On Sunday 15 June 2003 20:35, Jason Wood wrote: > On Sunday 15 June 2003 18:22, Rolf Dubitzky wrote: > One issue with embedding things directly in the gui is that it breaks the > 'client-server' approach that we currently have
True. hmmm... > Out of interest, what about MJpeg? What screen ratios/framerates does it > support? Any. > Well, the simplest case would be where people are experimenting with video > editing in a non-proffesional capacity. > > Let's take a high school kid who wants to make his own mtv-style music > show. He's got a computer with firewire, and can use his parent's digital > camera. He's relying on downloading videos off the web to put together his > masterpiece, maybe video trailers off apples website, or music videos off > gnutella/kazaa. Err... well... I guess this kind of "non-professional" and "semi-legal" stuff is not really where I would put my priorities. Well, it doesn't matter. I think it would be cool to be able to edit in MPEG-2-TS. Since it is in priciple easy to convert any apple trailer to MPEG this might be good enough. > You could make the capture work as either a tab or a dialog with a little > extra work (here, I mean a tab as in the way that all monitors, panels, > etc. in kdenlive are tabs, and dialog to mean, for example, the render > window). > > There is very little difference in functionality between a modeless dialog > and a KDockWidget as used in kdenlive, except that the KDockWidget is > slightly more generalised - you can dock it next to other widgets, hide it, > show it (err, well that's still an outstanding issue thinking about it). > But they work in a slightly different way in code - although it might just > be as simple as choosing which base class you want to use, I can't > remember. > > However, I have been trying to avoid modal dialogs in kdenlive, since it is > annoying when they block the application until you close them :-) The only > exceptions in kdenlive that I can think of at the moment are save/load and > render dialogs. Ah. I see, thanx. BTW if I want to use KDevelop, which version should I use, and is everything I need to use the GUI editors (QT designer or whatever it's called) in CVS? -- Cheers, Rolf *************************************************************** Rolf Dubitzky http://hep.phy.tu-dresden.de/~dubitzky e-mail: Rolf.Dubitzky at Physik dot TU-Dresden dot de ***************************************************************
