Ah I've been meaning to fix that. There's something wrong with the
compilation settings and/or wxdynamiclibrary loader that's causing it not
to load DLLs from the application's executable directory, very specifically
for the OCE plugin.

On Mon, Nov 16, 2020 at 6:22 AM <deve...@worldinone.at> wrote:

> Compiling the current source (7043) with MSVC and the proposed
> CMakeSettings.json I get a missing s3d_plugin_oce.dll error when starting
> the 3D viewer.
>
> What is wrong here?
>
>
>
> -Martin.
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-- 
Mark
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