On Sunday 26 November 2017 18:32:21 Kostas Michalopoulos via Lazarus wrote: > > Also AFAIK fpGUI doesn't use the native window system beyond the toplevel > windows, which i think would make OpenGL support and interfacing with > external stuff (e.g. calling an external library where you pass a HWND/X11 > Window directly) harder. > MSEgui has TWindowWidget (has a window handle) and TOpenglWidget for that purpose. I am sure fpGUI also could introduce such widgets. There is also a fpGUI version with windowhandle per widget. [...] > > AFAIK MSEgui doesn't have an LCL widgetset. Most of my code is LCL specific > and my concern is to keep using that code. If i am to rewrite it, might as > well rewrite it in C. > I doubt it. ;-) If the "business logic" is well separated solely the forms must be reverse engineered with MSEgui which often is possible with managable time and effort.
Martin -- _______________________________________________ Lazarus mailing list Lazarus@lists.lazarus-ide.org https://lists.lazarus-ide.org/listinfo/lazarus