Your code is wrong, because Vec.StartPath creates a new path. Previously it didn't erase the color, but now it does. Try this order of calls:
Vec.StartPath(0, 0);
Vec.SetPenColor(lClYellow); // <--- after StartPath
Vec.SetPenWidth(1);
Vec.AddLineToPath(100, 100);
Vec.EndPath();
--
Felipe Monteiro de Carvalho
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