Thanks Mehmet - I see some study coming my way :)

On 18/1/22 6:47 pm, Mehmet Erol Sanliturk wrote:


On Tue, Jan 18, 2022 at 7:22 AM Steve Gatenby via lazarus <lazarus@lists.lazarus-ide.org <mailto:lazarus@lists.lazarus-ide.org>> wrote:

    Thank you Mehmet -

    Tried to follow the math within the svg (inkscape) on my first
    attempt(s)

    got completely lost (which leads to questioning ones intelligence)
    on the transforms, scales and differing units :)

    So now fully fudging it by dividing the Svg source Height and
    Width by a grid format and call each one a quadrant location (x,y).

    Then do the same with the OnClick position of the viewer (so
    relative quadrants / sizes), and find closest matching (for me)
    object. All depends on granularity of grid for accuracy.

    Works, but is very dependent on complexity of the svg (not a
    problem for my use case so far)



My primary profession was "Elementary School Teacher" . In our profession , determiner factor is not intelligence ( because everyone virtually has sufficient amount of it ) but  "work with respect to scientific principles ,  continuous efforts , knowledge of the subject" .  Please do not blame yourself with respect to intelligence .

Later on I went to the Middle East Technical University ( Ankara , Turkey ) to be a ( Mathematician , Computer Expert , a Good Manager of Money ( I have never been able to earn sufficient money to manage other than my monthly salaries )) , and then an instructor in another University ( Hacettepe ) . Always my emphasized point to my
students and nearly every other one around me was the principle :
"Not intelligence , but sufficient study and work" .


My opinion is that you also need sufficient study and work , not intelligence because
it is easily understandable that you have plenty of it .

You may see the following page and its associated subpages leading you to
"Computer Graphics" books if you think you need to review or learn subjects about
it .


https://en.wikipedia.org/wiki/Category:Computer_graphics <https://en.wikipedia.org/wiki/Category:Computer_graphics>
Category:Computer graphics

And also useful  ( more ) pages ...

https://en.wikipedia.org/wiki/Category:Communication_design <https://en.wikipedia.org/wiki/Category:Communication_design>
Category:Communication design


https://en.wikipedia.org/wiki/Category:Information_visualization <https://en.wikipedia.org/wiki/Category:Information_visualization>
Category:Information visualization


https://en.wikipedia.org/wiki/Category:Visualization_(graphic) <https://en.wikipedia.org/wiki/Category:Visualization_(graphic)>
Category:Visualization (graphic)

      .
      .
      .

This means that your problem is not so easy to handle as seen from a distant point .



With my best wishes for all ,


Mehmet Erol Sanliturk








    On 18/1/22 9:53 am, Mehmet Erol Sanliturk wrote:


    On Tue, Jan 18, 2022 at 2:37 AM Steve Gatenby via lazarus
    <lazarus@lists.lazarus-ide.org
    <mailto:lazarus@lists.lazarus-ide.org>> wrote:

        Thanks Marc - seems I will need to stick with what I have then.

        Currently I am pulling all object info from the SVG into an
        array and
        assigning quadrant positions.

        Then do best guess by relative quadrant of mouse click
        position - works
        fine, but feels sloppy :)



    If it is feasible for you , you may do the following :


    In an array of a record , define approximate "bounding boxes" of your
    SVG graphic ( You may generate  a "bounding box" array conforming
    to the given SVG ) .

    In the "bounding box" array record , you may define a pointer
    showing the SVG object .
    When a mouse click is obtained , you may search "bounding box"
    array and
    if it is related with an element of the SVG , from it you reach
    to the SVG element and
    do whatever you want to do with it .


    https://en.wikipedia.org/wiki/Minimum_bounding_box
    <https://en.wikipedia.org/wiki/Minimum_bounding_box>
    Minimum bounding box

    ( Please see attached pages . )


    This idea may be considered as an alternative view which I can
    not say that
    it is very suitable for you . Only you may decide its usefulness .



    Mehmet Erol Sanliturk





        On 17/1/22 8:55 pm, Marc Weustink via lazarus wrote:
        > I'm afraid there is no easy solution for that. SVGs are
        rendered from
        > the first element to the last, where ever element (atleast
        in theory)
        > can be a part of a given pixel. SVG elements do have a
        > x,y,width,height but they may also be part of one or more
        > transformations.
        > To give you an idea, the (browser)app I'm currently working on
        > displays several object, where every object has an
        origin(x,y) of 0,0
        > and they are finally placed by translations.
        > The easiest way (if you are in a browser context) is to add
        an onclick
        > handler to your elements of interest.
        >
        > Marc
        >
        >
        >
        > On 16-1-2022 23:34, Steve Gatenby via lazarus wrote:
        >> Not sure if this is the right place to ask about this one -
        >>
        >> I am using the BCSVGViewer from bgra controls - for SVG
        viewing
        >> obviously :)
        >>
        >> Would anybody know if there is a method to retrieve the
        object
        >> (within the svg) at specified x,y ?
        >>
        >> or is it possible to use embedded links within the svg ?
        >>
        >> I am looking to find which object has been clicked on
        within the svg
        >> to create a 'clickable' map
        >>
        >> Any suggestions on a better place to post this also
        appreciated
        >>
        >> Regards SteveG
        >>
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