include/svx/obj3d.hxx | 2 include/svx/scene3d.hxx | 4 include/svx/svdedtv.hxx | 10 - include/svx/svdglev.hxx | 4 include/svx/svdglue.hxx | 16 +- include/svx/svdhdl.hxx | 2 include/svx/svdmodel.hxx | 2 include/svx/svdoashp.hxx | 8 - include/svx/svdobj.hxx | 14 +- include/svx/svdocirc.hxx | 22 +-- include/svx/svdoedge.hxx | 4 include/svx/svdograf.hxx | 4 include/svx/svdogrp.hxx | 8 - include/svx/svdomeas.hxx | 4 include/svx/svdopath.hxx | 2 include/svx/svdorect.hxx | 4 include/svx/svdotext.hxx | 4 include/svx/svdovirt.hxx | 8 - include/svx/svdpoev.hxx | 2 include/svx/svdsnpv.hxx | 4 include/svx/svdtrans.hxx | 18 +- svx/source/engine3d/obj3d.cxx | 6 svx/source/engine3d/scene3d.cxx | 10 - svx/source/sdr/properties/circleproperties.cxx | 8 - svx/source/svdraw/svddrgm1.hxx | 12 - svx/source/svdraw/svddrgmt.cxx | 166 ++++++++++++------------ svx/source/svdraw/svdedtv1.cxx | 52 +++---- svx/source/svdraw/svdfmtf.cxx | 10 - svx/source/svdraw/svdglev.cxx | 8 - svx/source/svdraw/svdglue.cxx | 74 +++++----- svx/source/svdraw/svdhdl.cxx | 34 ++--- svx/source/svdraw/svdmodel.cxx | 8 - svx/source/svdraw/svdoashp.cxx | 34 ++--- svx/source/svdraw/svdobj.cxx | 32 ++-- svx/source/svdraw/svdocirc.cxx | 170 ++++++++++++------------- svx/source/svdraw/svdoedge.cxx | 8 - svx/source/svdraw/svdograf.cxx | 8 - svx/source/svdraw/svdogrp.cxx | 32 ++-- svx/source/svdraw/svdomeas.cxx | 52 +++---- svx/source/svdraw/svdopath.cxx | 74 +++++----- svx/source/svdraw/svdorect.cxx | 12 - svx/source/svdraw/svdotxdr.cxx | 2 svx/source/svdraw/svdotxtr.cxx | 12 - svx/source/svdraw/svdovirt.cxx | 20 +- svx/source/svdraw/svdpoev.cxx | 8 - svx/source/svdraw/svdtrans.cxx | 32 ++-- sw/inc/dcontact.hxx | 8 - sw/source/core/draw/dcontact.cxx | 20 +- vcl/source/filter/sgvmain.cxx | 40 ++--- vcl/source/filter/sgvmain.hxx | 16 +- vcl/source/filter/sgvtext.cxx | 14 +- 51 files changed, 564 insertions(+), 564 deletions(-)
New commits: commit a3e2b884f33435eef369ce8cb8eee4bdc5db95af Author: Noel Grandin <n...@peralex.com> Date: Tue Nov 4 14:45:00 2014 +0200 rename nWink->nAngle Change-Id: I3a4cec65307c517684d4f8a291ca73b6a212a857 diff --git a/include/svx/obj3d.hxx b/include/svx/obj3d.hxx index ac7e524..bdba2c3 100644 --- a/include/svx/obj3d.hxx +++ b/include/svx/obj3d.hxx @@ -178,7 +178,7 @@ public: // which is vertical to the screen, plus a shift of the scene. // This means that also the scene (E3dScene) must define this // routine as virtual in its class. - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; // get wireframe polygon for local object. No transform is applied. basegfx::B3DPolyPolygon CreateWireframe() const; diff --git a/include/svx/scene3d.hxx b/include/svx/scene3d.hxx index 332fa2a..aa24245 100644 --- a/include/svx/scene3d.hxx +++ b/include/svx/scene3d.hxx @@ -210,8 +210,8 @@ public: virtual void NbcSetTransform(const basegfx::B3DHomMatrix& rMatrix) SAL_OVERRIDE; virtual void SetTransform(const basegfx::B3DHomMatrix& rMatrix) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; - void RotateScene(const Point& rRef, long nWink, double sn, double cs); + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; + void RotateScene(const Point& rRef, long nAngle, double sn, double cs); // TakeObjName...() is for the display in the UI, for example "3 frames selected". virtual OUString TakeObjNameSingul() const SAL_OVERRIDE; diff --git a/include/svx/svdedtv.hxx b/include/svx/svdedtv.hxx index 13f1159..e29a065 100644 --- a/include/svx/svdedtv.hxx +++ b/include/svx/svdedtv.hxx @@ -215,12 +215,12 @@ public: void ResizeMarkedObj(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bCopy=false); void ResizeMultMarkedObj(const Point& rRef, const Fraction& xFact, const Fraction& yFact, const bool bCopy, const bool bWdh, const bool bHgt); long GetMarkedObjRotate() const; - void RotateMarkedObj(const Point& rRef, long nWink, bool bCopy=false); + void RotateMarkedObj(const Point& rRef, long nAngle, bool bCopy=false); void MirrorMarkedObj(const Point& rRef1, const Point& rRef2, bool bCopy=false); void MirrorMarkedObjHorizontal(bool bCopy=false); void MirrorMarkedObjVertical(bool bCopy=false); long GetMarkedObjShear() const; - void ShearMarkedObj(const Point& rRef, long nWink, bool bVShear=false, bool bCopy=false); + void ShearMarkedObj(const Point& rRef, long nAngle, bool bVShear=false, bool bCopy=false); void CrookMarkedObj(const Point& rRef, const Point& rRad, SdrCrookMode eMode, bool bVertical=false, bool bNoContortion=false, bool bCopy=false); void DistortMarkedObj(const Rectangle& rRef, const XPolygon& rDistortedRect, bool bNoContortion=false, bool bCopy=false); @@ -230,12 +230,12 @@ public: void MoveAllMarked(const Size& rSiz, bool bCopy=false) { MoveMarkedObj (rSiz,bCopy); } void ResizeAllMarked(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bCopy=false) { ResizeMarkedObj (rRef,xFact,yFact,bCopy); } long GetAllMarkedRotate() const { return GetMarkedObjRotate(); } - void RotateAllMarked(const Point& rRef, long nWink, bool bCopy=false) { RotateMarkedObj(rRef,nWink,bCopy); } + void RotateAllMarked(const Point& rRef, long nAngle, bool bCopy=false) { RotateMarkedObj(rRef,nAngle,bCopy); } void MirrorAllMarked(const Point& rRef1, const Point& rRef2, bool bCopy=false) { MirrorMarkedObj(rRef1,rRef2,bCopy); } void MirrorAllMarkedHorizontal(bool bCopy=false) { MirrorMarkedObjHorizontal(bCopy); } void MirrorAllMarkedVertical(bool bCopy=false) { MirrorMarkedObjVertical(bCopy); } long GetAllMarkedShear() const { return GetMarkedObjShear(); } - void ShearAllMarked(const Point& rRef, long nWink, bool bVShear=false, bool bCopy=false) { ShearMarkedObj(rRef,nWink,bVShear,bCopy); } + void ShearAllMarked(const Point& rRef, long nAngle, bool bVShear=false, bool bCopy=false) { ShearMarkedObj(rRef,nAngle,bVShear,bCopy); } void CrookAllMarked(const Point& rRef, const Point& rRad, SdrCrookMode eMode, bool bVertical=false, bool bNoContortion=false, bool bCopy=false) { CrookMarkedObj(rRef,rRad,eMode,bVertical,bNoContortion,bCopy); } void CopyMarked() { CopyMarkedObj(); } bool IsMoveAllowed() const { ForcePossibilities(); return bMoveAllowed && !bMoveProtect; } diff --git a/include/svx/svdglev.hxx b/include/svx/svdglev.hxx index 564831d..cc1022c 100644 --- a/include/svx/svdglev.hxx +++ b/include/svx/svdglev.hxx @@ -79,11 +79,11 @@ public: void MoveMarkedGluePoints (const Size& rSiz, bool bCopy=false); void ResizeMarkedGluePoints(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bCopy=false); - void RotateMarkedGluePoints(const Point& rRef, long nWink, bool bCopy=false); + void RotateMarkedGluePoints(const Point& rRef, long nAngle, bool bCopy=false); void MirrorMarkedGluePoints(const Point& rRef1, const Point& rRef2, bool bCopy=false); void MirrorMarkedGluePointsHorizontal(bool bCopy=false); void MirrorMarkedGluePointsVertical(bool bCopy=false); - void ShearMarkedGluePoints(const Point& rRef, long nWink, bool bVShear=false, bool bCopy=false); + void ShearMarkedGluePoints(const Point& rRef, long nAngle, bool bVShear=false, bool bCopy=false); void CrookMarkedGluePoints(const Point& rRef, const Point& rRad, SdrCrookMode eMode, bool bVertical=false, bool bNoContortion=false, bool bCopy=false); void DistortMarkedGluePoints(const Rectangle& rRef, const XPolygon& rDistortedRect, bool bNoContortion=false, bool bCopy=false); diff --git a/include/svx/svdglue.hxx b/include/svx/svdglue.hxx index 165a7f8..9b7f215 100644 --- a/include/svx/svdglue.hxx +++ b/include/svx/svdglue.hxx @@ -96,12 +96,12 @@ public: Point GetAbsolutePos(const SdrObject& rObj) const; void SetAbsolutePos(const Point& rNewPos, const SdrObject& rObj); long GetAlignAngle() const; - void SetAlignAngle(long nWink); + void SetAlignAngle(long nAngle); long EscDirToAngle(sal_uInt16 nEsc) const; - sal_uInt16 EscAngleToDir(long nWink) const; - void Rotate(const Point& rRef, long nWink, double sn, double cs, const SdrObject* pObj); - void Mirror(const Point& rRef1, const Point& rRef2, long nWink, const SdrObject* pObj); - void Shear (const Point& rRef, long nWink, double tn, bool bVShear, const SdrObject* pObj); + sal_uInt16 EscAngleToDir(long nAngle) const; + void Rotate(const Point& rRef, long nAngle, double sn, double cs, const SdrObject* pObj); + void Mirror(const Point& rRef1, const Point& rRef2, long nAngle, const SdrObject* pObj); + void Shear (const Point& rRef, long nAngle, double tn, bool bVShear, const SdrObject* pObj); }; #define SDRGLUEPOINT_NOTFOUND 0xFFFF @@ -133,10 +133,10 @@ public: void Invalidate(vcl::Window& rWin, const SdrObject* pObj) const; // Temporaer zu setzen fuer Transformationen am Bezugsobjekt void SetReallyAbsolute(bool bOn, const SdrObject& rObj); - void Rotate(const Point& rRef, long nWink, double sn, double cs, const SdrObject* pObj); + void Rotate(const Point& rRef, long nAngle, double sn, double cs, const SdrObject* pObj); void Mirror(const Point& rRef1, const Point& rRef2, const SdrObject* pObj); - void Mirror(const Point& rRef1, const Point& rRef2, long nWink, const SdrObject* pObj); - void Shear (const Point& rRef, long nWink, double tn, bool bVShear, const SdrObject* pObj); + void Mirror(const Point& rRef1, const Point& rRef2, long nAngle, const SdrObject* pObj); + void Shear (const Point& rRef, long nAngle, double tn, bool bVShear, const SdrObject* pObj); }; diff --git a/include/svx/svdmodel.hxx b/include/svx/svdmodel.hxx index efb5403..f51b6b5 100644 --- a/include/svx/svdmodel.hxx +++ b/include/svx/svdmodel.hxx @@ -401,7 +401,7 @@ public: static void TakeUnitStr(FieldUnit eUnit, OUString& rStr); void TakeMetricStr(long nVal, OUString& rStr, bool bNoUnitChars = false, sal_Int32 nNumDigits = -1) const; - void TakeAngleStr(long nWink, OUString& rStr, bool bNoDegChar = false) const; + void TakeAngleStr(long nAngle, OUString& rStr, bool bNoDegChar = false) const; void TakePercentStr(const Fraction& rVal, OUString& rStr, bool bNoPercentChar = false) const; // RecalcPageNums is ordinarily only called by the Page. diff --git a/include/svx/svdoashp.hxx b/include/svx/svdoashp.hxx index 169dd13..513813d 100644 --- a/include/svx/svdoashp.hxx +++ b/include/svx/svdoashp.hxx @@ -189,15 +189,15 @@ public: virtual void Move(const Size& rSiz) SAL_OVERRIDE; virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true) SAL_OVERRIDE; - virtual void Shear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void Shear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual void SetSnapRect(const Rectangle& rRect) SAL_OVERRIDE; virtual void SetLogicRect(const Rectangle& rRect) SAL_OVERRIDE; virtual void NbcMove(const Size& rSiz) SAL_OVERRIDE; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual void NbcSetSnapRect(const Rectangle& rRect) SAL_OVERRIDE; virtual void NbcSetLogicRect(const Rectangle& rRect) SAL_OVERRIDE; @@ -253,7 +253,7 @@ public: virtual void SaveGeoData(SdrObjGeoData &rGeo) const SAL_OVERRIDE; virtual void RestGeoData(const SdrObjGeoData &rGeo) SAL_OVERRIDE; - // need to take fObjectRotation instead of aGeo.nWink, replace it temporary + // need to take fObjectRotation instead of aGeo.nAngle, replace it temporary virtual bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const SAL_OVERRIDE; virtual void TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon) SAL_OVERRIDE; diff --git a/include/svx/svdobj.hxx b/include/svx/svdobj.hxx index 4f9c1ac..3ae4f23 100644 --- a/include/svx/svdobj.hxx +++ b/include/svx/svdobj.hxx @@ -422,7 +422,7 @@ protected: void ImpForcePlusData(); - OUString GetAngleStr(long nWink, bool bNoDegChar = false) const; + OUString GetAngleStr(long nAngle, bool bNoDegChar = false) const; OUString GetMetrStr(long nVal, MapUnit eWantMap=MAP_MM, bool bNoUnitChars = false) const; // bNotMyself=true means: set only ObjList to dirty, don't mark this object as dirty. @@ -673,15 +673,15 @@ public: // Nbc bedeutet: 'NoBroadcast'. virtual void NbcMove (const Size& rSiz); virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact); - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs); + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs); virtual void NbcMirror(const Point& rRef1, const Point& rRef2); - virtual void NbcShear (const Point& rRef, long nWink, double tn, bool bVShear); + virtual void NbcShear (const Point& rRef, long nAngle, double tn, bool bVShear); virtual void Move (const Size& rSiz); virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true); - virtual void Rotate(const Point& rRef, long nWink, double sn, double cs); + virtual void Rotate(const Point& rRef, long nAngle, double sn, double cs); virtual void Mirror(const Point& rRef1, const Point& rRef2); - virtual void Shear (const Point& rRef, long nWink, double tn, bool bVShear); + virtual void Shear (const Point& rRef, long nAngle, double tn, bool bVShear); // Die relative Position eines Zeichenobjektes ist die Entfernung der // linken oberen Eche des logisch umschliessenden Rechtecks (SnapRect) @@ -831,9 +831,9 @@ public: // to be set temporarily when transforming related object(?) void SetGlueReallyAbsolute(bool bOn); - void NbcRotateGluePoints(const Point& rRef, long nWink, double sn, double cs); + void NbcRotateGluePoints(const Point& rRef, long nAngle, double sn, double cs); void NbcMirrorGluePoints(const Point& rRef1, const Point& rRef2); - void NbcShearGluePoints (const Point& rRef, long nWink, double tn, bool bVShear); + void NbcShearGluePoints (const Point& rRef, long nAngle, double tn, bool bVShear); // is object an edge? virtual bool IsEdge() const; diff --git a/include/svx/svdocirc.hxx b/include/svx/svdocirc.hxx index 14e8f46..169ef35 100644 --- a/include/svx/svdocirc.hxx +++ b/include/svx/svdocirc.hxx @@ -114,7 +114,7 @@ public: virtual void NbcMove(const Size& aSiz) SAL_OVERRIDE; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear (const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear (const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual SdrObject* DoConvertToPolyObj(bool bBezier, bool bAddText) const SAL_OVERRIDE; protected: diff --git a/include/svx/svdoedge.hxx b/include/svx/svdoedge.hxx index 438c5e7..04351a0 100644 --- a/include/svx/svdoedge.hxx +++ b/include/svx/svdoedge.hxx @@ -267,9 +267,9 @@ public: virtual void NbcResize(const Point& rRefPnt, const Fraction& aXFact, const Fraction& aYFact) SAL_OVERRIDE; // #i54102# added rotate, mirrorn and shear support - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; // #102344# Added missing implementation virtual void NbcSetAnchorPos(const Point& rPnt) SAL_OVERRIDE; diff --git a/include/svx/svdograf.hxx b/include/svx/svdograf.hxx index e600609..cd47a207 100644 --- a/include/svx/svdograf.hxx +++ b/include/svx/svdograf.hxx @@ -163,9 +163,9 @@ public: virtual SdrHdl* GetHdl(sal_uInt32 nHdlNum) const SAL_OVERRIDE; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear (const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear (const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual void NbcSetSnapRect(const Rectangle& rRect) SAL_OVERRIDE; virtual void NbcSetLogicRect(const Rectangle& rRect) SAL_OVERRIDE; virtual SdrObjGeoData* NewGeoData() const SAL_OVERRIDE; diff --git a/include/svx/svdogrp.hxx b/include/svx/svdogrp.hxx index 4a89e8f..c209532 100644 --- a/include/svx/svdogrp.hxx +++ b/include/svx/svdogrp.hxx @@ -86,9 +86,9 @@ public: virtual void Move(const Size& rSiz) SAL_OVERRIDE; virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true) SAL_OVERRIDE; - virtual void Rotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void Rotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void Mirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void Shear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void Shear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual void SetAnchorPos(const Point& rPnt) SAL_OVERRIDE; virtual void SetRelativePos(const Point& rPnt) SAL_OVERRIDE; virtual void SetSnapRect(const Rectangle& rRect) SAL_OVERRIDE; @@ -96,9 +96,9 @@ public: virtual void NbcMove(const Size& rSiz) SAL_OVERRIDE; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual void NbcSetAnchorPos(const Point& rPnt) SAL_OVERRIDE; virtual void NbcSetRelativePos(const Point& rPnt) SAL_OVERRIDE; virtual void NbcSetSnapRect(const Rectangle& rRect) SAL_OVERRIDE; diff --git a/include/svx/svdomeas.hxx b/include/svx/svdomeas.hxx index 5cea5fe..4c6dbb3 100644 --- a/include/svx/svdomeas.hxx +++ b/include/svx/svdomeas.hxx @@ -118,9 +118,9 @@ public: virtual void NbcMove(const Size& rSiz) SAL_OVERRIDE; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual long GetRotateAngle() const SAL_OVERRIDE; virtual void RecalcSnapRect() SAL_OVERRIDE; diff --git a/include/svx/svdorect.hxx b/include/svx/svdorect.hxx index afd1d57..ef88cd2 100644 --- a/include/svx/svdorect.hxx +++ b/include/svx/svdorect.hxx @@ -106,9 +106,9 @@ public: virtual void NbcMove(const Size& rSiz) SAL_OVERRIDE; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual bool DoMacro(const SdrObjMacroHitRec& rRec) SAL_OVERRIDE; virtual OUString GetMacroPopupComment(const SdrObjMacroHitRec& rRec) const SAL_OVERRIDE; diff --git a/include/svx/svdotext.hxx b/include/svx/svdotext.hxx index 40cbacd..b700255 100644 --- a/include/svx/svdotext.hxx +++ b/include/svx/svdotext.hxx @@ -469,9 +469,9 @@ public: virtual void NbcMove(const Size& rSiz) SAL_OVERRIDE; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual bool HasTextEdit() const SAL_OVERRIDE; virtual bool BegTextEdit(SdrOutliner& rOutl) SAL_OVERRIDE; diff --git a/include/svx/svdovirt.hxx b/include/svx/svdovirt.hxx index 766b807..36cc430 100644 --- a/include/svx/svdovirt.hxx +++ b/include/svx/svdovirt.hxx @@ -102,15 +102,15 @@ public: virtual void NbcMove(const Size& rSiz) SAL_OVERRIDE; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual void Move(const Size& rSiz) SAL_OVERRIDE; virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true) SAL_OVERRIDE; - virtual void Rotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void Rotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void Mirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void Shear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void Shear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual void RecalcSnapRect() SAL_OVERRIDE; virtual const Rectangle& GetSnapRect() const SAL_OVERRIDE; diff --git a/include/svx/svdpoev.hxx b/include/svx/svdpoev.hxx index ef73aa4..e7a47c6 100644 --- a/include/svx/svdpoev.hxx +++ b/include/svx/svdpoev.hxx @@ -65,7 +65,7 @@ public: void MoveMarkedPoints(const Size& rSiz); void ResizeMarkedPoints(const Point& rRef, const Fraction& xFact, const Fraction& yFact); - void RotateMarkedPoints(const Point& rRef, long nWink); + void RotateMarkedPoints(const Point& rRef, long nAngle); // Hierbei entstehen eventuell beliebig viele neue Objekte: void RipUpAtMarkedPoints() SAL_OVERRIDE; diff --git a/include/svx/svdsnpv.hxx b/include/svx/svdsnpv.hxx index 815656a..93dff24 100644 --- a/include/svx/svdsnpv.hxx +++ b/include/svx/svdsnpv.hxx @@ -187,7 +187,7 @@ public: // Der Winkelfang ist unabhaengig vom Koordinatenfang // und somit von der Einstellung IsSnapEnabled() // Es sollten nur Werte angegeben werden fuer die gilt: - // 36000 modulu nWink = 0 + // 36000 modulu nAngle = 0 // Implementiert fuer: // - Rotate (Dragging) // - Shear (Dragging) @@ -195,7 +195,7 @@ public: // Persistent. void SetAngleSnapEnabled(bool bOn) { bAngleSnapEnab=bOn; } bool IsAngleSnapEnabled() const { return bAngleSnapEnab; } - void SetSnapAngle(long nWink) { nSnapAngle=nWink; } + void SetSnapAngle(long nAngle) { nSnapAngle=nAngle; } long GetSnapAngle() const { return nSnapAngle; } // Ortho hat je nach Kontext verschiedene Effekte: diff --git a/include/svx/svdtrans.hxx b/include/svx/svdtrans.hxx index e79bbb8..0dca975 100644 --- a/include/svx/svdtrans.hxx +++ b/include/svx/svdtrans.hxx @@ -31,12 +31,12 @@ // Winkelangaben der DrawingEngine sind 1/100 Degree -// #i19054# nowhere used, removed // const int nWinkDiv=100; +// #i19054# nowhere used, removed // const int nAngleDiv=100; // Um Winkel der DrawingEngine mit den Trigonometrischen Funktionen // verarbeiten zu koennen, muessen sie zunaest ins Bogenmass umgerechnet // werden. Dies gestaltet sich recht einfach mit der folgenden Konstanten -// nPi180. Sei nWink ein Winkel in 1/100 Deg so schreibt man z.B.: -// double nSin=sin(nWink*nPi180); +// nPi180. Sei nAngle ein Winkel in 1/100 Deg so schreibt man z.B.: +// double nSin=sin(nAngle*nPi180); // Rueckwandlung entsprechend durch Teilen. const double nPi=3.14159265358979323846; const double nPi180=0.000174532925199432957692222; // Bei zuweing Stellen ist tan(4500*nPi180)!