Hi Bernhard,

I am attaching my script to this email.
Some of the stuff in the script might not be needed anymore, but I will clean 
it up when I have time.

After the “make” is finished, I skip the “make install” as it is not yet 
capable to work.
So I just copy the bundles (*.app) to "/Applications/kicad” (see towards the 
end of the script).

Thanks to the help of Marco, Adam and even more so from Dick of the development 
team, I simplified the script so it build to 100%, and Dick modified the Cmake 
files to create the bundles with the kiface files  
properly copied where they belongs.
That might by why we have duplicate kiface files (seems to be the cause of the 
error at the end of the “make”.

I will create the files for the ENV variables, and let you know how that works.

Regards,
Jean-Paul


On May 23, 2014, at 10:59 AM, Bernhard Stegmaier stegma...@sw-systems.de 
[kicad-users] <kicad-us...@yahoogroups.com> wrote:

> Hi Jean-Paul,
> 
> 
> can you tell me what files have to be copied where?
> I remember some discussions about copying/linking/whatever .kiface files that 
> on the dev-list, but I didn’t find anything on first glance.
> And yes, let’s try to fix this…
> 
> With respect to setting the environment variables I did the following:
> Using Linux-like ~/.profile, etc. files will set the variables only when 
> launching from command-line… not from the dock/launcher.
> To set a variable for the launcher I made in 
> ~/Library/LaunchAgents
> files named like
> local.kicad.kisys3dmod.plist
> which looks like
> <?xml version="1.0" encoding="UTF-8"?>
> <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" 
>     "http://www.apple.com/DTDs/PropertyList-1.0.dtd";>
> <plist version="1.0">
> <dict>
>     <key>Label</key>
>     <string>local.kicad.kisys3dmod</string>
>     <key>EnableGlobbing</key>
>     <true/>
>     <key>ProgramArguments</key>
>     <array>
>         <string>launchctl</string>
>         <string>setenv</string>
>         <string>KISYS3DMOD</string>
>         <string>~/10 - Projekte/KiCad/Modules</string>
>     </array>
>     <key>RunAtLoad</key>
>     <true/>
> </dict>
> </plist>
> and in the case sets KISYS3DMOD variable. I did the same for the other 
> variables I need (I didn’t find any solution to set more than one variable in 
> a single file). The files will be loaded automatically on login (as far as I 
> remember) or you can test them with “launchctl load …”. 
> But caution: those files will only set it for the launcher, not the shell… 
> while searching for that I found some shell scripting that can be added to 
> e.g., .profile reading the values from launched so that you don’t have to 
> maintain it in two places if you need that, but I didn’t need it so I don’t 
> have a link at hand.
> 
> This solution works well for me both on 10.8 and 10.9.
> 
> The KiCadOSXBuilder creates a wrapper-script for setting the variables, but I 
> didn’t like that approach, because for me those variables are 
> machine-specific (especially the library stuff). 
> So, it shouldn’t be hardcoded somewhere in the application bundle, but 
> defined by the machine/account itself.
> 
> 
> Regards,
> Bernhard
> 
> On 23.05.2014, at 16:27, Jean-Paul Louis lou...@yahoo.com [kicad-users] 
> <kicad-us...@yahoogroups.com> wrote:
> 
>> Hi Bernhard,
>> 
>> I use OS X 10.9.2 and I keep trying the most recents BZR. I came to the same 
>> conclusion about some failures due to duplicate work copying files into the 
>> OS X bundles.
>> 
>> I use a bash script fairly raw to copy the files from the build to the 
>> /Applications/kicad directory.
>> eeschema sort of work, but cannot find kicad.pro template.
>> it does complain about a missing power lib twice, then load the project I am 
