> Although not ideal from a kdenlive poiint of view, blender can do exactly > what you require very easily, i'd be happy to get a tutorial together over > the coming days to show how.
I believe that writing the code for Ken Burns effect in Kdenlive probably takes me much much less time (once I get a little bit of help with the API) than learning even the most basic operations in Blender. This is something for specialists who earn their living with 3D animations which I am not. Its GUI scares the hell out of me and I do neither have time nor motivation to set up stuff like coordinate systems, 3D animations, textures etc. just to show some pictures. (After an hour or two, I discovered the image browser but clicking on the images has no effect, there is no context menu and Blender does not give any clue of what you can do with the images. I also found an editor view that seems to offer some sequence editing similar to Kdenlive but again, it didn't react on user input.) Blender hasn't been designed with this application in mind, so unless someone can prove that slide shows can be put together at least half as fast as currently in Kdenlive, Blender is no option for me...
