Yeah, good autosave helps. To be fair this is a bit offtopic - what I want really is a properly functioning way to check if OpenGL works, not a way to clean up if it doesn't. The fact that that involves containing an unavoidable crash in a child process is a bit of an implementation detail IMO ;)
On Thu, Mar 23, 2017 at 08:34:39PM -0400, Jon Evans wrote: > On Thu, Mar 23, 2017 at 8:30 PM, Chris Pavlina <pavlina.ch...@gmail.com> > wrote: > > > Remember, once a crash has actually > > occurred in the main program you're already past the point of no return > > for possible data loss. > > > > > One alternative approach which can work quite well (Mentor Graphics does > this) is to get a really good auto-save system going. The better the > auto-save system, the less likely it is that any crash could cause data > loss. Of course, crashes in general are a bad user experience, but if you > open the program back up and your work is right there, it feels a bit > better :-) > > -J _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp