On Fri, Nov 8, 2019 at 4:15 PM Bernhard Stegmaier <stegma...@sw-systems.de> wrote: > > I don’t know about ngspice or Python scripting, I don’t use them. > Maybe you just need to supply a suitable path to cmake when building?
That ngspice path is correct, otherwise it wouldn't even build it with ngspice support as far as I know. However, I could get it to find ngspice by: $ export DYLD_FALLBACK_LIBRARY_PATH=/Users/lijon/Coding/kicad-mac-builder/build/ngspice-dest/lib $ kicad/kicad.app/Contents/MacOS/kicad Or, by placing a symlink to libngspice inside the kicad.app bundle: $ mkdir kicad/kicad.app/Contents/PlugIns/sim $ ln -s /Users/lijon/Coding/kicad-mac-builder/build/ngspice-dest/lib/libngspice.0.dylib kicad/kicad.app/Contents/PlugIns/sim/libngspice.0.dylib and then opening kicad.app as usual (in Finder or using the "open" shell command) > When you do a "make install" the binaries in the build folder are not usable > directly any more. > The bundling process of a “make install” rewrites the library paths in all > binaries/libs so that it only fits the layout of the bundle, but not the > layout of the build folders. > So, it is expected that it crashes or some other bad things happen, because > it won’t find libs any more. Yes, I see. -- /Jonatan http://kymatica.com _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp