Hi all
On Windows, craft build Kdenlive with .debug files. So when I reproduce
the crash with gdb I get a backlog file. But the .debug files are huge.
Download the debug symbols dynamically would be a good idea.
Eugen
Am 28.09.2022 um 14:21 schrieb Vincent Pinon:
Le 28/09/2022 à 12:47, Julius Künzel a écrit :
For Windows we need to look into re-enabling Dr. MinGW. It was
disabled since Craft used a MinGW version that was not compatible
with Dr. MinGW, but since a few month Craft uses MinGW 11 and it
should be possible to re-enable it.
Better logging of rendering crashes in the way you mentioned doesn't
seem that hard to implement, but very effective and useful. We have
many reports about rendering crashes without useful info to fix or
debug the cause.
Hello,
I agree with what stated before :
3) for tests : we should write more (including some UI but not with
virtual display), but not investing years focusing on coverage, just
adding little by little
2) for project test suite, but can run only before release by beta
testers
1) for crash backtrace, trying to figure out how to dynamically
download debug symbols (can we have something generic like abrt on
fedora, whoopsie on ubuntu ?)
also note that KCrash(DrKonqi) / DrMingw can currently be loaded only
for kdenlive but not melt => for rendering crash info we must plug it
into melt!
Thanks for your involvement, good luck :-)
Vincent