=1.0 @@ -79,7 +79,7 @@ void ShearXPoly(XPolygon& rPoly, const Point& rRef, double tn, bool bVShear = fa inline double GetCrookAngle(Point& rPnt, const Point& rCenter, const Point& rRad, bool bVertical); // Die folgenden Methoden behandeln einen Punkt eines XPolygons, wobei die // benachbarten Kontrollpunkte des eigentlichen Punktes ggf. in pC1/pC2 -// uebergeben werden. Ueber rSin/rCos wird gleichzeitig sin(nWink) und cos(nWink) +// uebergeben werden. Ueber rSin/rCos wird gleichzeitig sin(nAngle) und cos(nAngle) // zurueckgegeben. // Der Rueckgabewinkel ist hier ebenfalls in Rad. double CrookRotateXPoint(Point& rPnt, Point* pC1, Point* pC2, const Point& rCenter, @@ -133,17 +133,17 @@ inline void ShearPoint(Point& rPnt, const Point& rRef, double tn, bool bVShear) inline double GetCrookAngle(Point& rPnt, const Point& rCenter, const Point& rRad, bool bVertical) { - double nWink; + double nAngle; if (bVertical) { long dy=rPnt.Y()-rCenter.Y(); - nWink=(double)dy/(double)rRad.Y(); + nAngle=(double)dy/(double)rRad.Y(); rPnt.Y()=rCenter.Y(); } else { long dx=rCenter.X()-rPnt.X(); - nWink=(double)dx/(double)rRad.X(); + nAngle=(double)dx/(double)rRad.X(); rPnt.X()=rCenter.X(); } - return nWink; + return nAngle; } /**************************************************************************************************/ @@ -157,7 +157,7 @@ inline double GetCrookAngle(Point& rPnt, const Point& rCenter, const Point& rRad SVX_DLLPUBLIC long GetAngle(const Point& rPnt); long NormAngle180(long a); // Winkel normalisieren auf -180.00..179.99 SVX_DLLPUBLIC long NormAngle360(long a); // Winkel normalisieren auf 0.00..359.99 -sal_uInt16 GetAngleSector(long nWink); // Sektor im kartesischen Koordinatensystem bestimmen +sal_uInt16 GetAngleSector(long nAngle); // Sektor im kartesischen Koordinatensystem bestimmen // Berechnet die Laenge von (0,0) via a^2 + b^2 = c^2 // Zur Vermeidung von Ueberlaeufen werden ggf. einige Stellen ignoriert. long GetLen(const Point& rPnt); diff --git a/svx/source/engine3d/obj3d.cxx b/svx/source/engine3d/obj3d.cxx index 831b7c2..9e86153 100644 --- a/svx/source/engine3d/obj3d.cxx +++ b/svx/source/engine3d/obj3d.cxx @@ -738,21 +738,21 @@ void E3dObject::RestGeoData(const SdrObjGeoData& rGeo) // happened is a rotation around the axis perpendicular to the screen and that // is regardless of how the scene has been rotated up until now. -void E3dObject::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void E3dObject::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { // So currently the glue points are defined relative to the scene aOutRect. // Before turning the glue points are defined relative to the page. They // take no part in the rotation of the scene. To ensure this, there is the // SetGlueReallyAbsolute(sal_True); - double fWinkelInRad = nWink/100.0 * F_PI180; + double fWinkelInRad = nAngle/100.0 * F_PI180; basegfx::B3DHomMatrix aRotateZ; aRotateZ.rotate(0.0, 0.0, fWinkelInRad); NbcSetTransform(aRotateZ * GetTransform()); SetRectsDirty(); // This forces a recalculation of all BoundRects - NbcRotateGluePoints(rRef,nWink,sn,cs); // Rotate the glue points (who still + NbcRotateGluePoints(rRef,nAngle,sn,cs); // Rotate the glue points (who still // have coordinates relative to the // original page) SetGlueReallyAbsolute(false); // from now they are again relative to BoundRect (that is defined as aOutRect) diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx index 9d5336f..71eda45 100644 --- a/svx/source/engine3d/scene3d.cxx +++ b/svx/source/engine3d/scene3d.cxx @@ -534,7 +534,7 @@ void E3dScene::Notify(SfxBroadcaster &rBC, const SfxHint &rHint) E3dObject::Notify(rBC, rHint); } -void E3dScene::RotateScene (const Point& rRef, long /*nWink*/, double sn, double cs) +void E3dScene::RotateScene (const Point& rRef, long /*nAngle*/, double sn, double cs) { Point UpperLeft, LowerRight, Center, NewCenter; @@ -623,7 +623,7 @@ void E3dScene::SetTransform(const basegfx::B3DHomMatrix& rMatrix) } } -void E3dScene::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void E3dScene::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { // So currently the glue points are defined relative to the scene aOutRect. // Before turning the glue points are defined relative to the page. They @@ -636,15 +636,15 @@ void E3dScene::NbcRotate(const Point& rRef, long nWink, double sn, double cs) // objects. So going through the entire list and rotate around the Z axis // through the enter of aOutRect's (Steiner's theorem), so RotateZ - RotateScene (rRef, nWink, sn, cs); // Rotates the scene - double fWinkelInRad = nWink/100.0 * F_PI180; + RotateScene (rRef, nAngle, sn, cs); // Rotates the scene + double fWinkelInRad = nAngle/100.0 * F_PI180; basegfx::B3DHomMatrix aRotation; aRotation.rotate(0.0, 0.0, fWinkelInRad); NbcSetTransform(aRotation * GetTransform()); SetRectsDirty(); // This forces a recalculation of all BoundRects - NbcRotateGluePoints(rRef,nWink,sn,cs); // Rotate the glue points (who still + NbcRotateGluePoints(rRef,nAngle,sn,cs); // Rotate the glue points (who still // have coordinates relative to the // original page) SetGlueReallyAbsolute(false); // from now they are again relative to BoundRect (that is defined as aOutRect) diff --git a/svx/source/svdraw/svddrgm1.hxx b/svx/source/svdraw/svddrgm1.hxx index 46f99ab..4845fba 100644 --- a/svx/source/svdraw/svddrgm1.hxx +++ b/svx/source/svdraw/svddrgm1.hxx @@ -54,7 +54,7 @@ private: double nSin; double nCos; long nAngle0; - long nWink; + long nAngle; bool bRight; public: @@ -76,7 +76,7 @@ class SdrDragShear : public SdrDragMethod private: Fraction aFact; long nAngle0; - long nWink; + long nAngle; double nTan; bool bVertical; // contort vertically bool bResize; // shear and resize @@ -101,7 +101,7 @@ class SdrDragMirror : public SdrDragMethod { private: Point aDif; - long nWink; + long nAngle; bool bMirrored; bool bSide0; @@ -167,7 +167,7 @@ private: bool bUpr; bool bLwr; bool bAtCenter; - long nWink; + long nAngle; long nMarkSize; SdrCrookMode eMode; diff --git a/svx/source/svdraw/svddrgmt.cxx b/svx/source/svdraw/svddrgmt.cxx index 6a814d2..920df9f 100644 --- a/svx/source/svdraw/svddrgmt.cxx +++ b/svx/source/svdraw/svddrgmt.cxx @@ -1086,13 +1086,13 @@ void SdrDragMovHdl::MoveSdrDrag(const Point& rNoSnapPnt) if (pH!=NULL) { Point aRef(pH->GetPos()); - long nWink=NormAngle360(GetAngle(aPnt-aRef)); - long nNewAngle=nWink; + long nAngle=NormAngle360(GetAngle(aPnt-aRef)); + long nNewAngle=nAngle; nNewAngle+=nSA/2; nNewAngle/=nSA; nNewAngle*=nSA; nNewAngle=NormAngle360(nNewAngle); - double a=(nNewAngle-nWink)*nPi180; + double a=(nNewAngle-nAngle)*nPi180; double nSin=sin(a); double nCos=cos(a); RotatePoint(aPnt,aRef,nSin,nCos); @@ -2108,7 +2108,7 @@ TYPEINIT1(SdrDragRotate,SdrDragMethod); void SdrDragRotate::applyCurrentTransformationToSdrObject(SdrObject& rTarget) { - rTarget.Rotate(DragStat().GetRef1(), nWink, sin(nWink*nPi180), cos(nWink*nPi180)); + rTarget.Rotate(DragStat().GetRef1(), nAngle, sin(nAngle*nPi180), cos(nAngle*nPi180)); } SdrDragRotate::SdrDragRotate(SdrDragView& rNewView) @@ -2116,7 +2116,7 @@ SdrDragRotate::SdrDragRotate(SdrDragView& rNewView) nSin(0.0), nCos(1.0), nAngle0(0), - nWink(0), + nAngle(0), bRight(false) { } @@ -2125,9 +2125,9 @@ void SdrDragRotate::TakeSdrDragComment(OUString& rStr) const { ImpTakeDescriptionStr(STR_DragMethRotate, rStr); rStr += " ("; - sal_Int32 nTmpAngle(NormAngle360(nWink)); + sal_Int32 nTmpAngle(NormAngle360(nAngle)); - if(bRight && nWink) + if(bRight && nAngle) { nTmpAngle -= 36000; } @@ -2188,9 +2188,9 @@ void SdrDragRotate::MoveSdrDrag(const Point& rPnt_) nNewAngle=NormAngle180(nNewAngle); - if (nWink!=nNewAngle) + if (nAngle!=nNewAngle) { - sal_uInt16 nSekt0=GetAngleSector(nWink); + sal_uInt16 nSekt0=GetAngleSector(nAngle); sal_uInt16 nSekt1=GetAngleSector(nNewAngle); if (nSekt0==0 && nSekt1==3) @@ -2199,8 +2199,8 @@ void SdrDragRotate::MoveSdrDrag(const Point& rPnt_) if (nSekt0==3 && nSekt1==0) bRight=false; - nWink=nNewAngle; - double a=nWink*nPi180; + nAngle=nNewAngle; + double a=nAngle*nPi180; double nSin1=sin(a); // calculate now, so as little time as possible double nCos1=cos(a); // passes between Hide() and Show() Hide(); @@ -2216,19 +2216,19 @@ bool SdrDragRotate::EndSdrDrag(bool bCopy) { Hide(); - if (nWink!=0) + if (nAngle!=0) { if (IsDraggingPoints()) { - getSdrDragView().RotateMarkedPoints(DragStat().GetRef1(),nWink); + getSdrDragView().RotateMarkedPoints(DragStat().GetRef1(),nAngle); } else if (IsDraggingGluePoints()) { - getSdrDragView().RotateMarkedGluePoints(DragStat().GetRef1(),nWink,bCopy); + getSdrDragView().RotateMarkedGluePoints(DragStat().GetRef1(),nAngle,bCopy); } else { - getSdrDragView().RotateMarkedObj(DragStat().GetRef1(),nWink,bCopy); + getSdrDragView().RotateMarkedObj(DragStat().GetRef1(),nAngle,bCopy); } } return true; @@ -2247,7 +2247,7 @@ SdrDragShear::SdrDragShear(SdrDragView& rNewView, bool bSlant1) : SdrDragMethod(rNewView), aFact(1,1), nAngle0(0), - nWink(0), + nAngle(0), nTan(0.0), bVertical(false), bResize(false), @@ -2261,7 +2261,7 @@ void SdrDragShear::TakeSdrDragComment(OUString& rStr) const ImpTakeDescriptionStr(STR_DragMethShear, rStr); rStr += " ("; - sal_Int32 nTmpAngle(nWink); + sal_Int32 nTmpAngle(nAngle); if(bUpSideDown) nTmpAngle += 18000; @@ -2431,11 +2431,11 @@ void SdrDragShear::MoveSdrDrag(const Point& rPnt) if (bNeg) nNewAngle=-nNewAngle; - if (nWink!=nNewAngle || aFact!=aNeuFact) + if (nAngle!=nNewAngle || aFact!=aNeuFact) { - nWink=nNewAngle; + nAngle=nNewAngle; aFact=aNeuFact; - double a=nWink*nPi180; + double a=nAngle*nPi180; double nTan1=tan(a); // calculate now, so as little time as possible passes between Hide() and Show() Hide(); nTan=nTan1; @@ -2459,9 +2459,9 @@ void SdrDragShear::applyCurrentTransformationToSdrObject(SdrObject& rTarget) } } - if (nWink!=0) + if (nAngle!=0) { - rTarget.Shear(DragStat().GetRef1(),nWink,tan(nWink*nPi180),bVertical); + rTarget.Shear(DragStat().GetRef1(),nAngle,tan(nAngle*nPi180),bVertical); } } @@ -2472,9 +2472,9 @@ bool SdrDragShear::EndSdrDrag(bool bCopy) if (bResize && aFact==Fraction(1,1)) bResize=false; - if (nWink!=0 || bResize) + if (nAngle!=0 || bResize) { - if (nWink!=0 && bResize) + if (nAngle!=0 && bResize) { OUString aStr; ImpTakeDescriptionStr(STR_EditShear,aStr); @@ -2499,12 +2499,12 @@ bool SdrDragShear::EndSdrDrag(bool bCopy) bCopy=false; } - if (nWink!=0) + if (nAngle!=0) { - getSdrDragView().ShearMarkedObj(DragStat().GetRef1(),nWink,bVertical,bCopy); + getSdrDragView().ShearMarkedObj(DragStat().GetRef1(),nAngle,bVertical,bCopy); } - if (nWink!=0 && bResize) + if (nAngle!