increase or decrease the area of the front side of the selected 3D 
object.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/angle" 
id="bm_id3153127" localize="false"/><paragraph role="heading" id="hd_id3150466" 
xml-lang="en-US" level="3" l10n="U" oldref="16">Rotation angle</paragraph>
+<paragraph role="paragraph" id="par_id3153320" xml-lang="en-US" l10n="CHG" 
oldref="17"><ahelp hid="svx/ui/docking3deffects/angle">Enter the angle in 
degrees to rotate the selected 3D rotation object.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/depth" 
id="bm_id3145120" localize="false"/><paragraph role="heading" id="hd_id3149276" 
xml-lang="en-US" level="3" l10n="U" oldref="18">Depth</paragraph>
+<paragraph role="paragraph" id="par_id3153252" xml-lang="en-US" l10n="U" 
oldref="19"><ahelp hid="svx/ui/docking3deffects/depth">Enter the extrusion 
depth for the selected 3D object. This option is not valid for 3D rotation 
objects.</ahelp></paragraph>
 <paragraph role="heading" id="hd_id3159343" xml-lang="en-US" level="2" 
l10n="U" oldref="6">Segments</paragraph>
 <paragraph role="paragraph" id="par_id3155388" xml-lang="en-US" l10n="U" 
oldref="7">You can change the number of segments that are used to draw a 3D 
rotation object.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:NumericField:RID_SVXFLOAT_3D:NUM_HORIZONTAL" id="bm_id3159167" 
localize="false"/><paragraph role="heading" id="hd_id3152909" xml-lang="en-US" 
level="3" l10n="U" oldref="8">Horizontal</paragraph>
-<paragraph role="paragraph" id="par_id3150943" xml-lang="en-US" l10n="U" 
oldref="9"><ahelp hid="SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_HORIZONTAL">Enter 
the number of horizontal segments to use in the selected 3D rotation 
object.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:NumericField:RID_SVXFLOAT_3D:NUM_VERTICAL" id="bm_id3150977" 
localize="false"/><paragraph role="heading" id="hd_id3149416" xml-lang="en-US" 
level="3" l10n="U" oldref="10">Vertical</paragraph>
-<paragraph role="paragraph" id="par_id3151245" xml-lang="en-US" l10n="U" 
oldref="11"><ahelp hid="SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_VERTICAL">Enter 
the number of vertical segments to use in the selected 3D rotation 
object</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/hori" 
id="bm_id3159167" localize="false"/><paragraph role="heading" id="hd_id3152909" 
xml-lang="en-US" level="3" l10n="U" oldref="8">Horizontal</paragraph>
+<paragraph role="paragraph" id="par_id3150943" xml-lang="en-US" l10n="U" 
oldref="9"><ahelp hid="svx/ui/docking3deffects/hori">Enter the number of 
horizontal segments to use in the selected 3D rotation 
object.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/veri" 
id="bm_id3150977" localize="false"/><paragraph role="heading" id="hd_id3149416" 
xml-lang="en-US" level="3" l10n="U" oldref="10">Vertical</paragraph>
+<paragraph role="paragraph" id="par_id3151245" xml-lang="en-US" l10n="U" 
oldref="11"><ahelp hid="svx/ui/docking3deffects/veri">Enter the number of 
vertical segments to use in the selected 3D rotation object</ahelp></paragraph>
 <paragraph role="heading" id="hd_id3153626" xml-lang="en-US" level="2" 
l10n="U" oldref="20">Normals</paragraph>
 <paragraph role="paragraph" id="par_id3150822" xml-lang="en-US" l10n="U" 
oldref="21">Allows you to modify the rendering style of the 3D 
surface.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ" id="bm_id3154280" 
localize="false"/><paragraph role="heading" id="hd_id3149046" xml-lang="en-US" 
level="3" l10n="U" oldref="22">Object-Specific</paragraph>
-<paragraph role="paragraph" id="par_id3149670" xml-lang="en-US" l10n="U" 
oldref="23"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ">Renders the 3D surface 
according to the shape of the object. For example, a circular shape is rendered 
with a spherical surface.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/objspecific" 
id="bm_id3154280" localize="false"/><paragraph role="heading" id="hd_id3149046" 
xml-lang="en-US" level="3" l10n="U" oldref="22">Object-Specific</paragraph>
+<paragraph role="paragraph" id="par_id3149670" xml-lang="en-US" l10n="U" 
oldref="23"><ahelp hid="svx/ui/docking3deffects/objspecific">Renders the 3D 
surface according to the shape of the object. For example, a circular shape is 
rendered with a spherical surface.</ahelp></paragraph>
 <table id="tbl_id3145068">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -68,8 +68,8 @@
 </tablecell>
 </tablerow>
 </table>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT" id="bm_id3158408" 
localize="false"/><paragraph role="heading" id="hd_id3153797" xml-lang="en-US" 
level="3" l10n="U" oldref="25">Flat</paragraph>
-<paragraph role="paragraph" id="par_id3146874" xml-lang="en-US" l10n="U" 
oldref="26"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT">Renders the 3D surface 
as polygons.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/flat" 
id="bm_id3158408" localize="false"/><paragraph role="heading" id="hd_id3153797" 
xml-lang="en-US" level="3" l10n="U" oldref="25">Flat</paragraph>
+<paragraph role="paragraph" id="par_id3146874" xml-lang="en-US" l10n="U" 
oldref="26"><ahelp hid="svx/ui/docking3deffects/flat">Renders the 3D surface as 
polygons.</ahelp></paragraph>