>> working on as a test case.
>> When I go to the preferences, nothing is loaded there, except a power lib 
>> (the missing one) that I do not use, and a weird path like /usr/local/share.
>> 
>> My next task is to figure out how to set the proper shell variables like 
>> KISYSMOD, KIGITHUB, etc..
>> because they are not set at all in my build.
>> 
>> If you are interested, we can work together to fix what we can, as I do not 
>> get any help from Marco Serantoni who is supposed to be the Mac OS X guru.
>> 
>> Regards,
>> Jean-Paul
>> AC9GH
>> 
>> On May 23, 2014, at 7:24 AM, Bernhard Stegmaier stegma...@sw-systems.de 
>> [kicad-users] <kicad-us...@yahoogroups.com> wrote:
>> 
>>> Hi Mac guys,
>>> 
>>> 
>>> did anyone succeed to build and run a recent version on OSX (most likely 
>>> after the modular kicad changes)?
>>> 
>>> I tried to build some versions on both 10.8 and 10.9 machines using 
>>> different versions of XCode during the last 2 weeks, but I didn’t succeed… 
>>> :(
>>> Compilation did work smoothly on all machines (configured with 
>>> -DKICAD_BUILD_STATIC=ON and having disabled scripting and github plugin - 
>>> just as I did with all the previous versions I have built) after a small 
>>> patch of aMakefile (see end of the mail, I think this is just a leftover 
>>> because the file that should be copied by that piece of code is already at 
>>> the right spot…).
>>> But, all binaries (except kicad) don’t work on any of my machines. 
>>> 
>>> They start and immediately crash with a backtrace like this:
>>> <<<
>>> Exception Type:  EXC_CRASH (SIGABRT)
>>> Exception Codes: 0x0000000000000000, 0x0000000000000000
>>> 
>>> Application Specific Information:
>>> abort() called
>>> *** error for object 0x108e2c0f0: pointer being freed was not allocated
>>> 
>>> 
>>> Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
>>> 0   libsystem_kernel.dylib          0x00007fff8ae51866 __pthread_kill + 10
>>> 1   libsystem_pthread.dylib         0x00007fff8dbd435c pthread_kill + 92
>>> 2   libsystem_c.dylib               0x00007fff8e2c8b1a abort + 125
>>> 3   libsystem_malloc.dylib          0x00007fff91e2b07f free + 411
>>> 4   org.kicad-eda.pcbnew            0x0000000100008c3e 
>>> wxScopedCharTypeBuffer<char>::DecRef() + 62
>>> 5   org.kicad-eda.pcbnew            0x00000001000bbff7 
>>> wxScopedCharTypeBuffer<char>::MakeOwnedCopyOf(wxScopedCharTypeBuffer<char> 
>>> const&) + 31
>>> 6   _pcbnew.kiface                  0x00000001082f2275 
>>> wxMessageOutputStderr::Output(wxString const&) + 97
>>> 7   _pcbnew.kiface                  0x00000001081ef968 
>>> ShowAssertDialog(wxString const&, int, wxString const&, wxString const&, 
>>> wxString const&, wxAppTraits*) + 664
>>> 8   _pcbnew.kiface                  0x00000001081ee6cc 
>>> wxDefaultAssertHandler(wxString const&, int, wxString const&, wxString 
>>> const&, wxString const&) + 188
>>> 9   _pcbnew.kiface                  0x00000001081eec5f wxOnAssert(char 
>>> const*, int, char const*, char const*, wchar_t const*) + 127
>>> 10  _pcbnew.kiface                  0x0000000108278d60 
>>> wxStandardPathsBase::Get() + 80
>>> 11  _pcbnew.kiface                  0x0000000108242677 
>>> wxFileConfig::GetLocalFile(wxString const&, int) + 27
>>> 12  _pcbnew.kiface                  0x00000001082429ad 
>>> wxFileConfig::wxFileConfig(wxString const&, wxString const&, wxString 
>>> const&, wxString const&, long, wxMBConv const&) + 497
>>> 13  _pcbnew.kiface                  0x0000000107e20845 BIN_MOD::Init() + 229
>>> 14  _pcbnew.kiface                  0x0000000107e686d7 
>>> KIFACE_I::start_common(int) + 39
>>> 15  _pcbnew.kiface                  0x00000001079141c5 
>>> PCB::IFACE::OnKifaceStart(PGM_BASE*, int) + 21
