On Wed, Nov 24, 2010 at 12:29, Felipe Monteiro de Carvalho < [email protected]> wrote:
> 2010/11/24 ik <[email protected]>: > > SilverLight/Moonlight are the wrong way to do things (so does Flash). > HTML5 > > provide in the DOM support for Canvas (you have some games for it), And > IE9, > > Webkit, Opera and Gecko support it, so it's like 99% of web browsers that > > support for it. > > But the HTML5 Canvas is only programmable in Javascript. > That's what I wish to do, to create a "desktop" app that can be translated to web, and making Pascal and Lazarus provide additional market to use (and hopefully it will be used). > > > Furthermore, personally I hate animation and movement of things that I > did > > not request them in the first place, and I know many others are like me. > > How would you implement games without animations? > That's an animation you expect :) BTW: http://www.notenoughminerals.com/?p=19 . > > -- > Felipe Monteiro de Carvalho > > -- > _______________________________________________ > Lazarus mailing list > [email protected] > http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus > Ido
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