 <table id="tbl_id3149169">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -82,8 +82,8 @@
 </tablecell>
 </tablerow>
 </table>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE" 
id="bm_id3152933" localize="false"/><paragraph role="heading" id="hd_id3147228" 
xml-lang="en-US" level="3" l10n="U" oldref="28">Spherical</paragraph>
-<paragraph role="paragraph" id="par_id3150288" xml-lang="en-US" l10n="U" 
oldref="29"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE">Renders a smooth 3D 
surface.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/spherical" 
id="bm_id3152933" localize="false"/><paragraph role="heading" id="hd_id3147228" 
xml-lang="en-US" level="3" l10n="U" oldref="28">Spherical</paragraph>
+<paragraph role="paragraph" id="par_id3150288" xml-lang="en-US" l10n="U" 
oldref="29"><ahelp hid="svx/ui/docking3deffects/spherical">Renders a smooth 3D 
surface.</ahelp></paragraph>
 <table id="tbl_id3148744">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -96,8 +96,8 @@
 </tablecell>
 </tablerow>
 </table>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT" 
id="bm_id3147354" localize="false"/><paragraph role="heading" id="hd_id3153056" 
xml-lang="en-US" level="3" l10n="U" oldref="31">Invert Normals</paragraph>
-<paragraph role="paragraph" id="par_id3145785" xml-lang="en-US" l10n="U" 
oldref="32"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT">Inverts the light 
source.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/invertnormals" 
id="bm_id3147354" localize="false"/><paragraph role="heading" id="hd_id3153056" 
xml-lang="en-US" level="3" l10n="U" oldref="31">Invert Normals</paragraph>
+<paragraph role="paragraph" id="par_id3145785" xml-lang="en-US" l10n="U" 
oldref="32"><ahelp hid="svx/ui/docking3deffects/inverthormals">Inverts the 
light source.</ahelp></paragraph>
 <table id="tbl_id3154149">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -110,8 +110,8 @@
 </tablecell>
 </tablerow>
 </table>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING" 
id="bm_id3147295" localize="false"/><paragraph role="heading" id="hd_id3152417" 
xml-lang="en-US" level="3" l10n="U" oldref="34">Double-sided 
Illumination</paragraph>
-<paragraph role="paragraph" id="par_id3163820" xml-lang="en-US" l10n="U" 
oldref="35"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING">Lights the object 
from the outside and the inside. To use an ambient light source, click this 
button, and then click the <emph>Invert Normals</emph> 
button.</ahelp></paragraph>
+<bookmark xml-lang="en-US" 
branch="hid/svx/ui/docking3deffects/doublesidedillum" id="bm_id3147295" 
localize="false"/><paragraph role="heading" id="hd_id3152417" xml-lang="en-US" 
level="3" l10n="U" oldref="34">Double-sided Illumination</paragraph>
+<paragraph role="paragraph" id="par_id3163820" xml-lang="en-US" l10n="U" 
oldref="35"><ahelp hid="svx/ui/docking3deffects/doublesidedillum">Lights the 
object from the outside and the inside. To use an ambient light source, click 
this button, and then click the <emph>Invert Normals</emph> 
button.</ahelp></paragraph>
 <table id="tbl_id3145261">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -124,8 +124,8 @@
 </tablecell>
 </tablerow>
 </table>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED" id="bm_id3153516" 
localize="false"/><paragraph role="heading" id="hd_id3153190" xml-lang="en-US" 
level="3" l10n="U" oldref="37">Double-Sided</paragraph>
-<paragraph role="paragraph" id="par_id3154692" xml-lang="en-US" l10n="U" 
oldref="38"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED">Closes the shape of a 3D 
object that was created by extruding a freeform line (<emph>Convert - To 
3D</emph>).</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/doublesided" 
id="bm_id3153516" localize="false"/><paragraph role="heading" id="hd_id3153190" 
xml-lang="en-US" level="3" l10n="U" oldref="37">Double-Sided</paragraph>
+<paragraph role="paragraph" id="par_id3154692" xml-lang="en-US" l10n="U" 
oldref="38"><ahelp hid="svx/ui/docking3deffects/doublesided">Closes the shape 
of a 3D object that was created by extruding a freeform line (<emph>Convert - 
To 3D</emph>).</ahelp></paragraph>
 <table id="tbl_id3147441">
 <tablerow>
 <tablecell colspan="" rowspan="">
diff --git a/source/text/shared/01/05350300.xhp 
b/source/text/shared/01/05350300.xhp
index b09ba87..dfcc820 100644
--- a/source/text/shared/01/05350300.xhp
+++ b/source/text/shared/01/05350300.xhp
@@ -32,21 +32,21 @@
 </meta>
 <body>
 <section id="darstellung">
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_REPRESENTATION" 
id="bm_id3156053" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/representation" 
id="bm_id3156053" localize="false"/>
 <paragraph role="heading" id="hd_id3148919" xml-lang="en-US" level="1" 
l10n="U" oldref="1"><link href="text/shared/01/05350300.xhp" 
name="Shading">Shading</link></paragraph>
-<paragraph role="paragraph" id="par_id3150008" xml-lang="en-US" l10n="U" 
oldref="2"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_REPRESENTATION">Sets 
the shading and shadow options for the selected 3D object.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3150008" xml-lang="en-US" l10n="U" 
oldref="2"><ahelp hid="svx/ui/docking3deffects/representation">Sets the shading 
