I use 80 mph over the numbers, and then flare. I really am not exactly sure the exact landing speed, but it is probably closer to 70, then 60. This is how I was taught by Terry Chezik and it works well. If you run below that speed, the airplane get more unstable and is harder to control. It works well for me on my Trigear.
On the other end, takeoff that it is, I do rotate at 60 mph and bring the airplane up into ground effect, level off until it reaches 80 mph, and then climb out. Once again the airplane is more stable that way and you are not pushing the danger envelope. Over 620 hours now. No crashes, replaced landing gear, or other damage to me or airplane. I don't think I'm going to change anything I'm doing now. Rob Schmitt -----Original Message----- From: KRnet [mailto:krnet-bounces at list.krnet.org] On Behalf Of Tony King via KRnet Sent: Friday, February 13, 2015 9:18 PM To: Virgil N.Salisbury; KRnet Subject: Re: KR> Touchdown speed That's approach speed, not touchdown. TK Sent from my iPad > On 14 Feb 2015, at 8:28 am, Virgil N.Salisbury via KRnet <krnet at list.krnet.org> wrote: > > > Touchdown should = 1.3xVstall. 52 X 1.3 = 67.6 > > > On 2/13/2015 3:25 PM, Mike Stirewalt via KRnet wrote: >>> "Touchdown should be at about 70 mph" >> For a KR that's just plain ridiculous. > > > _______________________________________________ > Search the KRnet Archives at http://tugantek.com/archmailv2-kr/search. > To UNsubscribe from KRnet, send a message to > KRnet-leave at list.krnet.org please see other KRnet info at > http://www.krnet.org/info.html see > http://list.krnet.org/mailman/listinfo/krnet_list.krnet.org to change > options _______________________________________________ Search the KRnet Archives at http://tugantek.com/archmailv2-kr/search. To UNsubscribe from KRnet, send a message to KRnet-leave at list.krnet.org please see other KRnet info at http://www.krnet.org/info.html see http://list.krnet.org/mailman/listinfo/krnet_list.krnet.org to change options