On Jan 22, 2008 4:18 AM, Andrew Hunter <andrew at aehunter.net> wrote:
> Hello, > > Perhaps I just need to 'RTFS' on this, but I was looking for > documentation on Kdenlives file format. My reason for this is that I am > looking at developing a bridge from Kdenlive into Blender for nodal > based compositing and final rendering/output. > I doubt you'll find much else besides MLT that can process that file--it sits rather high on the food chain. > > In an ideal world, I would be able to export a project from Kdenlive as > OpenEXR images, import them into Blender's NLE and do my finishing work > from there. There is no EXR write support, but MLT does not do HDR or 16 bit processing yet. Will PNG or similar work fine? If so you would do something like: inigo input.kdenlive -consumer avformat:%05d.png real_time=0 progressive=1 Also, I believe Blender can now load many video file formats including perhaps a lossless compressed AVI: inigo input.kdenlive -consumer avformat:out.avi vcodec=ffv1 acodec=pcm_s16le real_time=0 progressive=1 Even though the progressive flag specifies to deinterlace interlaced materials, the deinterlacing is not very good - just the common linear blend technique. So, beware of interlace artifacts. Also, you might need to be concerned about sample aspect ratio, but I don't know what you are using for inputs. The default inigo output is setup for ITU 601 (DV) PAL. You can change that by setting the MLT_PROFILE environment var to one of what's in $prefix/share/mlt/profiles. -- +-DRD-+ -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://mail.kde.org/pipermail/kdenlive/attachments/20080122/83c6a9a4/attachment.html>