and shadow options for the selected 3D object.</ahelp></paragraph>
 </section>
 <section id="howtoget">
   <embed href="text/shared/00/00040500.xhp#3ddarstellung"/>
 </section>
 <paragraph role="heading" id="hd_id3109847" xml-lang="en-US" level="2" 
l10n="U" oldref="4">Shading</paragraph>
 <paragraph role="paragraph" id="par_id3148538" xml-lang="en-US" l10n="U" 
oldref="5">Specify the type of shading to apply to the selected 3D 
object.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ListBox:RID_SVXFLOAT_3D:LB_SHADEMODE" id="bm_id3150772" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/mode" 
id="bm_id3150772" localize="false"/>
 <paragraph role="heading" id="hd_id3147276" xml-lang="en-US" level="3" 
l10n="U" oldref="6">Mode</paragraph>
-<paragraph role="paragraph" id="par_id3155583" xml-lang="en-US" l10n="U" 
oldref="7"><ahelp hid="SVX:LISTBOX:RID_SVXFLOAT_3D:LB_SHADEMODE">Select the 
shading method that you want to use. Flat shading assigns a single color to a 
single polygon on the surface of the object. Gouraud shading blends colors 
across the polygons. Phong shading averages the color of each pixel based on 
the pixels that surround it, and requires the most processing 
power.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_SHADOW_3D" id="bm_id3149820" 
localize="false"/>
+<paragraph role="paragraph" id="par_id3155583" xml-lang="en-US" l10n="U" 
oldref="7"><ahelp hid="svx/ui/docking3deffects/mode">Select the shading method 
that you want to use. Flat shading assigns a single color to a single polygon 
on the surface of the object. Gouraud shading blends colors across the 
polygons. Phong shading averages the color of each pixel based on the pixels 
that surround it, and requires the most processing power.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/shadow" 
id="bm_id3149820" localize="false"/>
 <paragraph role="heading" id="hd_id3150466" xml-lang="en-US" level="2" 
l10n="U" oldref="8">Shadow</paragraph>
-<paragraph role="paragraph" id="par_id3154046" xml-lang="en-US" l10n="U" 
oldref="9"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_SHADOW_3D">Adds or 
removes a shadow from the selected 3D object.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3154046" xml-lang="en-US" l10n="U" 
oldref="9"><ahelp hid="svx/ui/docking3deffects/shadow">Adds or removes a shadow 
from the selected 3D object.</ahelp></paragraph>
 <table id="tbl_id3159399">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -60,16 +60,16 @@
 </tablerow>
 </table>
 
-<bookmark xml-lang="en-US" 
branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_SLANT" id="bm_id3149165" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/slant" 
id="bm_id3149165" localize="false"/>
 <paragraph role="heading" id="hd_id3156153" xml-lang="en-US" level="3" 
l10n="U" oldref="11">Surface angle</paragraph>
-<paragraph role="paragraph" id="par_id3150976" xml-lang="en-US" l10n="U" 
oldref="12"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_SLANT">Enter an 
angle from 0 to 90 degrees for casting the shadow.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3150976" xml-lang="en-US" l10n="U" 
oldref="12"><ahelp hid="svx/ui/docking3deffects/slant">Enter an angle from 0 to 
90 degrees for casting the shadow.</ahelp></paragraph>
 <paragraph role="heading" id="hd_id3154905" xml-lang="en-US" level="2" 
l10n="U" oldref="13">Camera</paragraph>
 <paragraph role="paragraph" id="par_id3161459" xml-lang="en-US" l10n="U" 
oldref="14">Set the camera options for the selected 3D object.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_DISTANCE" id="bm_id3154758" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/distance" 
id="bm_id3154758" localize="false"/>
 <paragraph role="heading" id="hd_id3148943" xml-lang="en-US" level="3" 
l10n="U" oldref="15">Distance</paragraph>
-<paragraph role="paragraph" id="par_id3149047" xml-lang="en-US" l10n="U" 
oldref="16"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DISTANCE">Enter the 
distance to leave between the camera and the center of the selected 
object.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH" id="bm_id3145068" 
localize="false"/>
+<paragraph role="paragraph" id="par_id3149047" xml-lang="en-US" l10n="U" 
oldref="16"><ahelp hid="svx/ui/docking3deffects/distance">Enter the distance to 
leave between the camera and the center of the selected 
object.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/focal" 
id="bm_id3145068" localize="false"/>
 <paragraph role="heading" id="hd_id3154346" xml-lang="en-US" level="3" 
l10n="U" oldref="17">Focal length</paragraph>
-<paragraph role="paragraph" id="par_id3156344" xml-lang="en-US" l10n="U" 
oldref="18"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH">Enter 
the focal length of the camera, where a small value corresponds to a "fisheye" 
lens, and a large value to a telephoto lens.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3156344" xml-lang="en-US" l10n="U" 
oldref="18"><ahelp hid="svx/ui/docking3deffects/focal">Enter the focal length 
of the camera, where a small value corresponds to a "fisheye" lens, and a large 
value to a telephoto lens.</ahelp></paragraph>
 </body>
 </helpdocument>
diff --git a/source/text/shared/01/05350400.xhp 
b/source/text/shared/01/05350400.xhp