=0 && bResize) getSdrDragView().EndUndo(); return true; @@ -2535,7 +2535,7 @@ void SdrDragMirror::applyCurrentTransformationToSdrObject(SdrObject& rTarget) SdrDragMirror::SdrDragMirror(SdrDragView& rNewView) : SdrDragMethod(rNewView), - nWink(0), + nAngle(0), bMirrored(false), bSide0(false) { @@ -2544,7 +2544,7 @@ SdrDragMirror::SdrDragMirror(SdrDragView& rNewView) bool SdrDragMirror::ImpCheckSide(const Point& rPnt) const { long nAngle1=GetAngle(rPnt-DragStat().GetRef1()); - nAngle1-=nWink; + nAngle1-=nAngle; nAngle1=NormAngle360(nAngle1); return nAngle1<18000; @@ -2579,7 +2579,7 @@ bool SdrDragMirror::BeginSdrDrag() aDif=pH2->GetPos()-pH1->GetPos(); bool b90=(aDif.X()==0) || aDif.Y()==0; bool b45=b90 || (std::abs(aDif.X()) == std::abs(aDif.Y())); - nWink=NormAngle360(GetAngle(aDif)); + nAngle=NormAngle360(GetAngle(aDif)); if (!getSdrDragView().IsMirrorAllowed(false,false) && !b45) return false; // free choice of axis angle not allowed @@ -2834,7 +2834,7 @@ SdrDragCrook::SdrDragCrook(SdrDragView& rNewView) bUpr(false), bLwr(false), bAtCenter(false), - nWink(0), + nAngle(0), nMarkSize(0), eMode(SDRCROOK_ROTATE) { @@ -2848,7 +2848,7 @@ void SdrDragCrook::TakeSdrDragComment(OUString& rStr) const { rStr += " ("; - sal_Int32 nVal(nWink); + sal_Int32 nVal(nAngle); if(bAtCenter) nVal *= 2; @@ -3198,7 +3198,7 @@ void SdrDragCrook::MoveSdrDrag(const Point& rPnt) } long nNeuRad=0; - nWink=0; + nAngle=0; if (bValid) { @@ -3255,18 +3255,18 @@ void SdrDragCrook::MoveSdrDrag(const Point& rPnt) nMul*=2; aNeuFact=Fraction(nMul,nMarkSize); - nWink=nPntWink; + nAngle=nPntWink; } else { - nWink=(long)((nMarkSize*360/nUmfang)*100)/2; + nAngle=(long)((nMarkSize*360/nUmfang)*100)/2; - if (nWink==0) + if (nAngle==0) bValid=false; } } - if (nWink==0 || nNeuRad==0) + if (nAngle==0 || nNeuRad==0) bValid=false; if (!bValid) diff --git a/svx/source/svdraw/svdedtv1.cxx b/svx/source/svdraw/svdedtv1.cxx index d2ce026..1ba5f40 100644 --- a/svx/source/svdraw/svdedtv1.cxx +++ b/svx/source/svdraw/svdedtv1.cxx @@ -303,21 +303,21 @@ long SdrEditView::GetMarkedObjRotate() const return nRetval; //sal_Bool b1st=true; //sal_Bool bOk=true; - //long nWink=0; + //long nAngle=0; //sal_uIntPtr nMarkAnz=GetMarkedObjectCount(); //for (sal_uIntPtr nm=0; nm<nMarkAnz && bOk; nm++) { // SdrMark* pM=GetSdrMarkByIndex(nm); // SdrObject* pO=pM->GetMarkedSdrObj(); // long nAngle2=pO->GetRotateAngle(); - // if (b1st) nWink=nAngle2; - // else if (nAngle2!=nWink) bOk=false; + // if (b1st) nAngle=nAngle2; + // else if (nAngle2!=nAngle) bOk=false; // b1st=false; //} - //if (!bOk) nWink=0; - //return nWink; + //if (!bOk) nAngle=0; + //return nAngle; } -void SdrEditView::RotateMarkedObj(const Point& rRef, long nWink, bool bCopy) +void SdrEditView::RotateMarkedObj(const Point& rRef, long nAngle, bool bCopy) { const bool bUndo = IsUndoEnabled(); if( bUndo ) @@ -331,8 +331,8 @@ void SdrEditView::RotateMarkedObj(const Point& rRef, long nWink, bool bCopy) if (bCopy) CopyMarkedObj(); - double nSin=sin(nWink*nPi180); - double nCos=cos(nWink*nPi180); + double nSin=sin(nAngle*nPi180); + double nCos=cos(nAngle*nPi180); const size_t nMarkAnz(GetMarkedObjectCount()); if(nMarkAnz) @@ -359,7 +359,7 @@ void SdrEditView::RotateMarkedObj(const Point& rRef, long nWink, bool bCopy) aUpdaters.push_back(new E3DModifySceneSnapRectUpdater(pO)); } - pO->Rotate(rRef,nWink,nSin,nCos); + pO->Rotate(rRef,nAngle,nSin,nCos); } // fire scene updaters @@ -454,23 +454,23 @@ long SdrEditView::GetMarkedObjShear() const { bool b1st=true; bool bOk=true; - long nWink=0; + long nAngle=0; const size_t nMarkAnz=GetMarkedObjectCount(); for (size_t nm=0; nm<nMarkAnz && bOk; ++nm) { SdrMark* pM=GetSdrMarkByIndex(nm); SdrObject* pO=pM->GetMarkedSdrObj(); long nAngle2=pO->GetShearAngle(); - if (b1st) nWink=nAngle2; - else if (nAngle2!=nWink) bOk=false; + if (b1st) nAngle=nAngle2; + else if (nAngle2!=nAngle) bOk=false; b1st=false; } - if (nWink>SDRMAXSHEAR) nWink=SDRMAXSHEAR; - if (nWink<-SDRMAXSHEAR) nWink=-SDRMAXSHEAR; - if (!bOk) nWink=0; - return nWink; + if (nAngle>SDRMAXSHEAR) nAngle=SDRMAXSHEAR; + if (nAngle<-SDRMAXSHEAR) nAngle=-SDRMAXSHEAR; + if (!bOk) nAngle=0; + return nAngle; } -void SdrEditView::ShearMarkedObj(const Point& rRef, long nWink, bool bVShear, bool bCopy) +void SdrEditView::ShearMarkedObj(const Point& rRef, long nAngle, bool bVShear, bool bCopy) { const bool bUndo = IsUndoEnabled(); @@ -486,7 +486,7 @@ void SdrEditView::ShearMarkedObj(const Point& rRef, long nWink, bool bVShear, bo if (bCopy) CopyMarkedObj(); - double nTan=tan(nWink*nPi180); + double nTan=tan(nAngle*nPi180); const size_t nMarkAnz=GetMarkedObjectCount(); for (size_t nm=0; nm<nMarkAnz; ++nm) { @@ -498,7 +498,7 @@ void SdrEditView::ShearMarkedObj(const Point& rRef, long nWink, bool bVShear, bo AddUndoActions( vConnectorUndoActions ); AddUndo( GetModel()->GetSdrUndoFactory().CreateUndoGeoObject(*pO)); } - pO->Shear(rRef,nWink,nTan,bVShear); + pO->Shear(rRef,nAngle,nTan,bVShear); } if( bUndo ) @@ -560,7 +560,7 @@ void SdrEditView::ImpCrookObj(SdrObject* pO, const Point& rRef, const Point& rRa Point aCtr1(aCtr0); bool bRotOk(false); double nSin(0.0), nCos(1.0); - double nWink(0.0); + double nAngle(0.0); if(0 != rRad.X() && 0 != rRad.Y()) { @@ -568,16 +568,16 @@ void SdrEditView::ImpCrookObj(SdrObject* pO, const Point& rRef, const Point& rRa switch (eMode) { - case SDRCROOK_ROTATE : nWink=CrookRotateXPoint (aCtr1,NULL,NULL,rRef,rRad,nSin,nCos,bVertical); bRotOk=bRotate; break; - case SDRCROOK_SLANT : nWink=CrookSlantXPoint (aCtr1,NULL,NULL,rRef,rRad,nSin,nCos,bVertical); break; - case SDRCROOK_STRETCH: nWink=CrookStretchXPoint(aCtr1,NULL,NULL,rRef,rRad,nSin,nCos,bVertical,rMarkRect); break; + case SDRCROOK_ROTATE : nAngle=CrookRotateXPoint (aCtr1,NULL,NULL,rRef,rRad,nSin,nCos,bVertical); bRotOk=bRotate; break; + case SDRCROOK_SLANT : nAngle=CrookSlantXPoint (aCtr1,NULL,NULL,rRef,rRad,nSin,nCos,bVertical); break; + case SDRCROOK_STRETCH: nAngle=CrookStretchXPoint(aCtr1,NULL,NULL,rRef,rRad,nSin,nCos,bVertical,rMarkRect); break; } } aCtr1 -= aCtr0; if(bRotOk) - pO->Rotate(aCtr0, Round(nWink/nPi180), nSin, nCos); + pO->Rotate(aCtr0, Round(nAngle/nPi180), nSin, nCos); pO->Move(Size(aCtr1.X(),aCtr1.Y())); } diff --git a/svx/source/svdraw/svdfmtf.cxx b/svx/source/svdraw/svdfmtf.cxx index 4d42923..a457b22 100644 --- a/svx/source/svdraw/svdfmtf.cxx +++ b/svx/source/svdraw/svdfmtf.cxx @@ -1040,14 +1040,14 @@ void ImpSdrGDIMetaFileImport::ImportText( const Point& rPos, const OUString& rSt aAttr.Put(XFillColorItem(OUString(), aFnt.GetFillColor())); pText->SetMergedItemSet(aAttr); } - sal_uInt32 nWink = aFnt.GetOrientation(); - if ( nWink ) + sal_uInt32 nAngle = aFnt.GetOrientation(); + if ( nAngle ) { - nWink*=10; - double a=nWink*nPi180; + nAngle*=10; + double a=nAngle*nPi180; double nSin=sin(a); double nCos=cos(a); - pText->NbcRotate(aPos,nWink,nSin,nCos); + pText->NbcRotate(aPos,nAngle,nSin,nCos); } InsertObj( pText, false ); } diff --git a/svx/source/svdraw/svdglev.cxx b/svx/source/svdraw/svdglev.cxx index 107f5c6..03f94ab 100644 --- a/svx/source/svdraw/svdglev.cxx +++ b/svx/source/svdraw/svdglev.cxx @@ -400,16 +400,16 @@ static void ImpRotate(Point& rPt, const void* p1, const void* /*p2*/, const void RotatePoint(rPt,*(const Point*)p1,*(const double*)p3,*(const double*)p4); } -void SdrGlueEditView::RotateMarkedGluePoints(const Point& rRef, long nWink, bool bCopy) +void SdrGlueEditView::RotateMarkedGluePoints(const Point& rRef, long nAngle, bool bCopy) { ForceUndirtyMrkPnt(); OUString aStr(ImpGetResStr(STR_EditRotate)); if (bCopy) aStr+=ImpGetResStr(STR_EditWithCopy); BegUndo(aStr,GetDescriptionOfMarkedGluePoints(),SDRREPFUNC_OBJ_ROTATE); if (bCopy) ImpCopyMarkedGluePoints(); - double nSin=sin(nWink*nPi180); - double nCos=cos(nWink*nPi180); - ImpTransformMarkedGluePoints(ImpRotate,&rRef,&nWink,&nSin,&nCos); + double nSin=sin(nAngle*nPi180); + double nCos=cos(nAngle*nPi180); + ImpTransformMarkedGluePoints(ImpRotate,&rRef,&nAngle,&nSin,&nCos); EndUndo(); AdjustMarkHdl(); } diff --git a/svx/source/svdraw/svdglue.cxx b/svx/source/svdraw/svdglue.cxx index 4473448..fe7acb1 100644 --- a/svx/source/svdraw/svdglue.cxx +++ b/svx/source/svdraw/svdglue.cxx @@ -136,17 +136,17 @@ long SdrGluePoint::GetAlignAngle() const return 0; } -void SdrGluePoint::SetAlignAngle(long nWink) +void SdrGluePoint::SetAlignAngle(long nAngle) { - nWink=NormAngle360(nWink); - if (nWink>=33750 || nWink<2250) nAlign=SDRHORZALIGN_RIGHT |SDRVERTALIGN_CENTER; - else if (nWink< 6750) nAlign=SDRHORZALIGN_RIGHT |SDRVERTALIGN_TOP ; - else if (nWink<11250) nAlign=SDRHORZALIGN_CENTER|SDRVERTALIGN_TOP ; - else if (nWink<15750) nAlign=SDRHORZALIGN_LEFT |SDRVERTALIGN_TOP ; - else if (nWink<20250) nAlign=SDRHORZALIGN_LEFT |SDRVERTALIGN_CENTER; - else if (nWink<24750) nAlign=SDRHORZALIGN_LEFT |SDRVERTALIGN_BOTTOM; - else if (nWink<29250) nAlign=SDRHORZALIGN_CENTER|SDRVERTALIGN_BOTTOM; - else if (nWink<33750) nAlign=SDRHORZALIGN_RIGHT |SDRVERTALIGN_BOTTOM; + nAngle=NormAngle360(nAngle); + if (nAngle>=33750 || nAngle<2250) nAlign=SDRHORZALIGN_RIGHT |SDRVERTALIGN_CENTER; + else if (nAngle< 6750) nAlign=SDRHORZALIGN_RIGHT |SDRVERTALIGN_TOP ; + else if (nAngle<11250) nAlign=SDRHORZALIGN_CENTER|SDRVERTALIGN_TOP ; + else if (nAngle<15750) nAlign=SDRHORZALIGN_LEFT |SDRVERTALIGN_TOP ; + else if (nAngle<20250) nAlign=SDRHORZALIGN_LEFT |SDRVERTALIGN_CENTER; + else if (nAngle<24750) nAlign=SDRHORZALIGN_LEFT |SDRVERTALIGN_BOTTOM; + else if (nAngle<29250) nAlign=SDRHORZALIGN_CENTER|SDRVERTALIGN_BOTTOM; + else if (nAngle<33750) nAlign=SDRHORZALIGN_RIGHT |SDRVERTALIGN_BOTTOM; } long SdrGluePoint::EscDirToAngle(sal_uInt16 nEsc) const @@ -160,37 +160,37 @@ long SdrGluePoint::EscDirToAngle(sal_uInt16 nEsc) const return 0; } -sal_uInt16 SdrGluePoint::EscAngleToDir(long nWink) const +sal_uInt16 SdrGluePoint::EscAngleToDir(long nAngle) const { - nWink=NormAngle360(nWink); - if (nWink>=31500 || nWink<4500) return SDRESC_RIGHT; - if (nWink<13500) return SDRESC_TOP; - if (nWink<22500) return SDRESC_LEFT; - if (nWink<31500) return SDRESC_BOTTOM; + nAngle=NormAngle360(nAngle); + if (nAngle>=31500 || nAngle<4500) return SDRESC_RIGHT; + if (nAngle<13500) return SDRESC_TOP; + if (nAngle<22500) return SDRESC_LEFT; + if (nAngle<31500) return SDRESC_BOTTOM; return 0; } -void SdrGluePoint::Rotate(const Point& rRef, long nWink, double sn, double cs, const SdrObject* pObj) +void SdrGluePoint::Rotate(const Point& rRef, long nAngle, double sn, double cs, const SdrObject* pObj) { Point aPt(pObj!=NULL ? GetAbsolutePos(*pObj) : GetPos()); RotatePoint(aPt,rRef,sn,cs); // rotate reference edge if(nAlign != (SDRHORZALIGN_CENTER|SDRVERTALIGN_CENTER)) { - SetAlignAngle(GetAlignAngle()+nWink); + SetAlignAngle(GetAlignAngle()+nAngle); } // rotate exit directions sal_uInt16 nEscDir0=nEscDir; sal_uInt16 nEscDir1=0; - if ((nEscDir0&SDRESC_LEFT )!=0) nEscDir1|=EscAngleToDir(EscDirToAngle(SDRESC_LEFT )+nWink); - if ((nEscDir0&SDRESC_TOP )!=0) nEscDir1|=EscAngleToDir(EscDirToAngle(SDRESC_TOP )+nWink); - if ((nEscDir0&SDRESC_RIGHT )!