Hi, Can anyone explain if there is a reason why the layer definition enums are done in the way they are?
Using multiple enums for the "normal" layers and the GAL extra layers is complicating the code, especially now that I am using the GAL layers for GerbView, and also working on a color theme manager that will be shared across applications. It would make more sense to me if there was a single large enum that contained all possible layers, with some offset somewhere to separate the "drawing" layers from the "GAL item" layers. This would simplify code that needs to refer to layer IDs across multiple applications. Would anyone be opposed to this? -Jon
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