index 7085ebb..46b9b4f 100644
--- a/source/text/shared/01/05350400.xhp
+++ b/source/text/shared/01/05350400.xhp
@@ -32,25 +32,25 @@
 </meta>
 <body>
 <section id="beleuchtung">
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT" id="bm_id3147273" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/light" 
id="bm_id3147273" localize="false"/>
 <paragraph role="heading" id="hd_id3151260" xml-lang="en-US" level="1" 
l10n="U" oldref="1"><link href="text/shared/01/05350400.xhp" 
name="Illumination">Illumination</link></paragraph>
-<paragraph role="paragraph" id="par_id3149741" xml-lang="en-US" l10n="U" 
oldref="2"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT">Define the 
light source for the selected 3D object.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3149741" xml-lang="en-US" l10n="U" 
oldref="2"><ahelp hid="svx/ui/docking3deffects/light">Define the light source 
for the selected 3D object.</ahelp></paragraph>
 </section>
 <section id="howtoget">
   <embed href="text/shared/00/00040500.xhp#3dbeleuchtung"/>
 </section>
 <paragraph role="heading" id="hd_id3154984" xml-lang="en-US" level="2" 
l10n="U" oldref="4">Illumination</paragraph>
 <paragraph role="paragraph" id="par_id3155391" xml-lang="en-US" l10n="U" 
oldref="5">Specify the light source for the object, as well as the color of the 
light source and of the ambient light. You can define up to eight different 
light sources.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_1" id="bm_id3149177" 
localize="false"/>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_2" id="bm_id3143267" 
localize="false"/>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_3" id="bm_id3145071" 
localize="false"/>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_4" id="bm_id3155355" 
localize="false"/>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_5" id="bm_id3147088" 
localize="false"/>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_6" id="bm_id3149095" 
localize="false"/>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_7" id="bm_id3150506" 
localize="false"/>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_8" id="bm_id3149182" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/light1" 
id="bm_id3149177" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/light2" 
id="bm_id3143267" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/light3" 
id="bm_id3145071" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/light4" 
id="bm_id3155355" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/light5" 
id="bm_id3147088" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/light6" 
id="bm_id3149095" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/light7" 
id="bm_id3150506" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/light8" 
id="bm_id3149182" localize="false"/>
 <paragraph role="heading" id="hd_id3153748" xml-lang="en-US" level="2" 
l10n="U" oldref="6">Light source</paragraph>
-<paragraph role="paragraph" id="par_id3149149" xml-lang="en-US" l10n="U" 
oldref="7"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT_8">Click twice 
to turn the light source on, and then select a color for the light from the 
list. If you want, you can also set the color of the surrounding light, by 
selecting a color from the <emph>Ambient light</emph> box.</ahelp> You can also 
press the Spacebar to turn the light source on or off. </paragraph>
+<paragraph role="paragraph" id="par_id3149149" xml-lang="en-US" l10n="U" 
oldref="7"><ahelp hid="svx/ui/docking3deffects/light8">Click twice to turn the 
light source on, and then select a color for the light from the list. If you 
want, you can also set the color of the surrounding light, by selecting a color 
from the <emph>Ambient light</emph> box.</ahelp> You can also press the 
Spacebar to turn the light source on or off. </paragraph>
 <table id="tbl_id3150355">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -77,18 +77,18 @@
 </tablerow>
 </table>
 
-<bookmark xml-lang="en-US" branch="hid/svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_1" 
id="bm_id3159400" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/lightcolor1" 
id="bm_id3159400" localize="false"/>
 <paragraph role="heading" id="hd_id3159166" xml-lang="en-US" level="3" 
l10n="U" oldref="10">Color Selection</paragraph>
-<paragraph role="paragraph" id="par_id3155421" xml-lang="en-US" l10n="U" 
oldref="11"><ahelp hid="SVX:LISTBOX:RID_SVXFLOAT_3D:LB_LIGHT_1">Select a color 
for the current light source.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_COLOR" id="bm_id3153349" 
localize="false"/>
+<paragraph role="paragraph" id="par_id3155421" xml-lang="en-US" l10n="U" 
oldref="11"><ahelp hid="svx/ui/docking3deffects/lightcolor1">Select a color for 
the current light source.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/colorbutton1" 
id="bm_id3153349" localize="false"/>
 <paragraph role="heading" id="hd_id3149955" xml-lang="en-US" level="3" 
l10n="U" oldref="12"><link href="text/shared/optionen/01010501.xhp" 
name="Select Color in the color dialog">Select Color in the color 
dialog</link></paragraph>
 <embed href="text/shared/optionen/01010501.xhp#farbentext"/>
 <embed href="text/shared/00/00000406.xhp#farbdial"/>
 <paragraph role="heading" id="hd_id3153061" xml-lang="en-US" level="2" 