>>> 16  org.kicad-eda.pcbnew            0x0000000100022609 
>>> KIWAY::KiFACE(KIWAY::FACE_T, bool) + 441
>>> 17  org.kicad-eda.pcbnew            0x0000000100022ca5 
>>> KIWAY::Player(FRAME_T, bool) + 309
>>> 18  org.kicad-eda.pcbnew            0x0000000100006144 
>>> PGM_SINGLE_TOP::OnPgmInit(wxApp*) + 1428
>>> 19  org.kicad-eda.pcbnew            0x0000000100009bed 
>>> APP_SINGLE_TOP::OnInit() + 45
>>> 20  org.kicad-eda.pcbnew            0x000000010007912c wxApp::CallOnInit() 
>>> + 78
>>> 21  org.kicad-eda.pcbnew            0x0000000100292f3c wxEntry(int&, 
>>> wchar_t**) + 76
>>> 22  org.kicad-eda.pcbnew            0x0000000100005b20 main + 48
>>> 23  org.kicad-eda.pcbnew            0x0000000100005ab4 start + 52
>>>>>> 
>>> and messages on console like
>>> <<<
>>> objc[17580]: Class wxNSAnimationDelegate is implemented in both 
>>> /Volumes/MacStorage/Temp/KiCad/bin/bin/pcbnew.app/Contents/MacOS/pcbnew and 
>>> /Volumes/MacStorage/Temp/KiCad/bin/bin/pcbnew.app/Contents/MacOS/_pcbnew.kiface.
>>>  One of the two will be used. Which one is undefined.
>>> ./src/common/stdpbase.cpp(62): assert "traits" failed in Get(): create 
>>> wxApp before calling this
>>>>>> 
>>> After googling a bit at least the messages on console seem to indicate that 
>>> some wxWidgets functions are used before the wxApp is instantiated.
>>> 
>>> The problem might already be known, I found this comment in the code, but 
>>> one line below where it crashes for me.
>>> <<<
>>>    m_bm.Init();
>>> 
>>>    m_bm.m_config->Read( showPageLimitsKey, &g_ShowPageLimits );
>>> 
>>>    // FIXME OSX Mountain Lion (10.8)
>>>    // Seems that Read doesn't found anything and ColorFromInt
>>>    // Asserts - I'm unable to reproduce on 10.7
>>> 
>>>    int draw_bg_color = BLACK;      // Default for all apps but Eeschema
>>>>>> 
>>> 
>>> Any hints/ideas?
>>> 
>>> 
>>> Regards,
>>> Bernhard
>>> 
>>> === modified file 'pcb_calculator/CMakeLists.txt'
>>> --- pcb_calculator/CMakeLists.txt   2014-05-12 15:17:51 +0000
>>> +++ pcb_calculator/CMakeLists.txt   2014-05-16 09:00:42 +0000
>>> @@ -134,15 +134,6 @@
>>>            )
>>>    endif()
>>> 
>>> -    if( APPLE )
>>> -        # copies kiface into the bundle
>>> -        add_custom_target( _pcb_calculator_kiface_copy ALL
>>> -            COMMAND ${CMAKE_COMMAND} -E copy 
>>> ${CMAKE_BINARY_DIR}/pcb_calculator/_pcb_calculator.kiface 
>>> "${CMAKE_BINARY_DIR}/pcb_calculator/pcb_calculator.app/Contents/MacOS/"
>>> -            DEPENDS pcb_calculator_kiface
>>> -            COMMENT "Copying kiface into pcb_calculator"
>>> -        )
>>> -    endif()
>>> -
>>> else()
>>> 
>>>    add_executable( pcb_calculator WIN32 MACOSX_BUNDLE
>>> 
>>> 
>>> 
>> 
>> 
>> 
>> ------------------------------------
>> 
>> ------------------------------------
>> 
>> Please read the Kicad FAQ in the group files section before posting your 
>> question.
>> Please post your bug reports here. They will be picked up by the creator of 
>> Kicad.
>> Please visit http://www.kicadlib.org for details of how to contribute your 
>> symbols/modules to the kicad library.
>> For building Kicad from source and other development questions visit the 
>> kicad-devel group athttp://groups.yahoo.com/group/kicad-develYahoo Groups 
>> Links
>> 
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> 
> 
> __._,_.___
> Posted by: Bernhard Stegmaier <stegma...@sw-systems.de>
> Reply via web post    •       Reply to sender •       Reply to group  •       
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> Kicad.
> Please visit http://www.kicadlib.org for details of how to contribute your 
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Attachment: BuildKicad-OSX
Description: Binary data


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