The attached patch gets python scripting ‘working’ again on OS X.  Unfortunately, I’m once again seeing the keystroke highjacking issue that was reported a while back.  I’m not sure if it has regressed at some point while it was not building or it’s a problem with my builds.  I haven’t tested it beyond launching the console and trying to type.

Attachment: osx_python_scripting.patch
Description: Binary data




On Jul 3, 2015, at 7:00 AM, Adam Wolf <adamw...@feelslikeburning.com> wrote:

Miguel,

They build the python library--I am not sure if it works anymore.  I think there might have been some regressions--and that's part of why I want to switch to scripting by default.

I am trying to make more time to so I can start adding some different automated tests to help prevent regressions.

Adam Wolf

On Fri, Jul 3, 2015 at 1:06 AM, Miguel Angel Ajo <mangel...@redhat.com> wrote:
I believe it's a good thing to make scripting widely available.

I need to check the mac scripting builds, do they allow to run commandline
scripts ? (not using the console, I mean).

Adam: thanks for maintaining the OSX side!,


Garth Corral wrote:
Hi, Adam.  Funny you should ask that now.  I just noticed that some changes went in recently that completely breaks python scripting on OS X.  I haven’t had a chance to look too deeply at it, but it looks like a check was added on the return of wxversion.select(), which was likely always failing in the past, but it didn’t matter because Bernhard had done all the work in packaging to make sure the library paths all worked.  Now it fails this check, popping up an error dialog which kinda hoses your kicad instance at that point.

In general my feeling is that we should just move forward with the scripting build, assuming the immediate issues are worked out.  It is a released feature and the more eyes and fingers on it the better, I say.

Garth

On Jul 2, 2015, at 6:30 PM, Adam Wolf<adamw...@feelslikeburning.com>  wrote:

Hi folks,

I currently build both non-scripting and scripting Mac nightlies.  I am thinking it is time to stop building non-scripting and move the scripting builds out of DEBUG.  They don't work perfectly, but I thinking having more folks use them will help expose the bugs that do exist.

Thoughts?

Adam Wolf
Cofounder and Engineer
W&L
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