Thks Vojtech, I'll try the Canvas.TextOut way. I hope it doesen't blink, or so. Let's see.
2014-05-23 10:36 GMT-04:00 Vojtěch Čihák <[email protected]>: > Hi, > > > > I don't know any component. Basically you can do it with Canvas.TextOut(X, > Y, string);. Use timer and OnTimer event will render the text in position > x:=x-1. > > Better approach can be to create a "long" TBitmap with text and only copy > the part of bitmap to canvas. Of course it depends on the length of text > too. > > Solution with bitmap needs more memory but less CPU. > > > > Vojtěch > > ______________________________________________________________ > > Od: Daniel Erles <[email protected]> > > Komu: Lazarus mailing list <[email protected]> > > Datum: 23.05.2014 15:47 > > Předmět: [Lazarus] Scrolling text > > > Hello. > I need to put in a form an horizontally scrolling text. Something like a > StaticText (so I can set text style), but with the text scrolling > horizontally, like a markee, just one line, one or two words. > Anyone knows any control with this property, or how to do it > programmatically in an easy way? > Tks ! > Daniel > > > > ---------- > > -- > _______________________________________________ > Lazarus mailing list > [email protected] > http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus > > -- > _______________________________________________ > Lazarus mailing list > [email protected] > http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus > >
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