On Thu, 10 Apr 2014 19:45:55 +0200, Reimar Grabowski <reimg...@web.de> wrote: > On Thu, 10 Apr 2014 13:43:56 -0300 > Philippe <phili...@quarta.com.br> wrote: > > > I made an application with GLUT. > Don't. Just do not use GLUT in any way or shape. > It is very, very old. AFAIR the latest pre-compiled binary > distributions were for Windows 95 and NT. Of course there is no > official Windows 64 support as GLUT is dead and rotten. Use > OpenGLControl for context managment in Lazarus and get rid of GLUT. If > you absolutely must use GLUT (although I cannot think of any viable > reason) use freeglut as it is at least maintained.
I am a bit confused now. This page seems to use GLUT for many examples: http://wiki.freepascal.org/OpenGL_Tutorial is it out of date? I would like to easily draw shapes like a torus/sphere/cone etc., and also put some rotatable text in a 3D image for a Lazarus project on a Windows/Mac/Linux systems. This seems to be easily done with GLUT, but will require the installation of a glut32.dll or a freeglut dll file, is that true? Looking forward to your recommendations. -- _______________________________________________ Lazarus mailing list Lazarus@lists.lazarus.freepascal.org http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus