On Sunday 01 Dec 2002 3:54 pm, Rolf Dubitzky wrote: > On Sunday 01 December 2002 04:21 pm, Jason Wood wrote: > > > > On another count though, I'm going to profile the code I have written for > > generating the scenes - I think it is taking a lot longer than it should > > do, and I want to find out if this is the case, and if so, why. > > > > > I am not yet convinced that this XML via loopback is the right way to > > > do it. > > > > Well, we are getting close to the time when we find out, I think :-) > > Are you working on the nullcutter, or should I start looking into the > SAX/thread thing?
At the moment, I am more interested in writing the Kdenlive side of the communication than the server side, probably because I am eager to get to a point where we can say "here is Kdenlive Version 0.x, Here is Piave version 0.x, download them and enjoy" :-) I was going to write the Nullcutter reference renderer afterwards. The other point is that I am a little concerned about the scene generation at the moment. I was expecting a small performance hit for transfering across the network (and I believe that this is just a small performance hit), but I wasn't expecting the generation of the entire scene list to be _quite_ as slow as it is at the moment :-) I think it may be necessary to add a new command "updateSceneList" which only transmits the modified sections of the scene list, rather than transmitting it fresh on each generation. > I'll merge the text overlay tonight. Then I start looking > into the threads, I wanted to learn that anyway. Another thing I am working > at is moving the display from SDL surfaces to Xv (or SDL Overlay I'm not > yet sure) I am missing some usefull documentation for the Xv extensions. Do > you have a link to some docu? Great! Sorry, but I have never looked into Xv extension. -- Jason Wood Homepage : www.uchian.pwp.blueyonder.co.uk
