Hi Anthony, Have you considered GPLT for OpenGL context creation?
https://github.com/daar/GLPT Rgds, Darius Verstuurd vanaf mijn iPhone > The library does not have any code to manage creating a window, creating a > valid opengl context, or handle event processing. These are things which are > not exactly trivial in nature, especially in a cross platform manner. > Typically for simplicity makers of OpenGL demos rely upon things like GLFW > (Graphics Library FrameWork) to get a demo working. Other libraries to do the > same thing are SDL, GLUT, SFML, or other similar libraries.
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