=0) nEscDir1|=EscAngleToDir(EscDirToAngle(SDRESC_RIGHT )+nWink); - if ((nEscDir0&SDRESC_BOTTOM)!=0) nEscDir1|=EscAngleToDir(EscDirToAngle(SDRESC_BOTTOM)+nWink); + if ((nEscDir0&SDRESC_LEFT )!=0) nEscDir1|=EscAngleToDir(EscDirToAngle(SDRESC_LEFT )+nAngle); + if ((nEscDir0&SDRESC_TOP )!=0) nEscDir1|=EscAngleToDir(EscDirToAngle(SDRESC_TOP )+nAngle); + if ((nEscDir0&SDRESC_RIGHT )!=0) nEscDir1|=EscAngleToDir(EscDirToAngle(SDRESC_RIGHT )+nAngle); + if ((nEscDir0&SDRESC_BOTTOM)!=0) nEscDir1|=EscAngleToDir(EscDirToAngle(SDRESC_BOTTOM)+nAngle); nEscDir=nEscDir1; if (pObj!=NULL) SetAbsolutePos(aPt,*pObj); else SetPos(aPt); } -void SdrGluePoint::Mirror(const Point& rRef1, const Point& rRef2, long nWink, const SdrObject* pObj) +void SdrGluePoint::Mirror(const Point& rRef1, const Point& rRef2, long nAngle, const SdrObject* pObj) { Point aPt(pObj!=NULL ? GetAbsolutePos(*pObj) : GetPos()); MirrorPoint(aPt,rRef1,rRef2); @@ -198,7 +198,7 @@ void SdrGluePoint::Mirror(const Point& rRef1, const Point& rRef2, long nWink, co if(nAlign != (SDRHORZALIGN_CENTER|SDRVERTALIGN_CENTER)) { long nAW=GetAlignAngle(); - nAW+=2*(nWink-nAW); + nAW+=2*(nAngle-nAW); SetAlignAngle(nAW); } // mirror exit directions @@ -206,29 +206,29 @@ void SdrGluePoint::Mirror(const Point& rRef1, const Point& rRef2, long nWink, co sal_uInt16 nEscDir1=0; if ((nEscDir0&SDRESC_LEFT)!=0) { long nEW=EscDirToAngle(SDRESC_LEFT); - nEW+=2*(nWink-nEW); + nEW+=2*(nAngle-nEW); nEscDir1|=EscAngleToDir(nEW); } if ((nEscDir0&SDRESC_TOP)!=0) { long nEW=EscDirToAngle(SDRESC_TOP); - nEW+=2*(nWink-nEW); + nEW+=2*(nAngle-nEW); nEscDir1|=EscAngleToDir(nEW); } if ((nEscDir0&SDRESC_RIGHT)!=0) { long nEW=EscDirToAngle(SDRESC_RIGHT); - nEW+=2*(nWink-nEW); + nEW+=2*(nAngle-nEW); nEscDir1|=EscAngleToDir(nEW); } if ((nEscDir0&SDRESC_BOTTOM)!=0) { long nEW=EscDirToAngle(SDRESC_BOTTOM); - nEW+=2*(nWink-nEW); + nEW+=2*(nAngle-nEW); nEscDir1|=EscAngleToDir(nEW); } nEscDir=nEscDir1; if (pObj!=NULL) SetAbsolutePos(aPt,*pObj); else SetPos(aPt); } -void SdrGluePoint::Shear(const Point& rRef, long /*nWink*/, double tn, bool bVShear, const SdrObject* pObj) +void SdrGluePoint::Shear(const Point& rRef, long /*nAngle*/, double tn, bool bVShear, const SdrObject* pObj) { Point aPt(pObj!=NULL ? GetAbsolutePos(*pObj) : GetPos()); ShearPoint(aPt,rRef,tn,bVShear); @@ -362,34 +362,34 @@ void SdrGluePointList::SetReallyAbsolute(bool bOn, const SdrObject& rObj) } } -void SdrGluePointList::Rotate(const Point& rRef, long nWink, double sn, double cs, const SdrObject* pObj) +void SdrGluePointList::Rotate(const Point& rRef, long nAngle, double sn, double cs, const SdrObject* pObj) { sal_uInt16 nAnz=GetCount(); for (sal_uInt16 nNum=0; nNum<nAnz; nNum++) { - GetObject(nNum)->Rotate(rRef,nWink,sn,cs,pObj); + GetObject(nNum)->Rotate(rRef,nAngle,sn,cs,pObj); } } void SdrGluePointList::Mirror(const Point& rRef1, const Point& rRef2, const SdrObject* pObj) { Point aPt(rRef2); aPt-=rRef1; - long nWink=GetAngle(aPt); - Mirror(rRef1,rRef2,nWink,pObj); + long nAngle=GetAngle(aPt); + Mirror(rRef1,rRef2,nAngle,pObj); } -void SdrGluePointList::Mirror(const Point& rRef1, const Point& rRef2, long nWink, const SdrObject* pObj) +void SdrGluePointList::Mirror(const Point& rRef1, const Point& rRef2, long nAngle, const SdrObject* pObj) { sal_uInt16 nAnz=GetCount(); for (sal_uInt16 nNum=0; nNum<nAnz; nNum++) { - GetObject(nNum)->Mirror(rRef1,rRef2,nWink,pObj); + GetObject(nNum)->Mirror(rRef1,rRef2,nAngle,pObj); } } -void SdrGluePointList::Shear(const Point& rRef, long nWink, double tn, bool bVShear, const SdrObject* pObj) +void SdrGluePointList::Shear(const Point& rRef, long nAngle, double tn, bool bVShear, const SdrObject* pObj) { sal_uInt16 nAnz=GetCount(); for (sal_uInt16 nNum=0; nNum<nAnz; nNum++) { - GetObject(nNum)->Shear(rRef,nWink,tn,bVShear,pObj); + GetObject(nNum)->Shear(rRef,nAngle,tn,bVShear,pObj); } } diff --git a/svx/source/svdraw/svdhdl.cxx b/svx/source/svdraw/svdhdl.cxx index 47d5ce1..03b092b 100644 --- a/svx/source/svdraw/svdhdl.cxx +++ b/svx/source/svdraw/svdhdl.cxx @@ -1540,8 +1540,8 @@ bool ImpEdgeHdl::IsHorzDrag() const } else if (eEdgeKind==SDREDGE_THREELINES) { - long nWink=nObjHdlNum==2 ? rInfo.nAngle1 : rInfo.nAngle2; - if (nWink==0 || nWink==18000) + long nAngle=nObjHdlNum==2 ? rInfo.nAngle1 : rInfo.nAngle2; + if (nAngle==0 || nAngle==18000) return true; else return false; diff --git a/svx/source/svdraw/svdmodel.cxx b/svx/source/svdraw/svdmodel.cxx index eef1be9..fe81f4f 100644 --- a/svx/source/svdraw/svdmodel.cxx +++ b/svx/source/svdraw/svdmodel.cxx @@ -1302,15 +1302,15 @@ void SdrModel::TakeMetricStr(long nVal, OUString& rStr, bool bNoUnitChars, sal_I rStr = aBuf.makeStringAndClear(); } -void SdrModel::TakeAngleStr(long nWink, OUString& rStr, bool bNoDegChar) const +void SdrModel::TakeAngleStr(long nAngle, OUString& rStr, bool bNoDegChar) const { - bool bNeg = nWink < 0; + bool bNeg = nAngle < 0; if(bNeg) - nWink = -nWink; + nAngle = -nAngle; OUStringBuffer aBuf; - aBuf.append(static_cast<sal_Int32>(nWink)); + aBuf.append(static_cast<sal_Int32>(nAngle)); SvtSysLocale aSysLoc; const LocaleDataWrapper& rLoc = aSysLoc.GetLocaleData(); diff --git a/svx/source/svdraw/svdoashp.cxx b/svx/source/svdraw/svdoashp.cxx index c73a05b..3c4026f 100644 --- a/svx/source/svdraw/svdoashp.cxx +++ b/svx/source/svdraw/svdoashp.cxx @@ -1616,7 +1616,7 @@ void SdrObjCustomShape::NbcResize( const Point& rRef, const Fraction& rxFact, co } InvalidateRenderGeometry(); } -void SdrObjCustomShape::NbcRotate( const Point& rRef, long nWink, double sn, double cs ) +void SdrObjCustomShape::NbcRotate( const Point& rRef, long nAngle, double sn, double cs ) { bool bMirroredX = IsMirroredX(); bool bMirroredY = IsMirroredY(); @@ -1626,7 +1626,7 @@ void SdrObjCustomShape::NbcRotate( const Point& rRef, long nWink, double sn, dou fObjectRotation = 360 + fObjectRotation; // the rotation angle for ashapes is stored in fObjectRotation, this rotation - // has to be applied to the text object (which is internally using aGeo.nWink). + // has to be applied to the text object (which is internally using aGeo.nAngle). SdrTextObj::NbcRotate( aRect.TopLeft(), -aGeo.nRotationAngle, // retrieving the unrotated text object sin( (-aGeo.nRotationAngle) * F_PI18000 ), cos( (-aGeo.nRotationAngle) * F_PI18000 ) ); @@ -1651,13 +1651,13 @@ void SdrObjCustomShape::NbcRotate( const Point& rRef, long nWink, double sn, dou if ( bMirroredY ) nSwap ^= 1; - double fAngle = nWink; // updating to our new object rotation + double fAngle = nAngle; // updating to our new object rotation fAngle /= 100.0; fObjectRotation = fmod( nSwap ? fObjectRotation - fAngle : fObjectRotation + fAngle, 360.0 ); if ( fObjectRotation < 0 ) fObjectRotation = 360 + fObjectRotation; - SdrTextObj::NbcRotate( rRef, nWink, sn, cs ); // applying text rotation + SdrTextObj::NbcRotate( rRef, nAngle, sn, cs ); // applying text rotation InvalidateRenderGeometry(); } @@ -1708,15 +1708,15 @@ void SdrObjCustomShape::NbcMirror( const Point& rRef1, const Point& rRef2 ) InvalidateRenderGeometry(); } -void SdrObjCustomShape::Shear( const Point& rRef, long nWink, double tn, bool bVShear ) +void SdrObjCustomShape::Shear( const Point& rRef, long nAngle, double tn, bool bVShear ) { - SdrTextObj::Shear( rRef, nWink, tn, bVShear ); + SdrTextObj::Shear( rRef, nAngle, tn, bVShear ); InvalidateRenderGeometry(); } -void SdrObjCustomShape::NbcShear( const Point& rRef, long nWink, double tn, bool bVShear ) +void SdrObjCustomShape::NbcShear( const Point& rRef, long nAngle, double tn, bool bVShear ) { // TTTT: Fix for old mirroring, can be removed again in aw080 - SdrTextObj::NbcShear(rRef,nWink,tn,bVShear); + SdrTextObj::NbcShear(rRef,nAngle,tn,bVShear); // updating fObjectRotation long nTextObjRotation = aGeo.nRotationAngle; @@ -3078,7 +3078,7 @@ void SdrObjCustomShape::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, } } -// taking fObjectRotation instead of aGeo.nWink +// taking fObjectRotation instead of aGeo.nAngle bool SdrObjCustomShape::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& /*rPolyPolygon*/) const { // get turn and shear diff --git a/svx/source/svdraw/svdobj.cxx b/svx/source/svdraw/svdobj.cxx index 77d39de..237b180 100644 --- a/svx/source/svdraw/svdobj.cxx +++ b/svx/source/svdraw/svdobj.cxx @@ -1149,11 +1149,11 @@ void SdrObject::ImpForcePlusData() pPlusData = NewPlusData(); } -OUString SdrObject::GetAngleStr(long nWink, bool bNoDegChar) const +OUString SdrObject::GetAngleStr(long nAngle, bool bNoDegChar) const { OUString aStr; if (pModel!=NULL) { - pModel->TakeAngleStr(nWink,aStr,bNoDegChar); + pModel->TakeAngleStr(nAngle,aStr,bNoDegChar); } return aStr; } @@ -1516,7 +1516,7 @@ void SdrObject::NbcResize(const Point& rRef, const Fraction& xFact, const Fracti SetRectsDirty(); } -void SdrObject::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SdrObject::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { SetGlueReallyAbsolute(true); aOutRect.Move(-rRef.X(),-rRef.Y()); @@ -1540,7 +1540,7 @@ void SdrObject::NbcRotate(const Point& rRef, long nWink, double sn, double cs) aOutRect.Move(rRef.X(),rRef.Y()); aOutRect.Justify(); // just in case SetRectsDirty(); - NbcRotateGluePoints(rRef,nWink,sn,cs); + NbcRotateGluePoints(rRef,nAngle,sn,cs); SetGlueReallyAbsolute(false); } @@ -1575,10 +1575,10 @@ void SdrObject::NbcMirror(const Point& rRef1, const Point& rRef2) SetGlueReallyAbsolute(false); } -void SdrObject::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrObject::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { SetGlueReallyAbsolute(true); - NbcShearGluePoints(rRef,nWink,tn,bVShear); + NbcShearGluePoints(rRef,nAngle,tn,bVShear); SetGlueReallyAbsolute(false); } @@ -1611,11 +1611,11 @@ void SdrObject::Resize(const Point& rRef, const Fraction& xFact, const Fraction& } } -void SdrObject::Rotate(const Point& rRef, long nWink, double sn, double cs) +void SdrObject::Rotate(const Point& rRef, long nAngle, double sn, double cs) { - if (nWink!=0) { + if (nAngle!=0) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); - NbcRotate(rRef,nWink,sn,cs); + NbcRotate(rRef,nAngle,sn,cs); SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); @@ -1631,11 +1631,11 @@ void SdrObject::Mirror(const Point& rRef1, const Point& rRef2) SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } -void SdrObject::Shear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrObject::Shear(const Point& rRef, long nAngle, double tn, bool bVShear) { - if (nWink!=0) { + if (nAngle!