l10n="U" oldref="13">Ambient light</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ListBox:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT" id="bm_id3149655" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/ambientcolor" 
id="bm_id3149655" localize="false"/>
 <paragraph role="heading" id="hd_id3144511" xml-lang="en-US" level="3" 
l10n="U" oldref="15">Color Selection</paragraph>
-<paragraph role="paragraph" id="par_id3153896" xml-lang="en-US" l10n="U" 
oldref="16"><ahelp hid="SVX:LISTBOX:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT">Select a 
color for the ambient light.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_AMBIENT_COLOR" 
id="bm_id3154923" localize="false"/>
+<paragraph role="paragraph" id="par_id3153896" xml-lang="en-US" l10n="U" 
oldref="16"><ahelp hid="svx/ui/docking3deffects/ambientcolor">Select a color 
for the ambient light.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/colorbutton2" 
id="bm_id3154923" localize="false"/>
 <paragraph role="heading" id="hd_id3149670" xml-lang="en-US" level="3" 
l10n="U" oldref="17"><link href="text/shared/optionen/01010501.xhp" 
name="Select Color Through the Color Dialog">Select Color Through the Color 
Dialog</link></paragraph>
 <embed href="text/shared/optionen/01010501.xhp#farbentext"/>
 <embed href="text/shared/00/00000406.xhp#farbdial"/>
diff --git a/source/text/shared/01/05350500.xhp 
b/source/text/shared/01/05350500.xhp
index 0062866..e160cde 100644
--- a/source/text/shared/01/05350500.xhp
+++ b/source/text/shared/01/05350500.xhp
@@ -32,9 +32,9 @@
 </meta>
 <body>
 <section id="texturen">
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEXTURE" id="bm_id3148410" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texture" 
id="bm_id3148410" localize="false"/>
 <paragraph role="heading" id="hd_id3150014" xml-lang="en-US" level="1" 
l10n="U" oldref="1"><link href="text/shared/01/05350500.xhp" 
name="Textures">Textures</link></paragraph>
-<paragraph role="paragraph" id="par_id3147000" xml-lang="en-US" l10n="U" 
oldref="2"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEXTURE">Sets the 
properties of the surface texture for the selected 3D object. This feature is 
only available after you apply a surface textures to the selected object. To 
quickly apply a surface texture, open the <emph>Gallery</emph>, hold down 
Shift+Ctrl (Mac: Shift+Command), and then drag an image onto the selected 3D 
object.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3147000" xml-lang="en-US" l10n="U" 
oldref="2"><ahelp hid="svx/ui/docking3deffects/texture">Sets the properties of 
the surface texture for the selected 3D object. This feature is only available 
after you apply a surface textures to the selected object. To quickly apply a 
surface texture, open the <emph>Gallery</emph>, hold down Shift+Ctrl (Mac: 
Shift+Command), and then drag an image onto the selected 3D 
object.</ahelp></paragraph>
 </section>
 <section id="howtoget">
   <embed href="text/shared/00/00040500.xhp#3dtexturen"/>
@@ -43,9 +43,9 @@
 <paragraph role="paragraph" id="par_id3159233" xml-lang="en-US" l10n="U" 
oldref="5">Sets the texture properties.</paragraph>
 <paragraph role="heading" id="hd_id3156410" xml-lang="en-US" level="3" 
l10n="U" oldref="6">Type</paragraph>
 <paragraph role="paragraph" id="par_id3145345" xml-lang="en-US" l10n="U" 
oldref="7">Set the color properties of the texture.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE" 
id="bm_id3166461" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/textype" 
id="bm_id3166461" localize="false"/>
 <paragraph role="heading" id="hd_id3150775" xml-lang="en-US" level="3" 
l10n="U" oldref="8">Black &amp; White</paragraph>
-<paragraph role="paragraph" id="par_id3147242" xml-lang="en-US" l10n="U" 
oldref="9"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE">Converts the texture to 
black and white.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3147242" xml-lang="en-US" l10n="U" 
oldref="9"><ahelp hid="svx/ui/docking3deffects/textype">Converts the texture to 
black and white.</ahelp></paragraph>
 <table id="tbl_id3149149">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -59,9 +59,9 @@
 </tablerow>
 </table>
 
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_COLOR" id="bm_id3150130" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texcolor" 
id="bm_id3150130" localize="false"/>
 <paragraph role="heading" id="hd_id3150670" xml-lang="en-US" level="3" 
l10n="U" oldref="11">Color</paragraph>
-<paragraph role="paragraph" id="par_id3145119" xml-lang="en-US" l10n="U" 
oldref="12"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_COLOR">Converts 
the texture to color.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3145119" xml-lang="en-US" l10n="U" 
oldref="12"><ahelp hid="svx/ui/docking3deffects/texcolor">Converts the texture 
to color.</ahelp></paragraph>
 <table id="tbl_id3155261">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -77,9 +77,9 @@
 
 <paragraph role="heading" id="hd_id3155342" xml-lang="en-US" level="3" 
l10n="U" oldref="14">Mode</paragraph>
 <paragraph role="paragraph" id="par_id3153827" xml-lang="en-US" l10n="U" 
