Srinvas, thank you for the explanation. But could you also explain what do you mean by
> It only reduced total power Are these 15 Watts limit (after reaching 53 degrees) for the whole Core i7 chip (CPU+GPU+..) or for GPU chiplet only? If this limit is for the whole chip than something is wrong with thermald, because overall power consumption with new thermald is significantly bigger (because of higher temperature / fan RPM) and the CPU frequency is almost two times higher (2.4 vs 1.3 GHz). Regarding workload_type/workload_request there are no such file/folder in 0000:00:04.0 and in any other folders located /sys/bus/pci/devices/ Kernel version 5.10.0-1045-oem -- You received this bug notification because you are a member of Kernel Packages, which is subscribed to thermald in Ubuntu. https://bugs.launchpad.net/bugs/1944389 Title: Thermald 1.9.1-1ubuntu0.6 keeps Tigerlake GPU frequency on 400 MHz Status in thermald package in Ubuntu: New Bug description: After update to 1.9.1-1ubuntu0.6 from 1.9.1-1ubuntu0.4 thermald keeps Tigerlake Iris Xe GPU frequency on 400 MHz after reaching some high temperature value. It became impossible to play video games on the laptop. System: Ubuntu 20.04.3 LTS Kernel: 5.10.0-1045-oem Laptop: Dell XPS 9310, CPU: Intel Core i7-1165G7 (Tigerlake), Integrated GPU Iris Xe. BIOS 2.1.1 03/25/2021 Display: 2560x1440 144Hz HDMI USB-C connection Room temperature is 23.5-25.4 degrees Game: Stalker Clear Sky (Wine/Proton Steam) Note: The game itself is very old and loads 100% of one CPU core disregarding of frequency. GPU frequency is monitored by intel-gpu-top GPU frequencies (according to /sys/class/drm/card0/) min/max/boost/efficiency: 100/1300/1300/400 Previous behavior (1.9.1-1ubuntu0.4) After starting the game at first GPU reaches the boost value of 1300 MHz and CPU/package temperatures continuously increase. At this point game renders at ~80FPS. After some time when threshold temperature value (~78 degrees) is reached the GPU frequency decreases to ~660 MHz and FPS to 40-48 FPS. Package temperature decreases to 66-68 degrees. It's possible to play for indefinite amount of time. New behavior (1.9.1-1ubuntu0.4) After starting the game at first GPU reaches the boost value of 1300 MHz and CPU/package temperatures continuously increase. At this point game renders at ~80FPS. But after reaching the threshold temperature (about 81 degrees) GPU frequency decreases to 400 MHz (gt_RP1_freq_mhz -- "efficiency" temperature for the GPU) and stays on this value for the indefinite amount of time. The temperature is maintained on 70-74 degrees. FPS is about 25-30 FPS, it is not possible to play the game anymore. The only way to return the good FPS and frequency is to fold the game window, wait some time and open it again. Also there is a workaround -- limit the CPU frequency to 2001 MHz and disable Intel turbo boost. With such approach package temperature never reaches 80 degrees and it is possible to play game with 500 MHz and 35-40 FPS. Better than nothing. If it is needed I can perform any additional checks, provide CPU frequencies and so on. Most probably regression happened with 1.9.1-1ubuntu0.5, but I tried only versions 0.4 and 0.6 To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/thermald/+bug/1944389/+subscriptions -- Mailing list: https://launchpad.net/~kernel-packages Post to : kernel-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~kernel-packages More help : https://help.launchpad.net/ListHelp