=0) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); - NbcShear(rRef,nWink,tn,bVShear); + NbcShear(rRef,nAngle,tn,bVShear); SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); @@ -2422,13 +2422,13 @@ void SdrObject::SetGlueReallyAbsolute(bool bOn) } } -void SdrObject::NbcRotateGluePoints(const Point& rRef, long nWink, double sn, double cs) +void SdrObject::NbcRotateGluePoints(const Point& rRef, long nAngle, double sn, double cs) { // First a const call to see whether there are any glue points. // Force const call! if (GetGluePointList()!=NULL) { SdrGluePointList* pGPL=ForceGluePointList(); - pGPL->Rotate(rRef,nWink,sn,cs,this); + pGPL->Rotate(rRef,nAngle,sn,cs,this); } } @@ -2442,13 +2442,13 @@ void SdrObject::NbcMirrorGluePoints(const Point& rRef1, const Point& rRef2) } } -void SdrObject::NbcShearGluePoints(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrObject::NbcShearGluePoints(const Point& rRef, long nAngle, double tn, bool bVShear) { // First a const call to see whether there are any glue points. // Force const call! if (GetGluePointList()!=NULL) { SdrGluePointList* pGPL=ForceGluePointList(); - pGPL->Shear(rRef,nWink,tn,bVShear,this); + pGPL->Shear(rRef,nAngle,tn,bVShear,this); } } diff --git a/svx/source/svdraw/svdocirc.cxx b/svx/source/svdraw/svdocirc.cxx index 44bf9cf..25f2b7a 100644 --- a/svx/source/svdraw/svdocirc.cxx +++ b/svx/source/svdraw/svdocirc.cxx @@ -52,14 +52,14 @@ using namespace com::sun::star; -Point GetAnglePnt(const Rectangle& rR, long nWink) +Point GetAnglePnt(const Rectangle& rR, long nAngle) { Point aCenter(rR.Center()); long nWdt=rR.Right()-rR.Left(); long nHgt=rR.Bottom()-rR.Top(); long nMaxRad=((nWdt>nHgt ? nWdt : nHgt)+1) /2; double a; - a=nWink*nPi180; + a=nAngle*nPi180; Point aRetval(Round(cos(a)*nMaxRad),-Round(sin(a)*nMaxRad)); if (nWdt==0) aRetval.X()=0; if (nHgt==0) aRetval.Y()=0; @@ -362,7 +362,7 @@ struct ImpCircUser : public SdrDragStatUserData long nWdt; long nStart; long nEnd; - long nWink; + long nAngle; bool bRight; // not yet implemented public: @@ -372,7 +372,7 @@ public: nWdt(0), nStart(0), nEnd(0), - nWink(0), + nAngle(0), bRight(false) {} void SetCreateParams(SdrDragStat& rStat); @@ -521,7 +521,7 @@ bool SdrCircObj::applySpecialDrag(SdrDragStat& rDrag) aPt.X()=BigMulDiv(aPt.X(),nHgt,nWdt); } - long nWink=NormAngle360(GetAngle(aPt)); + long nAngle=NormAngle360(GetAngle(aPt)); if (rDrag.GetView() && rDrag.GetView()->IsAngleSnapEnabled()) { @@ -529,20 +529,20 @@ bool SdrCircObj::applySpecialDrag(SdrDragStat& rDrag) if (nSA!=0) { - nWink+=nSA/2; - nWink/=nSA; - nWink*=nSA; - nWink=NormAngle360(nWink); + nAngle+=nSA/2; + nAngle/=nSA; + nAngle*=nSA; + nAngle=NormAngle360(nAngle); } } if(1 == rDrag.GetHdl()->GetPointNum()) { - nStartAngle = nWink; + nStartAngle = nAngle; } else if(2 == rDrag.GetHdl()->GetPointNum()) { - nEndAngle = nWink; + nEndAngle = nAngle; } SetRectsDirty(); @@ -572,20 +572,20 @@ OUString SdrCircObj::getSpecialDragComment(const SdrDragStat& rDrag) const if(OBJ_CIRC != meCircleKind && nPntAnz > 2) { const ImpCircUser* pU = static_cast<const ImpCircUser*>(rDrag.GetUser()); - sal_Int32 nWink; + sal_Int32 nAngle; aBuf.appendAscii(" ("); if(3 == nPntAnz) { - nWink = pU->nStart; + nAngle = pU->nStart; } else { - nWink = pU->nEnd; + nAngle = pU->nEnd; } - aBuf.append(GetAngleStr(nWink,false)); + aBuf.append(GetAngleStr(nAngle,false)); aBuf.append(')'); } @@ -597,13 +597,13 @@ OUString SdrCircObj::getSpecialDragComment(const SdrDragStat& rDrag) const if(bAngle) { - const sal_Int32 nWink(1 == rDrag.GetHdl()->GetPointNum() ? nStartAngle : nEndAngle); + const sal_Int32 nAngle(1 == rDrag.GetHdl()->GetPointNum() ? nStartAngle : nEndAngle); OUString aStr; ImpTakeDescriptionStr(STR_DragCircAngle, aStr); OUStringBuffer aBuf(aStr); aBuf.appendAscii(" ("); - aBuf.append(GetAngleStr(nWink,false)); + aBuf.append(GetAngleStr(nAngle,false)); aBuf.append(')'); return aBuf.makeStringAndClear(); @@ -862,9 +862,9 @@ void SdrCircObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fract ImpSetCircInfoToAttr(); } -void SdrCircObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrCircObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { - SdrTextObj::NbcShear(rRef,nWink,tn,bVShear); + SdrTextObj::NbcShear(rRef,nAngle,tn,bVShear); SetXPolyDirty(); ImpSetCircInfoToAttr(); } diff --git a/svx/source/svdraw/svdoedge.cxx b/svx/source/svdraw/svdoedge.cxx index aa88b86..3e8c25e 100644 --- a/svx/source/svdraw/svdoedge.cxx +++ b/svx/source/svdraw/svdoedge.cxx @@ -2275,13 +2275,13 @@ void SdrEdgeObj::NbcResize(const Point& rRefPnt, const Fraction& aXFact, const F } // #i54102# added rotation support -void SdrEdgeObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SdrEdgeObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { if(bEdgeTrackUserDefined) { // #i120437# special handling when track is imported, apply // transformation directly to imported track. - SdrTextObj::NbcRotate(rRef, nWink, sn, cs); + SdrTextObj::NbcRotate(rRef, nAngle, sn, cs); RotateXPoly(*pEdgeTrack, rRef, sn, cs); } else @@ -2337,13 +2337,13 @@ void SdrEdgeObj::NbcMirror(const Point& rRef1, const Point& rRef2) } // #i54102# added shear support -void SdrEdgeObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrEdgeObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { if(bEdgeTrackUserDefined) { // #i120437# special handling when track is imported, apply // transformation directly to imported track. - SdrTextObj::NbcShear(rRef, nWink, tn, bVShear); + SdrTextObj::NbcShear(rRef, nAngle, tn, bVShear); ShearXPoly(*pEdgeTrack, rRef, tn, bVShear); } else diff --git a/svx/source/svdraw/svdograf.cxx b/svx/source/svdraw/svdograf.cxx index bb2d6b9..1bf234f 100644 --- a/svx/source/svdraw/svdograf.cxx +++ b/svx/source/svdraw/svdograf.cxx @@ -908,9 +908,9 @@ void SdrGrafObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fract bMirrored = !bMirrored; } -void SdrGrafObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SdrGrafObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { - SdrRectObj::NbcRotate(rRef,nWink,sn,cs); + SdrRectObj::NbcRotate(rRef,nAngle,sn,cs); } void SdrGrafObj::NbcMirror(const Point& rRef1, const Point& rRef2) @@ -919,10 +919,10 @@ void SdrGrafObj::NbcMirror(const Point& rRef1, const Point& rRef2) bMirrored = !bMirrored; } -void SdrGrafObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrGrafObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { // #i118485# Call Shear now, old version redirected to rotate - SdrRectObj::NbcShear(rRef, nWink, tn, bVShear); + SdrRectObj::NbcShear(rRef, nAngle, tn, bVShear); } void SdrGrafObj::NbcSetSnapRect(const Rectangle& rRect) diff --git a/svx/source/svdraw/svdogrp.cxx b/svx/source/svdraw/svdogrp.cxx index 8763413..1cf3d1c 100644 --- a/svx/source/svdraw/svdogrp.cxx +++ b/svx/source/svdraw/svdogrp.cxx @@ -468,7 +468,7 @@ void SdrObjGroup::NbcResize(const Point& rRef, const Fraction& xFact, const Frac } -void SdrObjGroup::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SdrObjGroup::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { SetGlueReallyAbsolute(true); RotatePoint(aRefPoint,rRef,sn,cs); @@ -476,9 +476,9 @@ void SdrObjGroup::NbcRotate(const Point& rRef, long nWink, double sn, double cs) const size_t nObjAnz = pOL->GetObjCount(); for (size_t i=0; i<nObjAnz; ++i) { SdrObject* pObj=pOL->GetObj(i); - pObj->NbcRotate(rRef,nWink,sn,cs); + pObj->NbcRotate(rRef,nAngle,sn,cs); } - NbcRotateGluePoints(rRef,nWink,sn,cs); + NbcRotateGluePoints(rRef,nAngle,sn,cs); SetGlueReallyAbsolute(false); } @@ -498,7 +498,7 @@ void SdrObjGroup::NbcMirror(const Point& rRef1, const Point& rRef2) } -void SdrObjGroup::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrObjGroup::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { SetGlueReallyAbsolute(true); ShearPoint(aRefPoint,rRef,tn); @@ -506,9 +506,9 @@ void SdrObjGroup::NbcShear(const Point& rRef, long nWink, double tn, bool bVShea const size_t nObjAnz = pOL->GetObjCount(); for (size_t i=0; i<nObjAnz; ++i) { SdrObject* pObj=pOL->GetObj(i); - pObj->NbcShear(rRef,nWink,tn,bVShear); + pObj->NbcShear(rRef,nAngle,tn,bVShear); } - NbcShearGluePoints(rRef,nWink,tn,bVShear); + NbcShearGluePoints(rRef,nAngle,tn,bVShear); SetGlueReallyAbsolute(false); } @@ -631,9 +631,9 @@ void SdrObjGroup::Resize(const Point& rRef, const Fraction& xFact, const Fractio } -void SdrObjGroup::Rotate(const Point& rRef, long nWink, double sn, double cs) +void SdrObjGroup::Rotate(const Point& rRef, long nAngle, double sn, double cs) { - if (nWink!=0) { + if (nAngle!=0) { SetGlueReallyAbsolute(true); Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); RotatePoint(aRefPoint,rRef,sn,cs); @@ -642,13 +642,13 @@ void SdrObjGroup::Rotate(const Point& rRef, long nWink, double sn, double cs) const size_t nObjAnz = pOL->GetObjCount(); for (size_t i=0; i<nObjAnz; ++i) { SdrObject* pObj=pOL->GetObj(i); - if (pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs); + if (pObj->IsEdgeObj()) pObj->Rotate(rRef,nAngle,sn,cs); } for (size_t i=0; i<nObjAnz; ++i) { SdrObject* pObj=pOL->GetObj(i); - if (!pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs); + if (!pObj->IsEdgeObj()) pObj->Rotate(rRef,nAngle,sn,cs); } - NbcRotateGluePoints(rRef,nWink,sn,cs); + NbcRotateGluePoints(rRef,nAngle,sn,cs); SetGlueReallyAbsolute(false); SetChanged(); BroadcastObjectChange(); @@ -681,9 +681,9 @@ void SdrObjGroup::Mirror(const Point& rRef1, const Point& rRef2) } -void SdrObjGroup::Shear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrObjGroup::Shear(const Point& rRef, long nAngle, double tn, bool bVShear) { - if (nWink!=0) { + if (nAngle!