Hi there, Eugen. Nice to see you are still in this project!
I'll use the preferred channel. Please understand that I won't be able to donate much of my time, but at the very least I will be able to properly describe the issues that I am having. Also, I fully understand that this is a volunteer project and won't throw any hissy fits if the issues that I am having are not attended to. I have been donating a little of my time to the Vega Strike project and learned a little C++, so I might actually be able to submit a patch or two if there is an issue that really bugs me. Kind regards. Evert Vorster Awesome Chapters Tours http://www.awesomechapters.com Tel: +264 (0) 811477690 On Thu, 15 Oct 2020 at 20:31, Eugen Mohr <[email protected]> wrote: > Hi Evert > > Welcome back. Yes, we have the bugtracker and the invent issue tracker ( > https://invent.kde.org/multimedia/kdenlive/-/issues). I would say please > use the invent issue tracker. The Bugtracker is used by "normal" users and > sometimes flooded with just packaging issues. > > Your 1st point is filed already: > https://invent.kde.org/multimedia/kdenlive/-/issues/165. We have a Titler > 2.0 collector: https://invent.kde.org/multimedia/kdenlive/-/issues/460 > > The 2nd point: You have to check if it's filed already. > > We are checking the effect blacklist right now to release some more audio > filters and effects. > > The audio workflow including multichannel audio is not finished and your > input is welcome. > > BTW: We have 2 Telegram channels: https://t.me/kdenlive (for everybody) > and https://t.me/kdenlive_dev (more for developers). Feel free to join. > There we can discuss things like audio workflow integration and other > topics. Sometimes it's easier to chat before file-in an issue. > > Eugen > > > Am 15.10.2020 um 10:45 schrieb Evert Vorster: > > Hi there, development team of Kdenlive > > It's been a while since I was involved with Kdenlive. Back then, it was > only a hobby, but recently I have started making videos commercially. > I still maintain the Arch Linux kdenlive-git and kdenlive-release-git > packages, of course. It's pretty low effort involved to maintain a package. > > Firstly, Kdenlive is pretty solid, and suits my needs perfectly. There was > some chatter about moving to a different channel for bug reports. As I am > using Kdenlive much more now, I am running into minor annoyances, and would > like to feed that back to the group. > > Minor stuff like: > 1. The cursor being invisible when adding or modifying text in a title > clip. > > 2. .mlt clips' sound manipulation being missing. When changing the speed > of a clip, the resultant .mlt file does not have a "sound" attached to it > when dragged onto the timeline. It makes it hard to mute, unmute or change > the volume of a clip. > I have taken to making my own transcode profile, and transcoding the clips > to get at their sound again... but this seems against the whole > non-destructive editing that was a large focus of Kdenlive when I started > using it. > > Where would you guys like to have these gripes recorded? > > Also, sound seems to have a bit of room for improvement. There is no > equalizer or hiss removal or FFT filter. Currently I am using Kdenlive to > split out the audio stream, then editing with Audacity, then using ffmpeg > to re-mux the sound back into the video clip. Why am I doing it that way > around? > > Well, it's not always clear which clips you are going to use in the edit. > Once the clip is all cut up, it's a pain to extract each little piece and > do en-masse sound filtering on it. So, I edit the master clip's sound, and > re-mux it with FFmpeg, and when I re-use the original filename, Kdenlive > does not know the difference, and I have nice clean sound in every little > piece of the clip that is used. > > It would be nice if I was just able to export the sound, edit it, then > "merge" it back into the clip, overwriting the original sound. > > Kind regards, > Evert Vorster > Awesome Chapters Tours > http://www.awesomechapters.com > Tel: +264 (0) 811477690 > >
