Jean-Pierre,

It looks like BZR4898 fixed the glu.h issue.
We are now back to the previous situation.

Jean-Paul
AC9GH


On May 29, 2014, at 12:21 PM, jp charras <[email protected]> wrote:

> Le 29/05/2014 11:45, Bernhard Stegmaier a écrit :
>> Hi,
>> 
>> build on OSX is broken since rev. 4895 (I guess)… 
>> The include <glu.h> is not found because __DARWIN__ is not set. Moving the 
>> include of glcanvas.h from the .cpp to the beginning of the header seems to 
>> fix this. Further, it seems as if no special library is needed to link 
>> against - especially “GLU” doesn’t exist (and pcbnew also does link glu32 
>> only on Windows).
>> 
>> The attached patch fixes at least the compilation problem for me on OSX and 
>> corrects the include guard (copy&paste bug I guess).
>> 
>> 
>> Regards,
>> Bernhard
> 
> I just committed changes for OSX compatibility.
> 
> I did not committed all your patch because:
> 
> if( WIN32 )
>     set ( LIB_GLU glu32 )
> -else()
> -    set ( LIB_GLU GLU )
> endif()
> 
> breaks the Linux build.
> 
> I replaced that by an other change.
> However I am thinking the rev 4898 should work on OSX.
> 
> Try it.
> Thanks.
> 
> -- 
> Jean-Pierre CHARRAS
> 
> _______________________________________________
> Mailing list: https://launchpad.net/~kicad-developers
> Post to     : [email protected]
> Unsubscribe : https://launchpad.net/~kicad-developers
> More help   : https://help.launchpad.net/ListHelp


_______________________________________________
Mailing list: https://launchpad.net/~kicad-developers
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~kicad-developers
More help   : https://help.launchpad.net/ListHelp

Reply via email to