Lee Jenkins wrote:
> 
> The basic functionality of drawing controls/widgets on the designer surface 
> with 
> grab handles, resizing, etc.

As Mattias said, drawing etc is mostly handled by the components
themselves. In fpGUI's UI Designer I do pretty much the same. I have a
"designer form" which is actually just a plain form. When I drop a widget
on that form, I first creates a 'resize handles' component which paints the
6 resize rectangles. That 'resize handles' component has an embedded widget
(the one you dropped on the designer form).

You are welcome to look at UI Designer in fpGUI as well.


Regards,
  - Graeme -

-- 
fpGUI Toolkit - a cross-platform GUI toolkit using Free Pascal
http://opensoft.homeip.net/fpgui/


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