https://bugs.documentfoundation.org/show_bug.cgi?id=168255

            Bug ID: 168255
           Summary: Add a FPS counter for LibreOffice Writer on debug mode
           Product: LibreOffice
           Version: unspecified
          Hardware: All
                OS: All
            Status: UNCONFIRMED
          Severity: normal
          Priority: medium
         Component: Writer
          Assignee: [email protected]
          Reporter: [email protected]

Description:
In computer programs with GUI display, a good measure for application
performance is FPS. This is extensively used in graphics intensive programs
like games, 3d rendering, etc.

It is possible to have such a measure through external applications, for
example from utility applications of the GPU vendors, and also from the OS,
like Microsoft Windows. As an example, see this guide:

5 Quick Ways to Show FPS Counter in Windows 11
https://www.guidingtech.com/how-to-show-fps-counter-in-games-windows-11

On the other hand, it is more useful to have such a feature in LibreOffice core
itself. For LibreOffice impress, this is already available. If you run
LibreOffice Impress from a debug build, it displays:

FPS: ...
Sprites: ...
Mem: ...

These are useful information generated in
canvas/source/vcl/spritecanvashelper.cxx and are only displayed in a debug
build. Calculating FPS is done in SpriteCanvasHelper::renderFrameCounter() by
measuring the elapsed time since last update, maLastUpdate.getElapsedTime().

The task here to do the same for LibreOffice Writer.

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