On 12/07/2016 11:55 PM, Anthony Walter via Lazarus wrote:
Lars,

DoomRL has nothing to do with Doom, other than borrowing the theme/setting. It's
a rogue-like game or RPG in a Doom setting.

it can also be played in ASCII mode or 3D graphics...

i watched yesterday's ChaosForge stream on twitch.tv... Kornel Kisielewicz (@epyoncf) was working on the code for their new Jupiter Hell #roguelike game that is the successor to DRL (renamed from DoomRL due to legal matters)...

it was very interesting... he took some time to show how to compile DRL even though it has been like three years since it was done... he had to go for a 32bit compile because of having 32bit libraries in place... he used 32bit Lazarus to do everything once he figured out the problem... it was pretty cool, actually :)

he's also considering open sourcing the base engine used in Jupiter Hell but that's all in C stuff IIUC...

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