On Sunday 28 November 2010 11:45:54 Mario Theodoridis wrote: > On Sonntag, November 28, 2010 02:34:02 Simon Eugster wrote: > > Hi Mario, > > > > After 30 runs? I never noticed this. I'm battling with this segfault > > for quite some time already now. > > http://www.kdenlive.org/mantis/view.php?id=1761 > > > > Just tested – here it is after 72 times (if I counted correctly) all > > time.
I just committed (svn rev. 5124) a change to the audio thumb creation to use QtConcurrent instead of a custom QThread, that might be cleaner. Can you update and test? If that works, I will do further cleaning. regards jb ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Kdenlive-devel mailing list Kdenlive-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/kdenlive-devel