Ok, I am considering snap marker support "complete enough" for the moment. The major omission iis some kind of visual feedback on the clip monitor, but other than that, all the new buttons/menu options work. Give it a play, let me know how it feels.
You might need to delete you ~/.kde/share/apps/kdenlive/ directory if it exists in order to see the new menu entries. And now something that didn't actually take that long but gave me a nice buzz when I implemented it :-) You can now load kino projects into kdenlive. I am not sure if *every* kino project will work, but those I have tried creating myself so far seem to. Let me know how you get on. (your kino project will need to have a .smil extension to be picked up at the moment, just rename it if it doesn't). Saving kino projects is a bit more tricky due to the differences between how kino and kdenlive work - kino doesn't seem to store information about transitions/effects in it's project format, it generates new dv files as soon as you add the effect and inserts those into the project. Exporting back to kino at the moment would be similar to generating a scenelist, but in the future when kdenlive support effects, we would need to render them down before exporting. It's definitely possible, but I'm going to think about it before I implement it. Cheers, Jason -- Jason Wood Homepage : www.uchian.pwp.blueyonder.co.uk