oldref="15">Show or hide shading.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_REPLACE" id="bm_id3154905" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texreplace" 
id="bm_id3154905" localize="false"/>
 <paragraph role="heading" id="hd_id3149191" xml-lang="en-US" level="3" 
l10n="U" oldref="16">Only Texture</paragraph>
-<paragraph role="paragraph" id="par_id3148564" xml-lang="en-US" l10n="U" 
oldref="17"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_REPLACE">Applies the texture 
without shading.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3148564" xml-lang="en-US" l10n="U" 
oldref="17"><ahelp hid="svx/ui/docking3deffects/texreplace">Applies the texture 
without shading.</ahelp></paragraph>
 <table id="tbl_id3147532">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -93,9 +93,9 @@
 </tablerow>
 </table>
 
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_MODULATE" id="bm_id3151106" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texmodulate" 
id="bm_id3151106" localize="false"/>
 <paragraph role="heading" id="hd_id3150541" xml-lang="en-US" level="3" 
l10n="U" oldref="19">Texture and Shading</paragraph>
-<paragraph role="paragraph" id="par_id3154938" xml-lang="en-US" l10n="U" 
oldref="20"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_MODULATE">Applies the texture with 
shading. To define the shading options for the texture, click the 
<emph>Shading</emph> button in this dialog.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3154938" xml-lang="en-US" l10n="U" 
oldref="20"><ahelp hid="svx/ui/docking3deffects/texmodulate">Applies the 
texture with shading. To define the shading options for the texture, click the 
<emph>Shading</emph> button in this dialog.</ahelp></paragraph>
 <table id="tbl_id3151210">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -111,9 +111,9 @@
 
 <paragraph role="heading" id="hd_id3148672" xml-lang="en-US" level="3" 
l10n="U" oldref="22">Projection X</paragraph>
 <paragraph role="paragraph" id="par_id3148677" xml-lang="en-US" l10n="U" 
oldref="23">Set the options for displaying the texture.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X" id="bm_id3151041" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texobjx" 
id="bm_id3151041" localize="false"/>
 <paragraph role="heading" id="hd_id3148453" xml-lang="en-US" level="3" 
l10n="U" oldref="24">Object-specific</paragraph>
-<paragraph role="paragraph" id="par_id3144432" xml-lang="en-US" l10n="U" 
oldref="25"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X">Automatically adjusts 
the texture based on the shape and size of the object.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3144432" xml-lang="en-US" l10n="U" 
oldref="25"><ahelp hid="svx/ui/docking3deffects/texobjx">Automatically adjusts 
the texture based on the shape and size of the object.</ahelp></paragraph>
 <table id="tbl_id3143231">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -127,9 +127,9 @@
 </tablerow>
 </table>
 
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X" 
id="bm_id3149560" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texparallelx" 
id="bm_id3149560" localize="false"/>
 <paragraph role="heading" id="hd_id3147300" xml-lang="en-US" level="3" 
l10n="U" oldref="27">Parallel</paragraph>
-<paragraph role="paragraph" id="par_id3153768" xml-lang="en-US" l10n="U" 
oldref="28"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X">Applies the texture 
parallel to the horizontal axis.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3153768" xml-lang="en-US" l10n="U" 
oldref="28"><ahelp hid="svx/ui/docking3deffects/texparallelx">Applies the 
texture parallel to the horizontal axis.</ahelp></paragraph>
 <table id="tbl_id3154145">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -143,9 +143,9 @@
 </tablerow>
 </table>
 
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X" id="bm_id3144440" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texcirclex" 
id="bm_id3144440" localize="false"/>
 <paragraph role="heading" id="hd_id3148577" xml-lang="en-US" level="3" 
l10n="U" oldref="30">Circular</paragraph>
-<paragraph role="paragraph" id="par_id3152418" xml-lang="en-US" l10n="U" 
oldref="31"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X">Wraps 
the horizontal axis of the texture pattern around a sphere.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3152418" xml-lang="en-US" l10n="U" 
oldref="31"><ahelp hid="svx/ui/docking3deffects/texcirclex">Wraps the 
horizontal axis of the texture pattern around a sphere.</ahelp></paragraph>
 <table id="tbl_id3159196">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -161,9 +161,9 @@
 
 <paragraph role="heading" id="hd_id3154129" xml-lang="en-US" level="3" 
l10n="U" oldref="33">Projection Y</paragraph>
 <paragraph role="paragraph" id="par_id3152878" xml-lang="en-US" l10n="U" 
oldref="34">Click the respective buttons to define the texture for the object Y 
axis.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y" id="bm_id3145113" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texobjy" 
id="bm_id3145113" localize="false"/>
 <paragraph role="heading" id="hd_id3154693" xml-lang="en-US" level="3" 
l10n="U" oldref="35">Object-specific</paragraph>
-<paragraph role="paragraph" id="par_id3153095" xml-lang="en-US" l10n="U" 
