At 13:28 29-10-08, you wrote: >Selon John Frankish <[EMAIL PROTECTED]>: > > > Hi, > > > > My apologies if this is the wrong list for this post.. > > > > Due to the fact that lfs SVN-20081028 uses gcc-4.3 and a 2.6.27 > > kernel, which both contain various ps3 specific optimisation > > possibilities, I'm very interested by the idea of building an lfs > > system on a Playstation 3 using ydl-6 as a host. > > > > I've found almost nothing ps3 specific on the lfs site - other than > > some sbu information proving that somebody must have been successful > > - are there any lfs/ps3 guidelines/tips/howtos around that might > > avoid some blundering around in the dark? > > > > Note I'll almost certainly go ahead anyway... > > > > John > > >On ipcop svn, we are able to build for ppc-32 mostly following lfs >instructions. >http://ipcop.svn.sourceforge.net/viewvc/ipcop/ipcop/trunk/ > >I should say I don't know if ps3 is a 32 or a 64b system. > >Our instructions are in overall not far from lfs instructions from a few weeks >ago (but the form sligthly differ related to lfsmake-like files usage). >We actually stay on gcc-4.2 and the move from 2.6.25 to 2.6.27 >kernel is not yet >made. > >The only big problem we have is that our initramfs is bigger than 6MB and even >with most recent yaboot git version, this does not boot (tested on a G3 350). >For a build on a dedicated machine, that should be easy to reduce >drivers number >and so initramfs size, so it simply work again. > > >Gilles >-- Thanks for the link Gilles
The ps3 cell processor is 64bit, but ydl-6 is compiled 32bit. Due to the ps3 memory limitation - 256MB - I'm not sure building a 64bit lfs system would be a good idea... John -- http://linuxfromscratch.org/mailman/listinfo/lfs-dev FAQ: http://www.linuxfromscratch.org/faq/ Unsubscribe: See the above information page