You've got a slight issue at the moment given that a KF5 version of Kdenlive is forthcoming in the near term future.

Ideally, you'd make your modifications against that branch. But, there are stability issues presently that make 'modifications' problematic given the thrust and intent of ongoing work.

Therefore, if you're itching to get started right away, I'd use Ubu 14.04 and Kdevelop4, making modifications against the current 0.9.10 release. Bear in mind, however, that you may have to take on the task of applying the modifications against the KF5 release once it is ready.

If you can wait a few months for the KF5 release to come up to the surface that may make integration and acceptance of your proposed mods more streamlined.

On 02/16/2015 09:50 AM, Gurjot Singh Bhatti wrote:
On 16 February 2015 at 22:48, Steve Guilford
<[email protected]> wrote:
I'm sure I speak for everyone else in expressing our appreciation for any
help you can bring.  We look forward to having you onboard as a developer.
Thank you for the warm welcome. :-)

I've two questions:
#1: The development environment. Should I go with 14.04 (my current
env.) or do I need to use Vivid? I've used Vivid just last month but
frequent crashes made it pretty unstable and created a lot of
hindrance with workflow.
#2: Which project should I go for? What are the views of everyone on
that "Add support for new Animation capabilities"? Is this low
priority? Or should it be blended in with the titler project?


--
Steve Guilford
Founder/CTO
http://www.asterionmultimedia.com

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