On Tuesday 19 November 2002 08:54 pm, Jason Wood wrote:
> I think the Communicate Capabilities will neevd to be broken up into two
> parts:
>
> Medium        - Communicate Effect Capabilities.
> Low           - Communicate Other Capabilities
> The reasoning for this is that I want to build a generic interface for
> handling effects into Kdenlive, which is what I will have to do anyway to
> be able to handle any effects that are available, and for that the renderer
> will need to be able to pass the effects it is capable of to the GUI.

Agreed. That makes sense.

> What do you mean by storyboard here? The scenes and effect tree contained
> within are defined on page 11 onwards, or are you talking about something
> else?

No I am talking about this, but actually I can only find very few actuall 
definitions:

 <scene duration=?0:0:10:12?>
        <!-- Effect/input tree goes here -->
 </scene>

ok. 

 <effectname>
        <inputs>
                <input file=?test.avi/>
                <anothereffect>
                        <!-- parameters go here-->
                </anothereffect>
        </inputs>
        [... effect parameters ...]
 </effectname>


Ok, as a first step we can keep it very simple, but we will _at_least_ need 
define in and out points for the 'inputs'

  <input file="test.avi" start=3.345345 length=234.55643>

Later it will be necessary to pass some more coordinates to position the 
inputs wrt. to each other and the effects. I think that's what I meant. We 
can maybe skip that for now.

Cheers,
Rolf

***************************************************************
 Rolf Dubitzky  
 e-mail: Rolf.Dubitzky at Physik.TU-Dresden.de
 s-mail see http://hep.phy.tu-dresden.de/~dubitzky/
***************************************************************




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