On Thu, Jun 24, 2021 at 3:58 PM Michael Van Canneyt via lazarus < lazarus@lists.lazarus-ide.org> wrote:
> > > On Thu, 24 Jun 2021, Chavoux Luyt via lazarus wrote: > > > Hi > > > > Background: > > I have played a bit with Lazarus over the years, but have never used it > to > > write any big or commercial projects (I have used both older versions of > > Delphi, C++ Builder and Visual Studio with C# for that). However, it > seems > > to me as if modern Lazarus has everything and more than Delphi (although > it > > would have been nice if Lazarus could add packages like Delphi without > > needing to recompile the whole IDE - compile the package to a .dll or .so > > and simply link into it from the IDE?). KDE (Plasma), XFCE and Fluxbox > (MX > > Linux versions) are my current favourite desktop environments, but I am > > feeling increasingly frustrated with especially the larger desktop > > environments (including Windows 10) and want to replace it with an > > interface that makes use of the 3D capabilities of most (all?) modern > > computers. The idea is a "game-like" first-person shooter interface where > > instead of a desktop with various virtual desktops or a start menu, you > > have a house (or a castle or whatever) in which you move, open different > > doors with different rooms, like e.g. an office (where all your typical > > office programs (and files in filing cabinet) would be stored, a > > entertainment room (with your music and video software and files), etc. > > This interface will also be more future-proof than the current desktop > > metaphor, allowing for e.g. virtual reality displays instead of a screen > as > > your computer-human interface. > > > > I really like object Pascal as a language (and Lazarus in particular)... > > > > Questions: > > > > 1. Is it possible to write a 3D desktop environment (with similar > > functionality to KDE/Gnome) in Lazarus? > > 2. Is Lazarus a good tool for writing such a desktop environment? > > Why/why not? > > 3. Are there better alternatives that can use OpenGL (or a game engine > > using OpenGL) that can be used for writing such a Desktop Environment > (if > > Lazarus is not a good tool)? > > 4. I have installed (but never used) Castle Game Engine (using > > aptitude... but I don't see it in Lazarus). Does anyone here have > > experience using it? Could it be used as the basis of writing a 3D > "desktop > > environment"? > > I think the castle game engine is your best shot at achieving success with > this project. > > Michael. > -- > _______________________________________________ > > You may ask this to http://michalis.ii.uni.wroc.pl/~michalis/ Michalis Kamburelis Mehmet Erol Sanliturk
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