Jean-Pierre, It looks like BZR4898 fixed the glu.h issue. We are now back to the previous situation.
Jean-Paul AC9GH On May 29, 2014, at 12:21 PM, jp charras <[email protected]> wrote: > Le 29/05/2014 11:45, Bernhard Stegmaier a écrit : >> Hi, >> >> build on OSX is broken since rev. 4895 (I guess)… >> The include <glu.h> is not found because __DARWIN__ is not set. Moving the >> include of glcanvas.h from the .cpp to the beginning of the header seems to >> fix this. Further, it seems as if no special library is needed to link >> against - especially “GLU” doesn’t exist (and pcbnew also does link glu32 >> only on Windows). >> >> The attached patch fixes at least the compilation problem for me on OSX and >> corrects the include guard (copy&paste bug I guess). >> >> >> Regards, >> Bernhard > > I just committed changes for OSX compatibility. > > I did not committed all your patch because: > > if( WIN32 ) > set ( LIB_GLU glu32 ) > -else() > - set ( LIB_GLU GLU ) > endif() > > breaks the Linux build. > > I replaced that by an other change. > However I am thinking the rev 4898 should work on OSX. > > Try it. > Thanks. > > -- > Jean-Pierre CHARRAS > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