=0) { SetGlueReallyAbsolute(true); Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); ShearPoint(aRefPoint,rRef,tn); @@ -692,13 +692,13 @@ void SdrObjGroup::Shear(const Point& rRef, long nWink, double tn, bool bVShear) const size_t nObjAnz = pOL->GetObjCount(); for (size_t i=0; i<nObjAnz; ++i) { SdrObject* pObj=pOL->GetObj(i); - if (pObj->IsEdgeObj()) pObj->Shear(rRef,nWink,tn,bVShear); + if (pObj->IsEdgeObj()) pObj->Shear(rRef,nAngle,tn,bVShear); } for (size_t i=0; i<nObjAnz; ++i) { SdrObject* pObj=pOL->GetObj(i); - if (!pObj->IsEdgeObj()) pObj->Shear(rRef,nWink,tn,bVShear); + if (!pObj->IsEdgeObj()) pObj->Shear(rRef,nAngle,tn,bVShear); } - NbcShearGluePoints(rRef,nWink,tn,bVShear); + NbcShearGluePoints(rRef,nAngle,tn,bVShear); SetGlueReallyAbsolute(false); SetChanged(); BroadcastObjectChange(); diff --git a/svx/source/svdraw/svdomeas.cxx b/svx/source/svdraw/svdomeas.cxx index 050269e..70ff1a4 100644 --- a/svx/source/svdraw/svdomeas.cxx +++ b/svx/source/svdraw/svdomeas.cxx @@ -1043,9 +1043,9 @@ void SdrMeasureObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fr SetTextDirty(); } -void SdrMeasureObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SdrMeasureObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { - SdrTextObj::NbcRotate(rRef,nWink,sn,cs); + SdrTextObj::NbcRotate(rRef,nAngle,sn,cs); long nLen0=GetLen(aPt2-aPt1); RotatePoint(aPt1,rRef,sn,cs); RotatePoint(aPt2,rRef,sn,cs); @@ -1074,9 +1074,9 @@ void SdrMeasureObj::NbcMirror(const Point& rRef1, const Point& rRef2) SetRectsDirty(); } -void SdrMeasureObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrMeasureObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { - SdrTextObj::NbcShear(rRef,nWink,tn,bVShear); + SdrTextObj::NbcShear(rRef,nAngle,tn,bVShear); ShearPoint(aPt1,rRef,tn,bVShear); ShearPoint(aPt2,rRef,tn,bVShear); SetRectsDirty(); diff --git a/svx/source/svdraw/svdopath.cxx b/svx/source/svdraw/svdopath.cxx index c88fa0b..c9647b0 100644 --- a/svx/source/svdraw/svdopath.cxx +++ b/svx/source/svdraw/svdopath.cxx @@ -979,9 +979,9 @@ OUString ImpPathForDragAndCreate::getSpecialDragComment(const SdrDragStat& rDrag mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, true); aStr += aMetr; - sal_Int32 nWink(GetAngle(aNow)); + sal_Int32 nAngle(GetAngle(aNow)); aStr += " "; - mrSdrPathObject.GetModel()->TakeAngleStr(nWink, aMetr); + mrSdrPathObject.GetModel()->TakeAngleStr(nAngle, aMetr); aStr += aMetr; } @@ -1072,9 +1072,9 @@ OUString ImpPathForDragAndCreate::getSpecialDragComment(const SdrDragStat& rDrag mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, true); aStr += aMetr; - sal_Int32 nWink(GetAngle(aNow)); + sal_Int32 nAngle(GetAngle(aNow)); aStr += " "; - mrSdrPathObject.GetModel()->TakeAngleStr(nWink, aMetr); + mrSdrPathObject.GetModel()->TakeAngleStr(nAngle, aMetr); aStr += aMetr; } else if(nPntAnz > 1) @@ -1118,9 +1118,9 @@ OUString ImpPathForDragAndCreate::getSpecialDragComment(const SdrDragStat& rDrag mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, true); aStr += aMetr; - sal_Int32 nWink(GetAngle(aPt)); + sal_Int32 nAngle(GetAngle(aPt)); aStr += " "; - mrSdrPathObject.GetModel()->TakeAngleStr(nWink, aMetr); + mrSdrPathObject.GetModel()->TakeAngleStr(nAngle, aMetr); aStr += aMetr; } @@ -1139,9 +1139,9 @@ OUString ImpPathForDragAndCreate::getSpecialDragComment(const SdrDragStat& rDrag mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, true); aStr += aMetr; - sal_Int32 nWink(GetAngle(aPt)); + sal_Int32 nAngle(GetAngle(aPt)); aStr += " "; - mrSdrPathObject.GetModel()->TakeAngleStr(nWink, aMetr); + mrSdrPathObject.GetModel()->TakeAngleStr(nAngle, aMetr); aStr += aMetr; } } @@ -2363,14 +2363,14 @@ void SdrPathObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fract SdrTextObj::NbcResize(rRef,xFact,yFact); } -void SdrPathObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SdrPathObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { // Thank JOE, the angles are defined mirrored to the mathematical meanings - const basegfx::B2DHomMatrix aTrans(basegfx::tools::createRotateAroundPoint(rRef.X(), rRef.Y(), -nWink * nPi180)); + const basegfx::B2DHomMatrix aTrans(basegfx::tools::createRotateAroundPoint(rRef.X(), rRef.Y(), -nAngle * nPi180)); maPathPolygon.transform(aTrans); // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) - SdrTextObj::NbcRotate(rRef,nWink,sn,cs); + SdrTextObj::NbcRotate(rRef,nAngle,sn,cs); } void SdrPathObj::NbcShear(const Point& rRefPnt, long nAngle, double fTan, bool bVShear) diff --git a/svx/source/svdraw/svdorect.cxx b/svx/source/svdraw/svdorect.cxx index eb34b0d..65f5aa7 100644 --- a/svx/source/svdraw/svdorect.cxx +++ b/svx/source/svdraw/svdorect.cxx @@ -500,15 +500,15 @@ void SdrRectObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fract SetXPolyDirty(); } -void SdrRectObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SdrRectObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { - SdrTextObj::NbcRotate(rRef,nWink,sn,cs); + SdrTextObj::NbcRotate(rRef,nAngle,sn,cs); SetXPolyDirty(); } -void SdrRectObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrRectObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { - SdrTextObj::NbcShear(rRef,nWink,tn,bVShear); + SdrTextObj::NbcShear(rRef,nAngle,tn,bVShear); SetXPolyDirty(); } diff --git a/svx/source/svdraw/svdotxtr.cxx b/svx/source/svdraw/svdotxtr.cxx index 262012b..01a1974 100644 --- a/svx/source/svdraw/svdotxtr.cxx +++ b/svx/source/svdraw/svdotxtr.cxx @@ -200,7 +200,7 @@ void SdrTextObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fract SetRectsDirty(); } -void SdrTextObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SdrTextObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { SetGlueReallyAbsolute(true); long dx=aRect.Right()-aRect.Left(); @@ -212,19 +212,19 @@ void SdrTextObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) aRect.Right()=aRect.Left()+dx; aRect.Bottom()=aRect.Top()+dy; if (aGeo.nRotationAngle==0) { - aGeo.nRotationAngle=NormAngle360(nWink); + aGeo.nRotationAngle=NormAngle360(nAngle); aGeo.nSin=sn; aGeo.nCos=cs; } else { - aGeo.nRotationAngle=NormAngle360(aGeo.nRotationAngle+nWink); + aGeo.nRotationAngle=NormAngle360(aGeo.nRotationAngle+nAngle); aGeo.RecalcSinCos(); } SetRectsDirty(); - NbcRotateGluePoints(rRef,nWink,sn,cs); + NbcRotateGluePoints(rRef,nAngle,sn,cs); SetGlueReallyAbsolute(false); } -void SdrTextObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrTextObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { SetGlueReallyAbsolute(true); @@ -242,7 +242,7 @@ void SdrTextObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear } ImpCheckShear(); SetRectsDirty(); - NbcShearGluePoints(rRef,nWink,tn,bVShear); + NbcShearGluePoints(rRef,nAngle,tn,bVShear); SetGlueReallyAbsolute(false); } diff --git a/svx/source/svdraw/svdovirt.cxx b/svx/source/svdraw/svdovirt.cxx index 122e8a5..8670db8 100644 --- a/svx/source/svdraw/svdovirt.cxx +++ b/svx/source/svdraw/svdovirt.cxx @@ -361,9 +361,9 @@ void SdrVirtObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fract SetRectsDirty(); } -void SdrVirtObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SdrVirtObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { - rRefObj.NbcRotate(rRef-aAnchor,nWink,sn,cs); + rRefObj.NbcRotate(rRef-aAnchor,nAngle,sn,cs); SetRectsDirty(); } @@ -373,9 +373,9 @@ void SdrVirtObj::NbcMirror(const Point& rRef1, const Point& rRef2) SetRectsDirty(); } -void SdrVirtObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrVirtObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { - rRefObj.NbcShear(rRef-aAnchor,nWink,tn,bVShear); + rRefObj.NbcShear(rRef-aAnchor,nAngle,tn,bVShear); SetRectsDirty(); } @@ -402,11 +402,11 @@ void SdrVirtObj::Resize(const Point& rRef, const Fraction& xFact, const Fraction } } -void SdrVirtObj::Rotate(const Point& rRef, long nWink, double sn, double cs) +void SdrVirtObj::Rotate(const Point& rRef, long nAngle, double sn, double cs) { - if (nWink!=0) { + if (nAngle!=0) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); - rRefObj.Rotate(rRef-aAnchor,nWink,sn,cs); + rRefObj.Rotate(rRef-aAnchor,nAngle,sn,cs); SetRectsDirty(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } @@ -420,11 +420,11 @@ void SdrVirtObj::Mirror(const Point& rRef1, const Point& rRef2) SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } -void SdrVirtObj::Shear(const Point& rRef, long nWink, double tn, bool bVShear) +void SdrVirtObj::Shear(const Point& rRef, long nAngle, double tn, bool bVShear) { - if (nWink!=0) { + if (nAngle!=0) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); - rRefObj.Shear(rRef-aAnchor,nWink,tn,bVShear); + rRefObj.Shear(rRef-aAnchor,nAngle,tn,bVShear); SetRectsDirty(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } diff --git a/svx/source/svdraw/svdpoev.cxx b/svx/source/svdraw/svdpoev.cxx index 2d9394d..1c43951 100644 --- a/svx/source/svdraw/svdpoev.cxx +++ b/svx/source/svdraw/svdpoev.cxx @@ -694,14 +694,14 @@ static void ImpRotate(Point& rPt, Point* pC1, Point* pC2, const void* p1, const if (pC2!=NULL) RotatePoint(*pC2,*(const Point*)p1,*(const double*)p3,*(const double*)p4); } -void SdrPolyEditView::RotateMarkedPoints(const Point& rRef, long nWink) +void SdrPolyEditView::RotateMarkedPoints(const Point& rRef, long nAngle) { ForceUndirtyMrkPnt(); OUString aStr(ImpGetResStr(STR_EditResize)); BegUndo(aStr,GetDescriptionOfMarkedPoints(),SDRREPFUNC_OBJ_ROTATE); - double nSin=sin(nWink*nPi180); - double nCos=cos(nWink*nPi180); - ImpTransformMarkedPoints(ImpRotate,&rRef,&nWink,&nSin,&nCos); + double nSin=sin(nAngle*nPi180); + double nCos=cos(nAngle*nPi180); + ImpTransformMarkedPoints(ImpRotate,&rRef,&nAngle,&nSin,&nCos); EndUndo(); AdjustMarkHdl(); } diff --git a/svx/source/svdraw/svdtrans.cxx b/svx/source/svdraw/svdtrans.cxx index 31a4448..e5a6e67 100644 --- a/svx/source/svdraw/svdtrans.cxx +++ b/svx/source/svdraw/svdtrans.cxx @@ -136,8 +136,8 @@ void MirrorPoint(Point& rPnt, const Point& rRef1, const Point& rRef2) long nRefWink=GetAngle(rRef2-rRef1); rPnt-=rRef1; long nPntWink=GetAngle(rPnt); - long nWink=2*(nRefWink-nPntWink); - double a=nWink*nPi180; + long nAngle=2*(nRefWink-nPntWink); + double a=nAngle*nPi180; double nSin=sin(a); double nCos=cos(a); RotatePoint(rPnt,Point(),nSin,nCos); @@ -186,9 +186,9 @@ double CrookRotateXPoint(Point& rPnt, Point* pC1, Point* pC2, const Point& rCent long y0=rPnt.Y(); long cx=rCenter.X(); long cy=rCenter.Y(); - double nWink=GetCrookAngle(rPnt,rCenter,rRad,bVert); - double sn=sin(nWink); - double cs=cos(nWink); + double nAngle=GetCrookAngle(rPnt,rCenter,rRad,bVert); + double sn=sin(nAngle); + double cs=cos(nAngle); RotatePoint(rPnt,rCenter,sn,cs); if (bC1) { if (bVert) { @@ -228,7 +228,7 @@ double CrookRotateXPoint(Point& rPnt, Point* pC1, Point* pC2, const Point& rCent } rSin=sn; rCos=cs; - return nWink; + return nAngle; } double CrookSlantXPoint(Point& rPnt, Point* pC1, Point* pC2, const Point& rCenter, @@ -266,9 +266,9 @@ double CrookSlantXPoint(Point& rPnt, Point* pC1, Point* pC2, const Point& rCente pC2->Y()=nStart; } } - double nWink=GetCrookAngle(rPnt,rCenter,rRad,bVert); - double sn=sin(nWink); - double cs=cos(nWink); + double nAngle=GetCrookAngle(rPnt,rCenter,rRad,bVert); + double sn=sin(nAngle); + double cs=cos(nAngle); RotatePoint(rPnt,rCenter,sn,cs); if (bC1) { if (bVert) pC1->Y()-=y0-rCenter.Y(); else pC1->X()-=x0-rCenter.X(); RotatePoint(*pC1,rCenter,sn,cs); } if (bC2) { if (bVert) pC2->Y()-=y0-rCenter.Y(); else pC2->X()-=x0-rCenter.X(); RotatePoint(*pC2,rCenter,sn,cs); } @@ -283,7 +283,7 @@ double CrookSlantXPoint(Point& rPnt, Point* pC1, Point* pC2, const