On Oct 11, 2010, at 6:09 PM, Alex G wrote: > > On 10/11/2010 06:41 PM, Marco Serantoni wrote: >> Surelly, do you have an OpenGL printer or SVG writer ? >> > About the OpenGL printer: > Setup a framebuffer any resolution you'd like, render whatever you need > to there, then copy the framebuffer to a texture, and save as a high > resolution bitmap. :)
Cute, i dubt this is nice for the printer driver, and for the gerber files, HPGL Files, SVG ? All those are vectorial formats. You still use a couple of Code Paths.. and this could limit your changes.. not thinking the problems of mantaining those two approaches .. PS. Try to take a look to Windows and ICDs issues and avaiability, and how OpenGL ICDs are placed on the graphics stack in Windows.. As we use say here: We aren't combing the dolls :) -- Marco _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp