Kdenlive should detect melt crash and trigger a message «Not enough memory to continue render».

El 14/5/24 a les 6:18, B.M. ha escrit:
Wow, you've been absolutely right: with more swap space, everything rendered

fine last night :-)


Lesson learned: rendering 4K source clips to 4K needs more RAM then rendering

the same clips to QHD/2.5K...


Have a nice day,

Bernd



On Montag, 13. Mai 2024 19:28:52 CEST Evert Vorster wrote:

 > I have 64Gb ram, and 100Gb swap file. 4K footage is big.

 >

 > I still don't know why Kdenlive can't just unload video clips it has not

 > used in a while, or if there is memory pressure. Reading from swap is

 > exactly as fast as reading the original from disk.

 >

 > On Mon, May 13, 2024, 17:42 B.M. <b-m...@gmx.ch> wrote:

> > Might be - I already had a swapfile of 8 GB size in place which I use when

 > > rendering for many years. (RAM is 16 GB.) But: I used to render to QHD,

 > > now

 > > I'm rendering to 4K UHD, so maybe I need more swap space then before. I

 > > just

 > > added another 8 GB swapfile, will see if this helps!

 > >

 > > On Montag, 13. Mai 2024 18:22:01 CEST you wrote:

 > > > Hi there!

 > > >

 > > > Keep an eye on memory usage when rendering. It may be that you are

 > >

 > > running

 > >

 > > > out of ram, and then Kdenlive falls victim to the oom killer. One way

> > > around it is to make a huge swap file and in this way never run out of

 > > > memory

 > > >

 > > > On Mon, May 13, 2024, 17:07 B.M. <b-m...@gmx.ch> wrote:

 > > > > Hi

 > > > >

> > > > I'm currently trying to get a finished project out of kdenlive (latest

 > > > > version,

 > > > > appimage), and I see frequent crashes (without any reason for me).

 > > > >

 > > > > Basically, I split the project into several sequences and try

 > > > > rendering

 > > > > them

> > > > independently. Due to the crashes I started also rendering sequences

 > > > > in

 > > > > several parts (regions).

 > > > >

 > > > > The problem is:

> > > > With each crash I also loose my render queue. Which is really bad if

 > > > > crashes

> > > > happen at night, loosing also hours of potential rendering... I mean,

 > >

 > > I'm

 > >

 > > > > trying to render about 1 h of 4K movie on a ~10 year old machine (1

 > > > > fps...)

 > > > >

> > > > In order to get rid of the "one kills all" dependency I'd like to use

 > > > > render

> > > > scripts. But how is this possible (or is it possible at all) with an

 > > > > kdenlive

 > > > > appimage?

 > > > >

 > > > > Thanks for your help.

 > > > >

 > > > > Bernd




--

Narcis Garcia

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