Point& rCente } rSin=sn; rCos=cs; - return nWink; + return nAngle; } double CrookStretchXPoint(Point& rPnt, Point* pC1, Point* pC2, const Point& rCenter, @@ -431,13 +431,13 @@ long NormAngle360(long a) return a; } -sal_uInt16 GetAngleSector(long nWink) +sal_uInt16 GetAngleSector(long nAngle) { - while (nWink<0) nWink+=36000; - while (nWink>=36000) nWink-=36000; - if (nWink< 9000) return 0; - if (nWink<18000) return 1; - if (nWink<27000) return 2; + while (nAngle<0) nAngle+=36000; + while (nAngle>=36000) nAngle-=36000; + if (nAngle< 9000) return 0; + if (nAngle<18000) return 1; + if (nAngle<27000) return 2; return 3; } diff --git a/sw/inc/dcontact.hxx b/sw/inc/dcontact.hxx index 9f5ef1f..f141f77 100644 --- a/sw/inc/dcontact.hxx +++ b/sw/inc/dcontact.hxx @@ -280,14 +280,14 @@ class SwDrawVirtObj : public SdrVirtObj virtual SdrHdl* GetPlusHdl(const SdrHdl& rHdl, sal_uInt16 nPlNum) const; virtual void NbcMove(const Size& rSiz) SAL_OVERRIDE; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual void Move(const Size& rSiz) SAL_OVERRIDE; virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true) SAL_OVERRIDE; - virtual void Rotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; + virtual void Rotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; virtual void Mirror(const Point& rRef1, const Point& rRef2) SAL_OVERRIDE; - virtual void Shear(const Point& rRef, long nWink, double tn, bool bVShear) SAL_OVERRIDE; + virtual void Shear(const Point& rRef, long nAngle, double tn, bool bVShear) SAL_OVERRIDE; virtual void RecalcSnapRect() SAL_OVERRIDE; virtual const Rectangle& GetSnapRect() const SAL_OVERRIDE; virtual void SetSnapRect(const Rectangle& rRect) SAL_OVERRIDE; diff --git a/sw/source/core/draw/dcontact.cxx b/sw/source/core/draw/dcontact.cxx index 861ab97..fc85ef5 100644 --- a/sw/source/core/draw/dcontact.cxx +++ b/sw/source/core/draw/dcontact.cxx @@ -2377,9 +2377,9 @@ void SwDrawVirtObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fr SetRectsDirty(); } -void SwDrawVirtObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) +void SwDrawVirtObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { - rRefObj.NbcRotate(rRef - GetOffset(), nWink, sn, cs); + rRefObj.NbcRotate(rRef - GetOffset(), nAngle, sn, cs); SetRectsDirty(); } @@ -2389,9 +2389,9 @@ void SwDrawVirtObj::NbcMirror(const Point& rRef1, const Point& rRef2) SetRectsDirty(); } -void SwDrawVirtObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear) +void SwDrawVirtObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { - rRefObj.NbcShear(rRef - GetOffset(), nWink, tn, bVShear); + rRefObj.NbcShear(rRef - GetOffset(), nAngle, tn, bVShear); SetRectsDirty(); } @@ -2411,12 +2411,12 @@ void SwDrawVirtObj::Resize(const Point& rRef, const Fraction& xFact, const Fract } } -void SwDrawVirtObj::Rotate(const Point& rRef, long nWink, double sn, double cs) +void SwDrawVirtObj::Rotate(const Point& rRef, long nAngle, double sn, double cs) { - if(nWink) + if(nAngle) { Rectangle aBoundRect0; if(pUserCall) aBoundRect0 = GetLastBoundRect(); - rRefObj.Rotate(rRef - GetOffset(), nWink, sn, cs); + rRefObj.Rotate(rRef - GetOffset(), nAngle, sn, cs); SetRectsDirty(); SendUserCall(SDRUSERCALL_RESIZE, aBoundRect0); } @@ -2430,12 +2430,12 @@ void SwDrawVirtObj::Mirror(const Point& rRef1, const Point& rRef2) SendUserCall(SDRUSERCALL_RESIZE, aBoundRect0); } -void SwDrawVirtObj::Shear(const Point& rRef, long nWink, double tn, bool bVShear) +void SwDrawVirtObj::Shear(const Point& rRef, long nAngle, double tn, bool bVShear) { - if(nWink) + if(nAngle) { Rectangle aBoundRect0; if(pUserCall) aBoundRect0 = GetLastBoundRect(); - rRefObj.Shear(rRef - GetOffset(), nWink, tn, bVShear); + rRefObj.Shear(rRef - GetOffset(), nAngle, tn, bVShear); SetRectsDirty(); SendUserCall(SDRUSERCALL_RESIZE, aBoundRect0); } commit d1974ddf3a84d2a4a3082920f812857c85218fc2 Author: Noel Grandin <n...@peralex.com> Date: Tue Nov 4 13:31:01 2014 +0200 some random renaming of Wink fields -> Angle Change-Id: Icd4df8610072f5283276738896cb5c01762838ea diff --git a/include/svx/svdocirc.hxx b/include/svx/svdocirc.hxx index 37d9a0c..14e8f46 100644 --- a/include/svx/svdocirc.hxx +++ b/include/svx/svdocirc.hxx @@ -74,10 +74,10 @@ public: SdrCircObj(SdrObjKind eNewKind, const Rectangle& rRect); // 0=0.00Deg=3h 9000=90.00Deg=12h 18000=180.00Deg=9h 27000=270.00Deg=6h - // The circle is build up from StartWink to EndWink anti-clockwise. - // If nNewStartWink==nNewEndWink, then arc has an angle of 0 degrees. - // If nNewStartWink+36000==nNewEndWink, then the arc has angle of 360 degrees. - SdrCircObj(SdrObjKind eNewKind, const Rectangle& rRect, long nNewStartWink, long nNewEndWink); + // The circle is build up from StartAngle to EndWink anti-clockwise. + // If nNewStartAngle==nNewEndWink, then arc has an angle of 0 degrees. + // If nNewStartAngle+36000==nNewEndWink, then the arc has angle of 360 degrees. + SdrCircObj(SdrObjKind eNewKind, const Rectangle& rRect, long nNewStartAngle, long nNewEndWink); virtual ~SdrCircObj(); virtual void TakeObjInfo(SdrObjTransformInfoRec& rInfo) const SAL_OVERRIDE; diff --git a/include/svx/svdopath.hxx b/include/svx/svdopath.hxx index b9cb18f..ea1bd16 100644 --- a/include/svx/svdopath.hxx +++ b/include/svx/svdopath.hxx @@ -62,7 +62,7 @@ protected: // helper functions for GET, SET, INS etc. PNT void ImpSetClosed(bool bClose); void ImpForceKind(); - void ImpForceLineWink(); + void ImpForceLineAngle(); ImpPathForDragAndCreate& impGetDAC() const; void impDeleteDAC() const; diff --git a/svx/source/svdraw/svdedtv1.cxx b/svx/source/svdraw/svdedtv1.cxx index cd8fc5e..d2ce026 100644 --- a/svx/source/svdraw/svdedtv1.cxx +++ b/svx/source/svdraw/svdedtv1.cxx @@ -308,9 +308,9 @@ long SdrEditView::GetMarkedObjRotate() const //for (sal_uIntPtr nm=0; nm<nMarkAnz && bOk; nm++) { // SdrMark* pM=GetSdrMarkByIndex(nm); // SdrObject* pO=pM->GetMarkedSdrObj(); - // long nWink2=pO->GetRotateAngle(); - // if (b1st) nWink=nWink2; - // else if (nWink2!=nWink) bOk=false; + // long nAngle2=pO->GetRotateAngle(); + // if (b1st) nWink=nAngle2; + // else if (nAngle2!=nWink) bOk=false; // b1st=false; //} //if (!bOk) nWink=0; @@ -459,9 +459,9 @@ long SdrEditView::GetMarkedObjShear() const for (size_t nm=0; nm<nMarkAnz && bOk; ++nm) { SdrMark* pM=GetSdrMarkByIndex(nm); SdrObject* pO=pM->GetMarkedSdrObj(); - long nWink2=pO->GetShearAngle(); - if (b1st) nWink=nWink2; - else if (nWink2!=nWink) bOk=false; + long nAngle2=pO->GetShearAngle(); + if (b1st) nWink=nAngle2; + else if (nAngle2!=nWink) bOk=false; b1st=false; } if (nWink>SDRMAXSHEAR) nWink=SDRMAXSHEAR; diff --git a/svx/source/svdraw/svdoashp.cxx b/svx/source/svdraw/svdoashp.cxx index 9108eae..c73a05b 100644 --- a/svx/source/svdraw/svdoashp.cxx +++ b/svx/source/svdraw/svdoashp.cxx @@ -1651,9 +1651,9 @@ void SdrObjCustomShape::NbcRotate( const Point& rRef, long nWink, double sn, dou if ( bMirroredY ) nSwap ^= 1; - double fWink = nWink; // updating to our new object rotation - fWink /= 100.0; - fObjectRotation = fmod( nSwap ? fObjectRotation - fWink : fObjectRotation + fWink, 360.0 ); + double fAngle = nWink; // updating to our new object rotation + fAngle /= 100.0; + fObjectRotation = fmod( nSwap ? fObjectRotation - fAngle : fObjectRotation + fAngle, 360.0 ); if ( fObjectRotation < 0 ) fObjectRotation = 360 + fObjectRotation; @@ -1690,13 +1690,13 @@ void SdrObjCustomShape::NbcMirror( const Point& rRef1, const Point& rRef2 ) // update fObjectRotation long nTextObjRotation = aGeo.nRotationAngle; - double fWink = nTextObjRotation; + double fAngle = nTextObjRotation; - fWink /= 100.0; + fAngle /= 100.0; bool bSingleFlip = (IsMirroredX()!= IsMirroredY()); - fObjectRotation = fmod( bSingleFlip ? -fWink : fWink, 360.0 ); + fObjectRotation = fmod( bSingleFlip ? -fAngle : fAngle, 360.0 ); if ( fObjectRotation < 0 ) { @@ -1720,13 +1720,13 @@ void SdrObjCustomShape::NbcShear( const Point& rRef, long nWink, double tn, bool // updating fObjectRotation long nTextObjRotation = aGeo.nRotationAngle; - double fWink = nTextObjRotation; + double fAngle = nTextObjRotation; - fWink /= 100.0; + fAngle /= 100.0; bool bSingleFlip = (IsMirroredX()!= IsMirroredY()); - fObjectRotation = fmod( bSingleFlip ? -fWink : fWink, 360.0 ); + fObjectRotation = fmod( bSingleFlip ? -fAngle : fAngle, 360.0 ); if ( fObjectRotation < 0 ) { diff --git a/svx/source/svdraw/svdocirc.cxx b/svx/source/svdraw/svdocirc.cxx index f927e1a..44bf9cf 100644 --- a/svx/source/svdraw/svdocirc.cxx +++ b/svx/source/svdraw/svdocirc.cxx @@ -128,10 +128,10 @@ SdrCircObj::SdrCircObj(SdrObjKind eNewKind, const Rectangle& rRect): SdrCircObj::SdrCircObj(SdrObjKind eNewKind, const Rectangle& rRect, long nNewStartWink, long nNewEndWink): SdrRectObj(rRect) { - long nWinkDif=nNewEndWink-nNewStartWink; + long nAngleDif=nNewEndWink-nNewStartWink; nStartAngle=NormAngle360(nNewStartWink); nEndAngle=NormAngle360(nNewEndWink); - if (nWinkDif==36000) nEndAngle+=nWinkDif; // full circle + if (nAngleDif==36000) nEndAngle+=nAngleDif; // full circle meCircleKind=eNewKind; bClosedObj=eNewKind!=OBJ_CARC; } @@ -478,9 +478,9 @@ bool SdrCircObj::hasSpecialDrag() const bool SdrCircObj::beginSpecialDrag(SdrDragStat& rDrag) const { - const bool bWink(rDrag.GetHdl() && HDL_CIRC == rDrag.GetHdl()->GetKind()); + const bool bAngle(rDrag.GetHdl() && HDL_CIRC == rDrag.GetHdl()->GetKind()); - if(bWink) + if(bAngle) { if(1 == rDrag.GetHdl()->GetPointNum() || 2 == rDrag.GetHdl()->GetPointNum()) { @@ -495,9 +495,9 @@ bool SdrCircObj::beginSpecialDrag(SdrDragStat& rDrag) const bool SdrCircObj::applySpecialDrag(SdrDragStat& rDrag) { - const bool bWink(rDrag.GetHdl() && HDL_CIRC == rDrag.GetHdl()->GetKind()); + const bool bAngle(rDrag.GetHdl() && HDL_CIRC == rDrag.GetHdl()->GetKind()); - if(bWink) + if(bAngle) { Point aPt(rDrag.GetNow()); @@ -593,9 +593,9 @@ OUString SdrCircObj::getSpecialDragComment(const SdrDragStat& rDrag) const } else { - const bool bWink(rDrag.GetHdl() && HDL_CIRC == rDrag.GetHdl()->GetKind()); + const bool bAngle(rDrag.GetHdl() && HDL_CIRC == rDrag.GetHdl()->GetKind()); - if(bWink) + if(bAngle) { const sal_Int32 nWink(1 == rDrag.GetHdl()->GetPointNum() ? nStartAngle : nEndAngle); @@ -852,10 +852,10 @@ void SdrCircObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fract nE0-=aGeo.nRotationAngle; } } - long nWinkDif=nE0-nS0; + long nAngleDif=nE0-nS0; ... etc. - the rest is truncated _______________________________________________ Libreoffice-commits mailing list libreoffice-comm...@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/libreoffice-commits