oldref="36"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y">Automatically adjusts 
the texture based on the shape and size of the object.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3153095" xml-lang="en-US" l10n="U" 
oldref="36"><ahelp hid="svx/ui/docking3deffects/texobjy">Automatically adjusts 
the texture based on the shape and size of the object.</ahelp></paragraph>
 <table id="tbl_id3150684">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -177,9 +177,9 @@
 </tablerow>
 </table>
 
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y" 
id="bm_id3145799" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texparallely" 
id="bm_id3145799" localize="false"/>
 <paragraph role="heading" id="hd_id3148775" xml-lang="en-US" level="3" 
l10n="U" oldref="38">Parallel</paragraph>
-<paragraph role="paragraph" id="par_id3145730" xml-lang="en-US" l10n="U" 
oldref="39"><ahelp 
hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y">Applies the texture 
parallel to the vertical axis.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3145730" xml-lang="en-US" l10n="U" 
oldref="39"><ahelp hid="svx/ui/docking3deffects/texparallely">Applies the 
texture parallel to the vertical axis.</ahelp></paragraph>
 <table id="tbl_id3149909">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -193,9 +193,9 @@
 </tablerow>
 </table>
 
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y" id="bm_id3154096" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texcircley" 
id="bm_id3154096" localize="false"/>
 <paragraph role="heading" id="hd_id3149377" xml-lang="en-US" level="3" 
l10n="U" oldref="41">Circular</paragraph>
-<paragraph role="paragraph" id="par_id3159348" xml-lang="en-US" l10n="U" 
oldref="42"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y">Wraps 
the vertical axis of the texture pattern around a sphere.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3159348" xml-lang="en-US" l10n="U" 
oldref="42"><ahelp hid="svx/ui/docking3deffects/texcircley">Wraps the vertical 
axis of the texture pattern around a sphere.</ahelp></paragraph>
 <table id="tbl_id3144764">
 <tablerow>
 <tablecell colspan="" rowspan="">
@@ -211,9 +211,9 @@
 
 <paragraph role="heading" id="hd_id3149581" xml-lang="en-US" level="3" 
l10n="U" oldref="44">Filter</paragraph>
 <paragraph role="paragraph" id="par_id3148456" xml-lang="en-US" l10n="U" 
oldref="45">Filters out some of the 'noise' that can occur when you apply a 
texture to a 3D object.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_FILTER" id="bm_id3155085" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/texfilter" 
id="bm_id3155085" localize="false"/>
 <paragraph role="heading" id="hd_id3151319" xml-lang="en-US" level="3" 
l10n="U" oldref="46">Filtering On/Off</paragraph>
-<paragraph role="paragraph" id="par_id3151038" xml-lang="en-US" l10n="U" 
oldref="47"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_FILTER">Blurs 
the texture slightly to remove unwanted speckles.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3151038" xml-lang="en-US" l10n="U" 
oldref="47"><ahelp hid="svx/ui/docking3deffects/texfilter">Blurs the texture 
slightly to remove unwanted speckles.</ahelp></paragraph>
 <table id="tbl_id3148833">
 <tablerow>
 <tablecell colspan="" rowspan="">
diff --git a/source/text/shared/01/05350600.xhp 
b/source/text/shared/01/05350600.xhp
index 462b9b3..c00a8a5 100644
--- a/source/text/shared/01/05350600.xhp
+++ b/source/text/shared/01/05350600.xhp
@@ -32,43 +32,43 @@
 </meta>
 <body>
 <section id="material">
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_MATERIAL" id="bm_id3155182" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/material" 
id="bm_id3155182" localize="false"/>
 <paragraph role="heading" id="hd_id3154349" xml-lang="en-US" level="1" 
l10n="U" oldref="1"><link href="text/shared/01/05350600.xhp" 
name="Material">Material</link></paragraph>
-<paragraph role="paragraph" id="par_id3160463" xml-lang="en-US" l10n="U" 
oldref="2"><ahelp hid="SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_MATERIAL">Changes 
the coloring of the selected 3D object.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3160463" xml-lang="en-US" l10n="U" 
oldref="2"><ahelp hid="svx/ui/docking3deffects/material">Changes the coloring 
of the selected 3D object.</ahelp></paragraph>
 </section>
 <section id="howtoget">
   <embed href="text/shared/00/00040500.xhp#3dmaterial"/>
 </section>
 <paragraph role="heading" id="hd_id3154682" xml-lang="en-US" level="2" 
l10n="U" oldref="4">Material</paragraph>
 <paragraph role="paragraph" id="par_id3152363" xml-lang="en-US" l10n="U" 
oldref="29">Assigns a predefined color scheme or lets you create your own color 
scheme.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_FAVORITES" id="bm_id3149205" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/favorites" 
id="bm_id3149205" localize="false"/>
 <paragraph role="heading" id="hd_id3154497" xml-lang="en-US" level="3" 
l10n="U" oldref="9">Favorites</paragraph>
-<paragraph role="paragraph" id="par_id3153303" xml-lang="en-US" l10n="U" 
oldref="10"><ahelp hid="SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_FAVORITES">Select a 
predefined color scheme, or select <emph>User-defined</emph> to define a custom 
