On 10/08/2010 05:44 PM, Reimar Grabowski wrote:
As I said, threading is an "advanced" feature, and clearly here are
many developers that are afraid of something they don't understand, so
simply think banning the feature is the solution.
In fact IMHO "Object Oriented" "Event Driven" programming such as
provided by Delphi/FPC is all about avoiding the complexity of threads
and still being able to handle asynchronous events (such as GUI events)
by having the RTL transform ()and the OS them into "run-to-completion"
Language-Events by means of queuing them in an event queue.
Of course the leads to restriction with latency and (when running on a
multi-Core system) performance.
Simply learn
multi-threading, get some experience with it, then using threads are
not a problem. It's the same deal as using Pointers. IF YOU DON'T KNOW
WHAT YOU ARE DOING, YOU ARE F**KED.
Yep ! The language and RTL should decently support threading for those
that need it and are willing to deal with the implications and
complexity. This includes providing means to notify the main thread from
worker threads as well in a synchronous way (such a s
TThread.Synchronize) as in an asynchronous way (such as TThread.Queue or
(better) "procedure...message" ore (even better) a decent event queue
such as provided by MSE. This of course automatically includes
TThread.Waitfor.
Of course in this event queue GUI events need to be automatically
merged in case a GUI Widget-Type is used.
-Michael
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