color scheme.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_COLOR" id="bm_id3150710" 
localize="false"/>
+<paragraph role="paragraph" id="par_id3153303" xml-lang="en-US" l10n="U" 
oldref="10"><ahelp hid="svx/ui/docking3deffects/favorites">Select a predefined 
color scheme, or select <emph>User-defined</emph> to define a custom color 
scheme.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/objcolor" 
id="bm_id3150710" localize="false"/>
 <paragraph role="heading" id="hd_id3093440" xml-lang="en-US" level="3" 
l10n="U" oldref="16">Object color</paragraph>
-<paragraph role="paragraph" id="par_id3157896" xml-lang="en-US" l10n="U" 
oldref="17"><ahelp hid="SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_COLOR">Select the 
color that you want to apply to the object.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_COLOR" id="bm_id3151226" 
localize="false"/>
+<paragraph role="paragraph" id="par_id3157896" xml-lang="en-US" l10n="U" 
oldref="17"><ahelp hid="svx/ui/docking3deffects/objcolor">Select the color that 
you want to apply to the object.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/colorbutton3" 
id="bm_id3151226" localize="false"/>
 <paragraph role="heading" id="hd_id3147373" xml-lang="en-US" level="3" 
l10n="U" oldref="18"><link href="text/shared/optionen/01010501.xhp" 
name="Select Color Through the Color Dialog">Select Color Through the Color 
Dialog</link></paragraph>
 <embed href="text/shared/optionen/01010501.xhp#farbentext"/>
 <embed href="text/shared/00/00000406.xhp#farbdial"/>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_EMISSION" id="bm_id3157864" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/illumcolor" 
id="bm_id3157864" localize="false"/>
 <paragraph role="heading" id="hd_id3147571" xml-lang="en-US" level="3" 
l10n="U" oldref="19">Illumination color</paragraph>
-<paragraph role="paragraph" id="par_id3159234" xml-lang="en-US" l10n="U" 
oldref="20"><ahelp hid="SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_EMISSION">Select the 
color to illuminate the object.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_EMISSION_COLOR" 
id="bm_id3143268" localize="false"/>
+<paragraph role="paragraph" id="par_id3159234" xml-lang="en-US" l10n="U" 
oldref="20"><ahelp hid="svx/ui/docking3deffects/illumcolor">Select the color to 
illuminate the object.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/colorbutton4" 
id="bm_id3143268" localize="false"/>
 <paragraph role="heading" id="hd_id3153748" xml-lang="en-US" level="3" 
l10n="U" oldref="21"><link href="text/shared/optionen/01010501.xhp" 
name="Select Color Through the Color Dialog">Select Color Through the Color 
Dialog</link></paragraph>
 <embed href="text/shared/optionen/01010501.xhp#farbentext"/>
 <embed href="text/shared/00/00000406.xhp#farbdial"/>
 <paragraph role="heading" id="hd_id3154983" xml-lang="en-US" level="2" 
l10n="U" oldref="22">Specular</paragraph>
 <paragraph role="paragraph" id="par_id3147008" xml-lang="en-US" l10n="U" 
oldref="23">Sets the light reflection properties for the selected 
object.</paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_SPECULAR" id="bm_id3145383" 
localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/speccolor" 
id="bm_id3145383" localize="false"/>
 <paragraph role="heading" id="hd_id3150355" xml-lang="en-US" level="3" 
l10n="U" oldref="24">Color</paragraph>
-<paragraph role="paragraph" id="par_id3151111" xml-lang="en-US" l10n="U" 
oldref="25"><ahelp hid="SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_SPECULAR">Select the 
color that you want the object to reflect.</ahelp></paragraph>
-<bookmark xml-lang="en-US" 
branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_SPECULAR_COLOR" 
id="bm_id3147243" localize="false"/>
+<paragraph role="paragraph" id="par_id3151111" xml-lang="en-US" l10n="U" 
oldref="25"><ahelp hid="svx/ui/docking3deffects/speccolor">Select the color 
that you want the object to reflect.</ahelp></paragraph>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/colorbutton5" 
id="bm_id3147243" localize="false"/>
 <paragraph role="heading" id="hd_id3152996" xml-lang="en-US" level="3" 
l10n="U" oldref="26"><link href="text/shared/optionen/01010501.xhp" 
name="Select Color Through the Color Dialog">Select Color Through the Color 
Dialog</link></paragraph>
 <embed href="text/shared/optionen/01010501.xhp#farbentext"/>
 <embed href="text/shared/00/00000406.xhp#farbdial"/>
-<bookmark xml-lang="en-US" 
branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_MAT_SPECULAR_INTENSITY" 
id="bm_id3149276" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx/ui/docking3deffects/intensity" 
id="bm_id3149276" localize="false"/>
 <paragraph role="heading" id="hd_id3152909" xml-lang="en-US" level="3" 
l10n="U" oldref="27">Intensity</paragraph>
-<paragraph role="paragraph" id="par_id3159256" xml-lang="en-US" l10n="U" 
oldref="28"><ahelp 
hid="SVX_METRICFIELD_RID_SVXFLOAT_3D_MTR_MAT_SPECULAR_INTENSITY">Enter the 
intensity of the specular effect.</ahelp></paragraph>
+<paragraph role="paragraph" id="par_id3159256" xml-lang="en-US" l10n="U" 
oldref="28"><ahelp hid="svx/ui/docking3deffects/intensity">Enter the intensity 
of the specular effect.</ahelp></paragraph>
 </body>
 </helpdocument>
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